Player Matchup

Chang'e
Chang'e
ImYourAngeI
Chang'e
Level 155
God Stats
77W - 81L
1,770 SR
Queue Stats
450W - 462L
1,440 Elo+
Solo
Tyr
Tyr
Krackeno
Tyr
Level 121
God Stats
19W - 19L
1,687 SR
Queue Stats
103W - 105L
1,580 Elo+
Party 2
Arachne
Arachne
OldAdage
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,529 Elo+
Solo
Danzaburou
Danzaburou
goku_1921
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 118L
1,534 Elo+
Solo
Ymir
Ymir
krkman
Ymir
Level 126
God Stats
2W - 1L
1,890 SR
Queue Stats
84W - 94L
1,543 Elo+
Party 2
Team Averages
Level 135
1,669 SR
1,525 Elo+

VS

Team Averages
Level 88
1,607 SR
1,633 Elo+
Guan Yu
Guan Yu
BeloSZN
Guan Yu
Level 15
God Stats
6W - 0L
1,759 SR
Queue Stats
8W - 3L
1,751 Elo+
Party 1
Xbalanque
Xbalanque
Jebsters
Xbalanque
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,814 Elo+
Party 1
Cthulhu
Cthulhu
KebronWames
Cthulhu
Level 68
God Stats
15W - 8L
1,696 SR
Queue Stats
107W - 96L
1,503 Elo+
Party 1
Thoth
Thoth
TheThiccken
Thoth
Level 128
God Stats
13W - 4L
1,578 SR
Queue Stats
100W - 95L
1,528 Elo+
Solo
Odin
Odin
xcelnce
Odin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImYourAngeI
Chang'e
15
0 / 1 / 2
7,634
763
4,434
8,983
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 0
7,051
705
6,894
11,783
9,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
OldAdage
Arachne
14
1 / 2 / 3
7,707
771
5,221
12,227
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
goku_1921
Danzaburou
13
0 / 3 / 2
7,330
733
4,643
11,189
3,991
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
krkman
Ymir
12
0 / 3 / 2
6,798
680
3,621
12,313
10,685
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BeloSZN
Guan Yu
13
0 / 1 / 4
6,977
698
1,955
6,889
6,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Jebsters
Xbalanque
15
6 / 1 / 3
8,631
863
15,840
8,058
3,410
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
KebronWames
Cthulhu
14
1 / 0 / 8
7,524
752
12,794
7,051
6,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 1 / 5
7,871
787
14,882
5,284
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
xcelnce
Odin
14
2 / 1 / 6
7,659
766
4,705
7,795
6,749
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
4
Kills
11
11
Deaths
4
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BeloSZN
Guan Yu
0
1
4
2
L
Chang'e
ImYourAngeI
Chang'e
0
1
2
1
W
Xbalanque
Jebsters
Xbalanque
6
1
3
7.5
W
Cthulhu
KebronWames
Cthulhu
1
0
8
5
L
3
2
0
1.5
L
Arachne
OldAdage
Arachne
1
2
3
1.25
W
2
1
5
4.5
L
Danzaburou
goku_1921
Danzaburou
0
3
2
0.33
L
Ymir
krkman
Ymir
0
3
2
0.33
W
Odin
xcelnce
Odin
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,813
Damage
50,176
56,495
Taken
35,077
34,614
Mitigated
25,067
13,252
Healing
10,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BeloSZN
Guan Yu
1,955
134
986
2,869
6,889
6,396
141
2,178
4,525
0
9,614
L
Chang'e
ImYourAngeI
Chang'e
4,434
215
2,410
4,239
8,983
3,070
708
4,042
4,558
29,818
0
W
Xbalanque
Jebsters
Xbalanque
15,840
8,931
0
2,922
8,058
3,410
0
2,186
5,657
0
38,084
W
Cthulhu
KebronWames
Cthulhu
12,794
518
339
1,856
7,051
6,564
0
2,090
4,717
24,234
291
L
6,894
443
0
1,398
11,783
9,959
100
5,156
6,079
0
10,711
L
Arachne
OldAdage
Arachne
5,221
2,864
0
2,571
12,227
6,909
0
4,012
7,947
0
23,027
W
14,882
70
0
250
5,284
1,948
711
135
4,950
34,120
0
L
Danzaburou
goku_1921
Danzaburou
4,643
1,547
0
2,454
11,189
3,991
663
7,112
3,737
0
27,824
L
Ymir
krkman
Ymir
3,621
376
0
180
12,313
10,685
0
5,981
5,824
12,043
215
W
Odin
xcelnce
Odin
4,705
795
0
1,762
7,795
6,749
0
1,211
6,395
110
25,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,520
Gold Earned
38,662
196
Minions Killed
233
0
Camps Cleared
0
1,050,660
Distance Traveled
1,127,806
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,977
698
24
2
0
230,992
0
L
Chang'e
7,634
763
75
8
0
208,628
2
W
Xbalanque
8,631
863
70
7
0
211,389
0
W
Cthulhu
7,524
752
36
4
0
224,200
0
L
Tyr
7,051
705
7
1
0
219,399
0
L
Arachne
7,707
771
37
4
0
231,512
0
W
Thoth
7,871
787
59
6
0
219,503
0
L
Danzaburou
7,330
733
57
6
0
205,436
4
L
Ymir
6,798
680
20
2
0
185,685
0
W
Odin
7,659
766
44
4
0
241,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role