Player Matchup

Pele
Pele
PatchyFlow
Pele
Level 82
God Stats
9W - 7L
1,561 SR
Queue Stats
39W - 38L
1,564 Elo+
Solo
Hachiman
Hachiman
aliswag
Hachiman
Level 109
God Stats
4W - 3L
1,764 SR
Queue Stats
99W - 121L
1,584 Elo+
Party 2
King Arthur
King Arthur
bilal_bilal30
King Arthur
Level 124
God Stats
6W - 7L
1,583 SR
Queue Stats
57W - 47L
1,582 Elo+
Party 2
Geb
Geb
temp-66030577
Geb
Level 88
God Stats
3W - 0L
1,869 SR
Queue Stats
50W - 48L
1,463 Elo+
Solo
Vulcan
Vulcan
urbleedingBAD2
Vulcan
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 161L
1,551 Elo+
Party 2
Team Averages
Level 106
1,656 SR
1,549 Elo+

VS

Team Averages
Level 133
1,552 SR
1,542 Elo+
Sylvanus
Sylvanus
BIG CHANCH4240
Sylvanus
Level 128
God Stats
0W - 1L
1,385 SR
Queue Stats
1W - 2L
1,551 Elo+
Party 1
Agni
Agni
DiLLusions
Agni
Level 125
God Stats
0W - 1L
1,788 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
MAD011010
Guan Yu
Level 129
God Stats
220W - 189L
1,585 SR
Queue Stats
267W - 255L
1,530 Elo+
Solo
Medusa
Medusa
alvines
Medusa
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
316W - 302L
1,568 Elo+
Solo
Lancelot
Lancelot
eSp Mr Hankey
Lancelot
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
253W - 227L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,290
629
3,537
8,164
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
aliswag
Hachiman
10
6 / 0 / 2
6,495
650
5,551
2,921
1,013
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

King Arthur
bilal_bilal30
King Arthur
11
0 / 1 / 0
5,982
598
4,027
6,771
4,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 0 / 5
6,397
640
3,408
4,433
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 0 / 1
6,136
614
2,971
3,765
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 0 / 0
4,569
457
1,215
4,506
1,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 3 / 0
4,434
443
2,018
5,353
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
MAD011010
Guan Yu
9
1 / 0 / 0
5,133
513
2,033
6,076
2,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
alvines
Medusa
3
0 / 10 / 0
3,569
357
0
8,943
2,052
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Lancelot
eSp Mr Hankey
Lancelot
8
0 / 1 / 1
4,717
472
3,418
8,103
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
13
Kills
1
1
Deaths
14
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
0
0
L
0
3
0
0
L
Guan Yu
MAD011010
Guan Yu
1
0
0
1
W
3
0
0
3
W
Hachiman
aliswag
Hachiman
6
0
2
7
L
Medusa
alvines
Medusa
0
10
0
0
W
King Arthur
bilal_bilal30
King Arthur
0
1
0
0
L
Lancelot
eSp Mr Hankey
Lancelot
0
1
1
0.5
W
3
0
5
5.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,494
Damage
8,684
26,054
Taken
32,981
12,034
Mitigated
10,784
10,435
Healing
5,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
1,215
338
326
1,716
4,506
1,917
0
1,265
3,241
14,773
0
L
2,018
0
0
500
5,353
1,580
0
2,625
2,728
22,820
0
L
Guan Yu
MAD011010
Guan Yu
2,033
0
34
1,999
6,076
2,500
0
292
5,784
0
31,272
W
3,537
1,337
62
2,545
8,164
2,816
541
389
7,775
0
50,088
W
Hachiman
aliswag
Hachiman
5,551
3,948
0
2,210
2,921
1,013
689
310
2,611
0
43,380
L
Medusa
alvines
Medusa
0
0
0
180
8,943
2,052
0
1,412
7,531
0
1,628
W
King Arthur
bilal_bilal30
King Arthur
4,027
872
0
1,805
6,771
4,033
0
0
6,771
0
42,601
L
Lancelot
eSp Mr Hankey
Lancelot
3,418
921
0
750
8,103
2,735
0
785
7,318
0
29,541
W
3,408
643
53
1,829
4,433
2,879
0
923
3,510
18,756
0
W
2,971
824
0
1,931
3,765
1,293
503
1,611
2,154
40,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
22,422
293
Minions Killed
170
0
Camps Cleared
0
1,029,200
Distance Traveled
855,887
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,569
457
20
2
0
120,720
0
L
Agni
4,434
443
40
4
0
158,168
0
L
Guan Yu
5,133
513
50
5
0
199,951
5
W
Pele
6,290
629
77
8
0
235,847
0
W
Hachiman
6,495
650
76
8
0
178,355
0
L
Medusa
3,569
357
4
0
0
155,272
0
W
King Arthur
5,982
598
66
7
0
200,393
0
L
Lancelot
4,717
472
56
6
0
221,776
0
W
Geb
6,397
640
21
2
0
212,340
0
W
Vulcan
6,136
614
53
5
0
202,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role