Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AGRESILENSAM
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,290 Elo+
Solo
Set
Set
Michaloos123
Set
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 79L
1,453 Elo+
Solo
Hachiman
Hachiman
Ættir
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,348 Elo+
Solo
Chaac
Chaac
Теnar
Chaac
Level 127
God Stats
2W - 1L
1,693 SR
Queue Stats
161W - 152L
1,414 Elo+
Solo
Team Averages
Level 97
1,539 SR
1,401 Elo+

VS

Team Averages
Level 47
1,500 SR
1,405 Elo+
Awilix
Awilix
Gromigur
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,477 Elo+
Solo
Hera
Hera
Kompadre43
Hera
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 136L
1,419 Elo+
Solo
Zhong Kui
Zhong Kui
Platapus014762
Zhong Kui
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,386 Elo+
Solo
Cliodhna
Cliodhna
VaNKocH21
Cliodhna
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
323W - 324L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ziptulon
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
9 / 3 / 17
10,254
855
16,501
9,928
5,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 0 / 25
9,644
804
5,702
6,421
5,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
9 / 3 / 16
10,062
839
13,349
11,759
7,890
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
Ættir
Hachiman
18
8 / 2 / 15
10,482
874
10,291
8,828
4,253
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chaac
Теnar
Chaac
17
6 / 1 / 18
10,072
839
10,917
13,794
12,455
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Gromigur
Awilix
15
4 / 6 / 1
9,150
763
8,427
12,238
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 6 / 1
9,608
801
10,133
9,881
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
Platapus014762
Zhong Kui
12
1 / 8 / 1
7,677
640
2,467
12,465
7,546
Cliodhna
VaNKocH21
Cliodhna
15
0 / 6 / 3
8,145
679
7,774
12,530
8,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Ziptulon
Morgan Le Fay
15
2 / 8 / 3
8,839
737
12,288
12,999
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
18
34
Kills
9
9
Deaths
34
91
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
3
17
5.83
W
2
0
25
14.5
L
Awilix
Gromigur
Awilix
4
6
1
0.75
L
2
6
1
0.42
W
9
3
16
5.67
L
Zhong Kui
Platapus014762
Zhong Kui
1
8
1
0.19
L
Cliodhna
VaNKocH21
Cliodhna
0
6
3
0.25
L
Morgan Le Fay
Ziptulon
Morgan Le Fay
2
8
3
0.44
W
Hachiman
Ættir
Hachiman
8
2
15
7.75
W
Chaac
Теnar
Chaac
6
1
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,760
Damage
41,089
50,730
Taken
60,113
35,681
Mitigated
30,602
21,789
Healing
4,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,501
2,577
1,695
3,142
9,928
5,479
1,070
3,916
5,906
0
35,203
W
5,702
749
19
1,414
6,421
5,604
441
3,971
2,362
1,505
11,599
L
Awilix
Gromigur
Awilix
8,427
3,155
0
525
12,238
5,475
0
91
12,117
0
11,783
L
10,133
3,274
317
700
9,881
3,891
0
168
9,587
29,890
0
W
13,349
3,000
1,492
1,364
11,759
7,890
156
5,145
6,614
0
20,185
L
Zhong Kui
Platapus014762
Zhong Kui
2,467
539
15
44
12,465
7,546
0
102
12,159
7,353
0
L
Cliodhna
VaNKocH21
Cliodhna
7,774
89
524
1,362
12,530
8,381
0
417
12,017
0
14,341
L
Morgan Le Fay
Ziptulon
Morgan Le Fay
12,288
976
319
873
12,999
5,309
0
405
12,482
26,679
0
W
Hachiman
Ættir
Hachiman
10,291
5,423
1,401
2,142
8,828
4,253
555
4,562
4,186
0
29,740
W
Chaac
Теnar
Chaac
10,917
1,201
3,144
5,976
13,794
12,455
0
7,267
6,375
0
24,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,514
Gold Earned
43,419
137
Minions Killed
120
0
Camps Cleared
0
1,221,877
Distance Traveled
1,069,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,254
855
21
2
0
243,766
0
W
Odin
9,644
804
26
2
0
277,301
0
L
Awilix
9,150
763
11
1
0
228,700
0
L
Hera
9,608
801
49
4
0
197,250
0
W
Set
10,062
839
11
1
0
248,664
0
L
Zhong Kui
7,677
640
8
1
0
181,068
0
L
Cliodhna
8,145
679
22
2
0
253,279
0
L
Morgan Le Fay
8,839
737
30
3
0
209,014
0
W
Hachiman
10,482
874
48
4
0
217,243
0
W
Chaac
10,072
839
31
3
0
234,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role