Player Matchup

Bacchus
Bacchus
Ayocrabs
Bacchus
Level 83
God Stats
1W - 1L
1,305 SR
Queue Stats
10W - 14L
1,393 Elo+
Party 1
Tiamat
Tiamat
Brudda_Killer41n
Tiamat
Level 126
God Stats
9W - 3L
1,516 SR
Queue Stats
137W - 143L
1,488 Elo+
Party 1
Awilix
Awilix
CuboidLion52556
Awilix
Level 140
God Stats
21W - 24L
1,501 SR
Queue Stats
756W - 752L
1,419 Elo+
Solo
Izanami
Izanami
LordKarna44
Izanami
Level 38
God Stats
6W - 11L
1,111 SR
Queue Stats
23W - 39L
1,321 Elo+
Solo
Ravana
Ravana
SirDeezIII
Ravana
Level 145
God Stats
3W - 3L
1,592 SR
Queue Stats
222W - 234L
1,508 Elo+
Party 1
Team Averages
Level 106
1,405 SR
1,426 Elo+

VS

Team Averages
Level 105
1,492 SR
1,438 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
BudgetGamer2513
Atlas
Level 31
God Stats
5W - 7L
1,500 SR
Queue Stats
27W - 40L
1,373 Elo+
Solo
Cu Chulainn
Cu Chulainn
ZTruth21
Cu Chulainn
Level 163
God Stats
19W - 28L
1,418 SR
Queue Stats
433W - 444L
1,428 Elo+
Party 2
Kukulkan
Kukulkan
kidklutch808
Kukulkan
Level 129
God Stats
1W - 2L
1,492 SR
Queue Stats
371W - 393L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
superior_yam319
Ao Kuang
Level 132
God Stats
26W - 19L
1,551 SR
Queue Stats
1,092W - 1,052L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ayocrabs
Bacchus
9
2 / 0 / 3
5,761
576
2,622
7,703
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 3
6,667
667
4,158
3,669
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
7 / 2 / 1
6,783
678
8,984
9,228
3,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LordKarna44
Izanami
8
0 / 2 / 3
5,339
534
3,348
5,721
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
SirDeezIII
Ravana
11
0 / 1 / 2
6,521
652
7,859
6,232
5,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 2 / 1
6,074
607
3,219
7,369
2,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 3 / 0
4,987
499
3,034
7,343
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
ZTruth21
Cu Chulainn
11
1 / 1 / 1
6,465
647
3,553
11,605
9,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Kukulkan
kidklutch808
Kukulkan
9
0 / 3 / 1
5,407
541
2,390
5,357
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
10
2 / 2 / 2
5,977
598
4,133
9,057
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
2
1
1.25
W
Bacchus
Ayocrabs
Bacchus
2
0
3
3.5
W
2
0
3
3.5
L
0
3
0
0
W
7
2
1
3.75
W
Izanami
LordKarna44
Izanami
0
2
3
0.75
W
Ravana
SirDeezIII
Ravana
0
1
2
1
L
Cu Chulainn
ZTruth21
Cu Chulainn
1
1
1
1.5
L
Kukulkan
kidklutch808
Kukulkan
0
3
1
0.17
L
Ao Kuang
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,971
Damage
16,329
32,553
Taken
40,731
18,828
Mitigated
21,003
9,864
Healing
8,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,219
1,542
0
3,299
7,369
2,754
509
1,360
5,891
0
43,148
W
Bacchus
Ayocrabs
Bacchus
2,622
471
0
1,554
7,703
6,543
104
2,628
5,075
8,791
0
W
4,158
442
0
996
3,669
2,006
931
819
2,850
36,943
0
L
3,034
1,439
0
1,544
7,343
3,906
124
2,418
4,842
12,977
0
W
8,984
3,703
0
2,676
9,228
3,354
0
3,528
5,700
0
35,382
W
Izanami
LordKarna44
Izanami
3,348
2,362
0
1,902
5,721
1,794
192
1,427
4,294
0
39,732
W
Ravana
SirDeezIII
Ravana
7,859
2,643
0
2,736
6,232
5,131
0
1,271
4,961
0
50,803
L
Cu Chulainn
ZTruth21
Cu Chulainn
3,553
373
0
1,667
11,605
9,315
0
0
11,605
0
41,753
L
Kukulkan
kidklutch808
Kukulkan
2,390
216
0
971
5,357
1,902
461
1,822
3,395
29,880
0
L
Ao Kuang
4,133
1,115
0
1,226
9,057
3,126
0
978
8,035
36,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
28,910
308
Minions Killed
280
0
Camps Cleared
0
1,011,253
Distance Traveled
989,319
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,074
607
72
7
0
178,359
0
W
Bacchus
5,761
576
8
1
0
208,190
0
W
Tiamat
6,667
667
88
9
0
195,418
0
L
Atlas
4,987
499
16
2
0
190,204
0
W
Awilix
6,783
678
48
5
0
239,429
0
W
Izanami
5,339
534
81
8
0
183,426
3
W
Ravana
6,521
652
83
8
0
184,790
0
L
Cu Chulainn
6,465
647
72
7
0
181,718
2
L
Kukulkan
5,407
541
58
6
0
206,164
1
L
Ao Kuang
5,977
598
62
6
0
232,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role