Player Matchup
Sun Wukong
Bronze III
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500
MMR
Team Averages
Bronze III
Average Tier
Level 39
1,500 SR
1,500
MMR
VS
Team Averages
Gold III
Average Tier
Level 79
1,643 SR
1,320
MMR
Bakasura
Gold III
Level 79
God Stats
22W - 9L
1,643 SR
Queue Stats
47W - 47L
1,320
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
TheCorrupted503
Sun Wukong
7
0 / 4 / 0
5,692
712
1,863
7,569
5,340
Y10 Soul Eater
+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.
Gladiator's Shield
+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction
PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.
Enchanted Kusari
+20
Magical Protection
+5
Mp 5
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
zorororona1111
Bakasura
12
4 / 0 / 0
8,030
1,004
4,455
7,481
3,288
Hastened Katana
+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
5,692
712
16
2
0
171,462
0
W
8,030
1,004
68
9
7
184,516
0