Player Matchup

Nu Wa
Nu Wa
AngelElfie
Nu Wa
Level 123
God Stats
0W - 2L
1,326 SR
Queue Stats
28W - 21L
1,520 Elo+
Party 1
Hun Batz
Hun Batz
IsraelGarza
Hun Batz
Level 63
God Stats
0W - 4L
1,254 SR
Queue Stats
69W - 73L
1,549 Elo+
Solo
Kukulkan
Kukulkan
Neveradmitdeath
Kukulkan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,266 Elo+
Solo
Surtr
Surtr
SirViper71
Surtr
Level 41
God Stats
3W - 4L
1,562 SR
Queue Stats
123W - 106L
1,490 Elo+
Solo
Athena
Athena
iAWARENAi
Athena
Level 18
God Stats
15W - 6L
1,957 SR
Queue Stats
28W - 21L
1,520 Elo+
Party 1
Team Averages
Level 58
1,520 SR
1,469 Elo+

VS

Team Averages
Level 56
1,350 SR
1,456 Elo+
Olorun
Olorun
HiddenSunrise
Olorun
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 61L
1,418 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
InFailsafe
Ah Muzen Cab
Level 26
God Stats
1W - 5L
1,132 SR
Queue Stats
56W - 73L
1,439 Elo+
Party 2
Geb
Geb
PottsHTX
Geb
Level 122
God Stats
2W - 3L
1,150 SR
Queue Stats
280W - 299L
1,540 Elo+
Solo
Artemis
Artemis
pyroexplosive96
Artemis
Level 17
God Stats
4W - 3L
1,314 SR
Queue Stats
7W - 8L
1,383 Elo+
Party 2
Cthulhu
Cthulhu
狗子222
Cthulhu
Level 67
God Stats
5W - 2L
1,653 SR
Queue Stats
116W - 116L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
5
0 / 1 / 0
5,614
936
317
969
356
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
IsraelGarza
Hun Batz
11
2 / 2 / 0
6,920
1,153
7,130
10,316
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
12
0 / 4 / 3
6,881
1,147
9,359
7,379
3,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
11
0 / 4 / 1
6,388
1,065
5,906
12,873
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Athena
iAWARENAi
Athena
11
1 / 0 / 0
6,760
1,127
2,632
4,548
3,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

315

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,551
1,259
7,670
5,839
2,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
InFailsafe
Ah Muzen Cab
12
2 / 2 / 5
7,006
1,168
5,436
5,310
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 0 / 9
7,200
1,200
4,741
6,583
5,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 0 / 8
7,199
1,200
7,742
4,488
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
狗子222
Cthulhu
12
2 / 0 / 6
6,897
1,150
7,986
7,107
6,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
3
Kills
11
11
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
1
0
0
W
4
1
6
7
W
Ah Muzen Cab
InFailsafe
Ah Muzen Cab
2
2
5
2.25
L
Hun Batz
IsraelGarza
Hun Batz
2
2
0
1
L
Kukulkan
0
4
3
0.38
W
1
0
9
5.5
L
Surtr
0
4
1
0.13
L
Athena
iAWARENAi
Athena
1
0
0
1
W
2
0
8
6
W
Cthulhu
狗子222
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,344
Damage
33,575
36,085
Taken
29,327
21,495
Mitigated
18,956
2,848
Healing
5,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
317
107
0
0
969
356
0
556
365
317
0
W
7,670
4,546
402
1,963
5,839
2,703
0
3,157
2,550
18,939
0
W
Ah Muzen Cab
InFailsafe
Ah Muzen Cab
5,436
2,475
0
0
5,310
2,166
0
2,491
2,772
0
19,128
L
Hun Batz
IsraelGarza
Hun Batz
7,130
1,094
0
250
10,316
4,789
0
4,774
5,401
0
18,629
L
Kukulkan
9,359
618
0
0
7,379
3,171
0
4,364
2,743
19,586
0
W
4,741
856
0
713
6,583
5,441
0
2,671
3,113
11,296
0
L
Surtr
5,906
1,544
0
2,150
12,873
9,778
0
7,566
5,181
879
16,724
L
Athena
iAWARENAi
Athena
2,632
529
0
448
4,548
3,401
0
2,498
1,894
7,173
0
W
7,742
2,761
0
1,307
4,488
1,849
0
1,855
2,633
0
17,516
W
Cthulhu
狗子222
Cthulhu
7,986
319
142
548
7,107
6,797
0
2,915
4,010
17,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,563
Gold Earned
35,853
99
Minions Killed
132
5
Camps Cleared
6
407,420
Distance Traveled
599,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,614
936
0
0
0
8,872
0
W
Olorun
7,551
1,259
24
4
2
101,807
0
W
Ah Muzen Cab
7,006
1,168
35
6
3
109,200
0
L
Hun Batz
6,920
1,153
25
4
3
120,459
0
L
Kukulkan
6,881
1,147
30
5
1
87,162
0
W
Geb
7,200
1,200
14
2
0
137,077
0
L
Surtr
6,388
1,065
27
5
1
117,039
0
L
Athena
6,760
1,127
17
3
0
73,888
0
W
Artemis
7,199
1,200
29
5
1
111,044
0
W
Cthulhu
6,897
1,150
30
5
0
140,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role