Player Matchup

Hera
Hera
TheLongTailPanda
Hera
Level 125
God Stats
20W - 15L
1,584 SR
Queue Stats
150W - 134L
1,498 Elo+
Party 1
Heimdallr
Heimdallr
TheSimpleBagell
Heimdallr
Level 148
God Stats
55W - 40L
1,655 SR
Queue Stats
611W - 488L
1,598 Elo+
Solo
Lancelot
Lancelot
cuarza
Lancelot
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
killa389bae21
Amaterasu
Level 37
God Stats
1W - 3L
1,617 SR
Queue Stats
20W - 25L
1,413 Elo+
Solo
Aphrodite
Aphrodite
mitsuwu
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,522 Elo+
Party 1
Team Averages
Level 97
1,571 SR
1,519 Elo+

VS

Team Averages
Level 142
1,500 SR
1,508 Elo+
Pele
Pele
 
Pele
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Avenger Mitch
Erlang Shen
Level 164
God Stats
3W - 4L
1,292 SR
Queue Stats
326W - 314L
1,535 Elo+
Party 2
Chaac
Chaac
MyBrussels55
Chaac
Level 45
God Stats
3W - 3L
1,445 SR
Queue Stats
156W - 167L
1,441 Elo+
Solo
Sol
Sol
TheNativeWZRD
Sol
Level 208
God Stats
26W - 23L
1,524 SR
Queue Stats
224W - 238L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
ValliCloud
Jormungandr
Level 148
God Stats
2W - 0L
1,737 SR
Queue Stats
99W - 85L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 0
6,474
540
6,160
5,828
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
TheSimpleBagell
Heimdallr
11
1 / 1 / 2
6,070
506
5,589
9,334
4,020
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
cuarza
Lancelot
11
2 / 2 / 0
6,165
514
3,938
9,597
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
killa389bae21
Amaterasu
9
0 / 5 / 0
4,864
405
2,443
9,084
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
mitsuwu
Aphrodite
9
0 / 3 / 3
5,726
477
2,866
7,394
3,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
1 / 1 / 3
6,154
513
1,923
7,868
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Avenger Mitch
Erlang Shen
14
5 / 0 / 0
8,478
707
7,073
6,032
4,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 6
5,641
470
4,972
9,825
5,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 2 / 1
7,801
650
8,109
9,851
3,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ValliCloud
Jormungandr
12
2 / 2 / 0
6,888
574
5,312
9,150
5,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
22
6
Kills
12
12
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
1
1
3
2.5
W
Erlang Shen
Avenger Mitch
Erlang Shen
5
0
0
5
W
0
2
6
1.5
L
3
1
0
3
W
4
2
1
2.25
L
Heimdallr
TheSimpleBagell
Heimdallr
1
1
2
2
W
Jormungandr
ValliCloud
Jormungandr
2
2
0
1
L
Lancelot
cuarza
Lancelot
2
2
0
1
L
Amaterasu
killa389bae21
Amaterasu
0
5
0
0
L
Aphrodite
mitsuwu
Aphrodite
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,996
Damage
27,389
41,237
Taken
42,726
17,199
Mitigated
21,897
13,332
Healing
14,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
1,923
446
0
4,364
7,868
2,661
0
1,443
6,425
0
38,208
W
Erlang Shen
Avenger Mitch
Erlang Shen
7,073
3,946
0
2,697
6,032
4,893
0
387
5,645
0
60,565
W
4,972
460
0
1,665
9,825
5,371
0
2,185
7,640
0
19,227
L
6,160
1,602
0
671
5,828
2,009
0
2,486
3,342
56,369
0
W
8,109
3,459
0
4,202
9,851
3,712
1,198
716
9,135
67,023
0
L
Heimdallr
TheSimpleBagell
Heimdallr
5,589
4,262
0
2,428
9,334
4,020
0
4,541
4,781
0
44,435
W
Jormungandr
ValliCloud
Jormungandr
5,312
1,313
0
1,500
9,150
5,260
0
4,463
4,687
54,701
0
L
Lancelot
cuarza
Lancelot
3,938
660
0
3,882
9,597
4,086
0
2,943
6,606
0
34,864
L
Amaterasu
killa389bae21
Amaterasu
2,443
1,497
0
2,079
9,084
3,681
0
14
8,536
0
17,571
L
Aphrodite
mitsuwu
Aphrodite
2,866
708
1,510
2,762
7,394
3,403
0
3,479
3,848
13,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,299
Gold Earned
34,962
288
Minions Killed
415
0
Camps Cleared
0
1,202,178
Distance Traveled
1,240,396
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,154
513
58
5
0
285,545
0
W
Erlang Shen
8,478
707
113
9
0
232,258
1
W
Chaac
5,641
470
33
3
0
244,395
2
L
Hera
6,474
540
107
9
0
237,402
1
W
Sol
7,801
650
115
10
0
252,342
1
L
Heimdallr
6,070
506
80
7
0
212,067
1
W
Jormungandr
6,888
574
96
8
0
225,856
2
L
Lancelot
6,165
514
60
5
0
294,472
0
L
Amaterasu
4,864
405
22
2
0
251,161
0
L
Aphrodite
5,726
477
19
2
0
207,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role