Player Matchup

Sylvanus
Sylvanus
NeedTheD
Sylvanus
Level 196
God Stats
5W - 6L
1,501 SR
Queue Stats
479W - 476L
1,486 Elo+
Solo
Anubis
Anubis
OYDESS11
Anubis
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 86L
1,535 Elo+
Party 2
Lancelot
Lancelot
OmegaBat1904
Lancelot
Level 152
God Stats
1W - 5L
1,295 SR
Queue Stats
301W - 268L
1,516 Elo+
Party 2
Janus
Janus
TwoThick
Janus
Level 115
God Stats
1W - 1L
1,261 SR
Queue Stats
22W - 27L
1,425 Elo+
Solo
Hou Yi
Hou Yi
UrbanKratos101
Hou Yi
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 345L
1,482 Elo+
Party 2
Team Averages
Level 153
1,411 SR
1,489 Elo+

VS

Team Averages
Level 125
1,568 SR
1,573 Elo+
Tsukuyomi
Tsukuyomi
Kirbinator6
Tsukuyomi
Level 104
God Stats
8W - 1L
1,724 SR
Queue Stats
268W - 268L
1,537 Elo+
Party 3
Kukulkan
Kukulkan
WinterLilacs
Kukulkan
Level 125
God Stats
2W - 2L
1,522 SR
Queue Stats
60W - 56L
1,583 Elo+
Party 1
Geb
Geb
breaker_35
Geb
Level 119
God Stats
2W - 1L
1,267 SR
Queue Stats
110W - 99L
1,610 Elo+
Party 1
Ra
Ra
cihl
Ra
Level 125
God Stats
5W - 3L
1,596 SR
Queue Stats
234W - 248L
1,508 Elo+
Party 3
Cernunnos
Cernunnos
tete011
Cernunnos
Level 152
God Stats
2W - 1L
1,730 SR
Queue Stats
98W - 82L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NeedTheD
Sylvanus
18
2 / 2 / 4
10,895
519
3,534
13,931
14,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Anubis
OYDESS11
Anubis
19
1 / 8 / 5
11,843
564
16,676
23,124
11,582
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
OmegaBat1904
Lancelot
20
7 / 7 / 1
12,785
609
22,433
32,875
30,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
TwoThick
Janus
20
1 / 6 / 8
12,736
606
24,766
16,894
7,347
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
0 / 5 / 7
11,643
554
15,531
22,277
11,053
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Kirbinator6
Tsukuyomi
20
11 / 4 / 14
14,630
697
27,798
21,558
10,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
WinterLilacs
Kukulkan
20
5 / 0 / 20
14,369
684
18,874
11,471
6,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
0 / 4 / 23
13,887
661
14,267
33,927
32,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ra
cihl
Ra
20
3 / 1 / 13
13,554
645
12,629
9,601
4,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
tete011
Cernunnos
20
9 / 2 / 13
15,209
724
30,059
21,532
10,169
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
111
11
Kills
28
28
Deaths
11
25
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Kirbinator6
Tsukuyomi
11
4
14
4.5
L
Sylvanus
NeedTheD
Sylvanus
2
2
4
2
L
Anubis
OYDESS11
Anubis
1
8
5
0.44
L
Lancelot
OmegaBat1904
Lancelot
7
7
1
1.07
L
Janus
TwoThick
Janus
1
6
8
0.83
L
0
5
7
0.7
W
Kukulkan
WinterLilacs
Kukulkan
5
0
20
15
W
0
4
23
2.88
W
Ra
cihl
Ra
3
1
13
9.5
W
Cernunnos
tete011
Cernunnos
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,940
Damage
103,627
109,101
Taken
98,089
74,520
Mitigated
63,901
40,435
Healing
56,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Kirbinator6
Tsukuyomi
27,798
7,704
1,855
1,492
21,558
10,465
1,820
11,079
10,479
0
44,348
L
Sylvanus
NeedTheD
Sylvanus
3,534
229
14,924
6,122
13,931
14,178
0
6,688
6,433
13,922
0
L
Anubis
OYDESS11
Anubis
16,676
426
1,434
3,638
23,124
11,582
0
6,696
16,051
50,660
0
L
Lancelot
OmegaBat1904
Lancelot
22,433
1,141
3,104
3,855
32,875
30,360
0
11,426
20,676
0
32,436
L
Janus
TwoThick
Janus
24,766
1,144
227
1,797
16,894
7,347
0
7,467
8,933
55,389
0
L
15,531
5,893
1,719
3,615
22,277
11,053
0
11,467
10,301
0
39,075
W
Kukulkan
WinterLilacs
Kukulkan
18,874
1,423
1,078
1,172
11,471
6,103
1,147
6,183
5,168
34,147
0
W
14,267
748
7,114
8,266
33,927
32,420
187
13,461
19,842
22,966
0
W
Ra
cihl
Ra
12,629
471
21,427
4,889
9,601
4,744
919
4,663
4,938
61,833
0
W
Cernunnos
tete011
Cernunnos
30,059
15,082
3,600
5,375
21,532
10,169
4,570
9,730
11,544
0
61,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
71,649
230
Minions Killed
281
0
Camps Cleared
0
1,744,308
Distance Traveled
1,918,118
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,630
697
23
1
0
390,406
0
L
Sylvanus
10,895
519
26
1
0
299,919
0
L
Anubis
11,843
564
62
3
0
301,431
2
L
Lancelot
12,785
609
24
1
0
434,215
0
L
Janus
12,736
606
69
3
0
376,493
0
L
Hou Yi
11,643
554
49
2
0
332,250
0
W
Kukulkan
14,369
684
56
3
0
410,658
0
W
Geb
13,887
661
22
1
0
362,861
0
W
Ra
13,554
645
103
5
0
355,381
0
W
Cernunnos
15,209
724
77
4
0
398,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role