Player Matchup

Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
Aloysius32
Ao Kuang
Silver III
Level 157
God Stats
26W - 33L
1,621 SR
Queue Stats
275W - 305L
841 MMR
Party 1
Camazotz
Camazotz
Gold V
ColoradoRealtor
Camazotz
Gold V
Level 191
God Stats
10W - 6L
1,609 SR
Queue Stats
661W - 664L
1,241 MMR
Solo
Cthulhu
Cthulhu
Silver I
Gamiirok
Cthulhu
Silver I
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 98L
1,106 MMR
Solo
Sol
Sol
Gold V
Toke_Brah
Sol
Gold V
Level 100
God Stats
2W - 0L
1,969 SR
Queue Stats
88W - 83L
1,306 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,640 SR
1,199 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,658 SR
1,132 MMR
Athena
Athena
Gold V
ChumBucketStaff
Athena
Gold V
Level 178
God Stats
12W - 10L
1,608 SR
Queue Stats
306W - 313L
1,236 MMR
Solo
Bastet
Bastet
Silver III
Lil_Reaper407
Bastet
Silver III
Level 125
God Stats
2W - 1L
1,849 SR
Queue Stats
185W - 188L
878 MMR
Solo
Izanami
Izanami
Silver II
OwnsAZanpakuto
Izanami
Silver II
Level 104
God Stats
8W - 7L
1,663 SR
Queue Stats
27W - 39L
1,098 MMR
Solo
Khepri
Khepri
Silver IV
SHARK FRENZY23
Khepri
Silver IV
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
15W - 35L
1,132 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
iPhaNToM VvV
Baron Samedi
Gold V
Level 140
God Stats
59W - 35L
1,668 SR
Queue Stats
163W - 165L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
0 / 1 / 2
3,012
602
1,645
3,794
1,130
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Aloysius32
Ao Kuang
6
0 / 1 / 3
3,611
722
1,122
4,195
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
7
2 / 0 / 0
4,332
866
1,650
2,903
790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Gamiirok
Cthulhu
5
0 / 1 / 2
3,343
669
2,936
4,760
1,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
5 / 0 / 0
4,593
919
3,887
3,492
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
BacchusKali

VS

Bans
MartichorasFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 1
3,411
682
2,089
4,739
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

3
0 / 2 / 0
2,867
573
1,072
2,506
541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 1 / 1
3,411
682
3,149
3,775
1,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 1 / 0
3,179
636
1,060
4,065
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
iPhaNToM VvV
Baron Samedi
7
1 / 1 / 0
3,718
744
2,006
2,610
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
1
2
1
W
Ao Kuang
Aloysius32
Ao Kuang
0
1
3
1.5
L
1
2
1
0.75
W
Camazotz
2
0
0
2
W
Cthulhu
Gamiirok
Cthulhu
0
1
2
1
L
0
2
0
0
L
1
1
1
1.5
L
0
1
0
0
W
5
0
0
5
L
Baron Samedi
iPhaNToM VvV
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,240
Damage
9,376
19,144
Taken
17,695
6,151
Mitigated
7,053
9,267
Healing
5,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,645
1,338
0
1,085
3,794
1,130
198
807
2,987
0
14,372
W
Ao Kuang
Aloysius32
Ao Kuang
1,122
470
0
2,519
4,195
1,294
0
1,507
2,613
14,489
0
L
2,089
792
0
1,880
4,739
1,962
0
2,738
1,915
12,010
0
W
Camazotz
1,650
892
0
1,718
2,903
790
154
0
2,903
0
24,706
W
Cthulhu
Gamiirok
Cthulhu
2,936
664
510
1,672
4,760
1,795
46
822
3,938
9,886
0
L
1,072
417
0
561
2,506
541
0
0
2,506
0
7,904
L
3,149
2,231
0
1,328
3,775
1,240
0
1,955
1,786
0
18,198
L
1,060
263
81
872
4,065
2,083
0
1,814
2,217
8,167
0
W
3,887
1,834
0
1,763
3,492
1,142
0
2,067
1,345
23,879
0
L
Baron Samedi
iPhaNToM VvV
Baron Samedi
2,006
448
106
1,105
2,610
1,227
0
1,313
1,235
16,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,891
Gold Earned
16,586
165
Minions Killed
125
0
Camps Cleared
0
514,196
Distance Traveled
458,618
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,012
602
19
4
0
91,718
2
W
Ao Kuang
3,611
722
32
6
0
111,062
0
L
Athena
3,411
682
26
5
0
110,497
0
W
Camazotz
4,332
866
42
8
0
97,519
0
W
Cthulhu
3,343
669
18
4
0
106,365
1
L
Bastet
2,867
573
11
2
0
62,818
0
L
Izanami
3,411
682
27
5
0
85,649
0
L
Khepri
3,179
636
18
4
0
105,300
1
W
Sol
4,593
919
54
11
0
107,532
0
L
Baron Samedi
3,718
744
43
9
0
94,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role