Player Matchup

Morgan Le Fay
Morgan Le Fay
Davinfinite
Morgan Le Fay
Level 63
God Stats
5W - 5L
1,399 SR
Queue Stats
53W - 66L
1,444 Elo+
Party 2
Ishtar
Ishtar
DevitalFTC
Ishtar
Level 11
God Stats
4W - 7L
1,500 SR
Queue Stats
43W - 48L
1,161 Elo+
Party 2
Atlas
Atlas
holymar
Atlas
Level 15
God Stats
7W - 9L
1,855 SR
Queue Stats
66W - 65L
1,385 Elo+
Party 2
Team Averages
Level 30
1,585 SR
1,330 Elo+

VS

Team Averages
Level 30
1,399 SR
1,318 Elo+
Sobek
Sobek
IAneko
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,327 Elo+
Party 1
Horus
Horus
Rindalar
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,327 Elo+
Party 1
Hera
Hera
actualadaar
Hera
Level 8
God Stats
3W - 10L
1,197 SR
Queue Stats
3W - 13L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Davinfinite
Morgan Le Fay
15
10 / 1 / 4
11,718
901
17,148
6,628
3,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
DevitalFTC
Ishtar
14
2 / 0 / 12
10,169
782
10,035
4,192
2,042
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
holymar
Atlas
13
2 / 1 / 12
9,926
764
9,219
8,942
9,779
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
IAneko
Sobek
11
1 / 7 / 0
8,569
659
5,133
19,644
24,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Horus
Rindalar
Horus
10
0 / 3 / 0
7,890
607
1,548
14,891
14,610
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 4 / 1
8,868
682
7,543
10,337
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
14
Kills
2
2
Deaths
14
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Davinfinite
Morgan Le Fay
10
1
4
12
W
Ishtar
DevitalFTC
Ishtar
2
0
12
8
L
Sobek
IAneko
Sobek
1
7
0
0.14
L
Horus
Rindalar
Horus
0
3
0
0
L
1
4
1
0.38
W
Atlas
holymar
Atlas
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,402
Damage
14,224
19,762
Taken
44,872
14,883
Mitigated
44,033
390
Healing
4,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Davinfinite
Morgan Le Fay
17,148
2,639
0
75
6,628
3,062
399
4,585
2,043
75,407
0
W
Ishtar
DevitalFTC
Ishtar
10,035
6,351
0
315
4,192
2,042
184
3,282
910
0
39,283
L
Sobek
IAneko
Sobek
5,133
162
0
1,662
19,644
24,803
0
10,118
9,526
20,991
0
L
Horus
Rindalar
Horus
1,548
735
811
1,563
14,891
14,610
0
9,790
5,101
0
9,099
L
7,543
2,636
0
90
10,337
4,620
0
6,746
3,591
30,922
0
W
Atlas
holymar
Atlas
9,219
4,138
0
0
8,942
9,779
0
5,345
3,597
27,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,813
Gold Earned
25,327
179
Minions Killed
76
0
Camps Cleared
0
735,672
Distance Traveled
615,458
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,718
901
92
7
0
265,188
0
W
Ishtar
10,169
782
61
5
0
225,821
0
L
Sobek
8,569
659
19
1
0
214,568
1
L
Horus
7,890
607
14
1
0
214,788
0
L
Hera
8,868
682
43
3
0
186,102
0
W
Atlas
9,926
764
26
2
0
244,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role