Player Matchup

Bellona
Bellona
CoBrA8824
Bellona
Level 44
God Stats
32W - 39L
1,445 SR
Queue Stats
59W - 86L
1,393 Elo+
Solo
Chiron
Chiron
Danℓ
Chiron
Level 106
God Stats
2W - 1L
1,478 SR
Queue Stats
88W - 83L
1,475 Elo+
Party 1
Hun Batz
Hun Batz
MakoCarries
Hun Batz
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 49L
1,499 Elo+
Party 1
He Bo
He Bo
PLAGUE_P3P3
He Bo
Level 45
God Stats
7W - 5L
1,242 SR
Queue Stats
129W - 151L
1,403 Elo+
Solo
Kuzenbo
Kuzenbo
Shingosean
Kuzenbo
Level 130
God Stats
5W - 8L
1,463 SR
Queue Stats
79W - 78L
1,451 Elo+
Party 1
Team Averages
Level 78
1,426 SR
1,444 Elo+

VS

Team Averages
Level 102
1,512 SR
1,442 Elo+
Thanatos
Thanatos
 
Thanatos
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
CoconutSuhpreme
Ix Chel
Level 141
God Stats
1W - 4L
1,364 SR
Queue Stats
132W - 140L
1,451 Elo+
Solo
Medusa
Medusa
Griffin_12__
Medusa
Level 28
God Stats
1W - 5L
1,514 SR
Queue Stats
5W - 14L
1,302 Elo+
Party 2
Terra
Terra
KakujinDansei
Terra
Level 135
God Stats
13W - 15L
1,533 SR
Queue Stats
228W - 230L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
MatsuuraJi
Baron Samedi
Level 109
God Stats
309W - 237L
1,648 SR
Queue Stats
400W - 380L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CoBrA8824
Bellona
13
1 / 2 / 1
7,822
435
4,259
17,862
12,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chiron
Danℓ
Chiron
15
6 / 0 / 3
9,511
528
10,137
10,888
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hun Batz
MakoCarries
Hun Batz
17
8 / 1 / 3
9,937
552
11,481
17,628
8,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 2
8,163
454
7,505
9,090
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Shingosean
Kuzenbo
13
3 / 3 / 8
9,074
504
6,260
20,278
28,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 5 / 1
7,674
426
4,761
12,355
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 2 / 1
8,436
469
12,308
8,534
3,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
0 / 7 / 2
6,813
379
8,465
14,431
5,021
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 3 / 0
8,835
491
12,653
12,501
16,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
MatsuuraJi
Baron Samedi
13
2 / 4 / 2
8,442
469
9,599
17,672
15,520
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
21
Kills
7
7
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
5
1
0.5
W
Bellona
CoBrA8824
Bellona
1
2
1
0.75
L
1
2
1
0.75
W
Chiron
Danℓ
Chiron
6
0
3
7.5
L
Medusa
0
7
2
0.14
L
2
3
0
0.67
W
Hun Batz
MakoCarries
Hun Batz
8
1
3
9.5
L
Baron Samedi
MatsuuraJi
Baron Samedi
2
4
2
0.75
W
3
1
2
4
W
Kuzenbo
Shingosean
Kuzenbo
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,642
Damage
47,786
75,746
Taken
65,493
57,746
Mitigated
46,323
13,726
Healing
23,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,761
816
0
7,986
12,355
5,871
0
667
11,688
0
47,422
W
Bellona
CoBrA8824
Bellona
4,259
2,403
0
6,179
17,862
12,496
46
9,815
6,578
0
39,917
L
12,308
1,187
1,166
2,515
8,534
3,523
170
3,896
4,638
71,734
0
W
Chiron
Danℓ
Chiron
10,137
4,875
559
2,806
10,888
4,609
442
3,047
7,733
0
70,033
L
Medusa
8,465
3,879
0
1,865
14,431
5,021
0
3,709
10,522
0
38,672
L
12,653
1,612
4
2,722
12,501
16,388
0
394
12,107
61,941
0
W
Hun Batz
MakoCarries
Hun Batz
11,481
4,877
0
1,509
17,628
8,202
400
4,911
12,670
0
100,679
L
Baron Samedi
MatsuuraJi
Baron Samedi
9,599
950
2,373
4,900
17,672
15,520
152
4,946
12,588
37,911
0
W
7,505
476
0
674
9,090
4,300
231
6,936
2,154
54,469
0
W
Kuzenbo
Shingosean
Kuzenbo
6,260
2,510
0
1,999
20,278
28,139
150
8,200
11,835
25,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,507
Gold Earned
40,200
405
Minions Killed
365
0
Camps Cleared
0
1,722,994
Distance Traveled
1,576,208
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,674
426
72
4
0
244,680
0
W
Bellona
7,822
435
61
3
0
325,274
7
L
Ix Chel
8,436
469
120
7
0
358,165
6
W
Chiron
9,511
528
106
6
0
333,152
4
L
Medusa
6,813
379
52
3
0
315,562
4
L
Terra
8,835
491
85
5
0
347,585
7
W
Hun Batz
9,937
552
122
7
0
368,626
0
L
Baron Samedi
8,442
469
36
2
0
310,216
4
W
He Bo
8,163
454
86
5
0
333,776
0
W
Kuzenbo
9,074
504
30
2
0
362,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role