Player Matchup

Hel
Hel
CelticCrowttv
Hel
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 99L
1,491 Elo+
Party 2
Vamana
Vamana
CrazyDavid701
Vamana
Level 129
God Stats
7W - 8L
1,590 SR
Queue Stats
758W - 764L
1,496 Elo+
Party 1
Hercules
Hercules
DapperDanMan
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 67L
1,476 Elo+
Party 2
Apollo
Apollo
DeadlyAcorn
Apollo
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
FloppyPeter2603
Medusa
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 199L
1,506 Elo+
Party 1
Team Averages
Level 87
1,518 SR
1,494 Elo+

VS

Team Averages
Level 102
1,576 SR
1,497 Elo+
Khepri
Khepri
Aard
Khepri
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 74L
1,492 Elo+
Solo
Yemoja
Yemoja
CRONOS 6669653
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,447 Elo+
Solo
Erlang Shen
Erlang Shen
DARMAMAUTHXD
Erlang Shen
Level 128
God Stats
1W - 4L
1,302 SR
Queue Stats
259W - 301L
1,445 Elo+
Solo
Hercules
Hercules
Lobo3012
Hercules
Level 108
God Stats
3W - 1L
1,694 SR
Queue Stats
242W - 205L
1,544 Elo+
Party 3
Izanami
Izanami
MangeXD
Izanami
Level 158
God Stats
5W - 2L
1,885 SR
Queue Stats
293W - 289L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 11
9,016
751
12,710
11,345
7,327
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 4
9,015
751
10,767
12,882
13,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
DapperDanMan
Hercules
16
2 / 3 / 6
8,968
747
3,794
13,329
13,339
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
17
3 / 1 / 7
9,580
798
9,574
8,227
4,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

17
4 / 2 / 5
9,779
815
12,231
13,478
7,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Aard
Khepri
16
0 / 4 / 8
8,824
735
7,854
14,623
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 0 / 0
3,208
267
0
0
0
Erlang Shen
DARMAMAUTHXD
Erlang Shen
16
2 / 2 / 9
8,794
733
12,354
14,009
14,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Lobo3012
Hercules
16
3 / 2 / 7
8,799
733
11,788
14,279
17,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MangeXD
Izanami
17
6 / 4 / 5
9,776
815
15,602
11,388
7,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
40
12
Kills
11
11
Deaths
12
33
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Khepri
Aard
Khepri
0
4
8
1
L
0
0
0
0
W
0
1
11
5.5
W
3
4
4
1.25
L
Erlang Shen
DARMAMAUTHXD
Erlang Shen
2
2
9
3.25
W
Hercules
DapperDanMan
Hercules
2
3
6
1.67
W
Apollo
3
1
7
6.5
W
4
2
5
3.25
L
Hercules
Lobo3012
Hercules
3
2
7
3.25
L
Izanami
MangeXD
Izanami
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,076
Damage
47,598
59,261
Taken
54,299
45,774
Mitigated
56,401
28,941
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Aard
Khepri
7,854
453
549
1,745
14,623
16,482
221
3,140
11,483
18,438
0
L
0
0
0
0
0
0
0
0
0
0
0
W
12,710
1,258
12,609
7,150
11,345
7,327
503
2,260
8,902
24,060
0
W
10,767
3,942
892
2,017
12,882
13,398
0
1,488
10,981
0
24,023
L
Erlang Shen
DARMAMAUTHXD
Erlang Shen
12,354
2,141
905
3,221
14,009
14,990
473
4,211
9,341
0
21,979
W
Hercules
DapperDanMan
Hercules
3,794
573
0
908
13,329
13,339
391
1,967
10,929
0
6,971
W
Apollo
9,574
7,375
0
2,452
8,227
4,377
2,652
591
7,584
0
23,483
W
12,231
6,123
733
2,180
13,478
7,333
2,217
1,625
11,804
0
25,696
L
Hercules
Lobo3012
Hercules
11,788
1,334
2,237
6,179
14,279
17,652
301
3,151
9,893
0
19,902
L
Izanami
MangeXD
Izanami
15,602
7,832
1,580
1,553
11,388
7,277
774
2,072
9,218
0
40,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,358
Gold Earned
39,401
139
Minions Killed
115
0
Camps Cleared
0
1,208,344
Distance Traveled
905,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,824
735
21
2
0
229,753
0
L
Yemoja
3,208
267
0
0
0
0
0
W
Hel
9,016
751
47
4
0
273,601
0
W
Vamana
9,015
751
10
1
0
230,955
0
L
Erlang Shen
8,794
733
11
1
0
244,563
0
W
Hercules
8,968
747
10
1
0
243,158
0
W
Apollo
9,580
798
36
3
0
233,002
0
W
Medusa
9,779
815
36
3
0
227,628
0
L
Hercules
8,799
733
23
2
0
238,523
0
L
Izanami
9,776
815
60
5
0
192,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role