Player Matchup

Ymir
Ymir
DirtyBrUdAh
Ymir
Level 149
God Stats
3W - 2L
1,572 SR
Queue Stats
44W - 28L
1,604 Elo+
Solo
Hercules
Hercules
EDOM SLAYER4596
Hercules
Level 101
God Stats
9W - 10L
1,385 SR
Queue Stats
120W - 120L
1,491 Elo+
Party 2
Discordia
Discordia
MITILLO
Discordia
Level 112
God Stats
4W - 3L
1,538 SR
Queue Stats
63W - 49L
1,579 Elo+
Solo
Skadi
Skadi
WeebSpiders
Skadi
Level 48
God Stats
4W - 1L
1,797 SR
Queue Stats
142W - 129L
1,546 Elo+
Solo
Ne Zha
Ne Zha
i sold foo
Ne Zha
Level 125
God Stats
1W - 2L
1,307 SR
Queue Stats
144W - 137L
1,579 Elo+
Party 2
Team Averages
Level 107
1,520 SR
1,560 Elo+

VS

Team Averages
Level 105
1,584 SR
1,555 Elo+
Olorun
Olorun
Airph
Olorun
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,532 Elo+
Party 3
Anubis
Anubis
CyclonicSpy
Anubis
Level 145
God Stats
2W - 3L
1,607 SR
Queue Stats
16W - 10L
1,671 Elo+
Party 1
Kali
Kali
MLGMudkip228
Kali
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 64L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
Tman the Tdog
Cthulhu
Level 27
God Stats
3W - 4L
1,694 SR
Queue Stats
3W - 4L
1,565 Elo+
Party 1
Mulan
Mulan
axiliyen
Mulan
Level 82
God Stats
3W - 5L
1,618 SR
Queue Stats
8W - 11L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
7,500
625
6,612
12,288
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
12
1 / 1 / 0
7,042
587
4,969
8,326
4,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
MITILLO
Discordia
13
3 / 4 / 3
7,612
634
8,545
9,553
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 1 / 4
8,469
706
11,145
6,863
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
i sold foo
Ne Zha
13
3 / 3 / 6
7,680
640
5,429
12,100
4,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Airph
Olorun
10
1 / 5 / 1
5,949
496
5,415
9,506
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
13
5 / 6 / 2
7,987
666
10,822
12,600
5,438
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 3
6,678
557
4,567
12,382
4,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
1 / 4 / 2
6,594
550
2,900
10,077
8,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
axiliyen
Mulan
12
2 / 1 / 0
7,220
602
7,089
9,051
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
19
Kills
11
11
Deaths
19
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Olorun
Airph
Olorun
1
5
1
0.3
L
Anubis
5
6
2
1
W
5
2
6
4
W
Hercules
1
1
0
1
W
Discordia
MITILLO
Discordia
3
4
3
1.13
L
2
3
3
1.17
L
Cthulhu
1
4
2
0.5
W
7
1
4
9
L
Mulan
axiliyen
Mulan
2
1
0
2
W
Ne Zha
i sold foo
Ne Zha
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,700
Damage
30,793
49,130
Taken
53,616
26,408
Mitigated
29,643
9,207
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Airph
Olorun
5,415
2,620
330
1,533
9,506
3,386
0
1,436
8,070
38,454
0
L
Anubis
10,822
435
0
4,443
12,600
5,438
326
8,527
4,033
57,202
0
W
6,612
2,242
0
2,085
12,288
11,459
0
7,364
4,820
18,254
0
W
Hercules
4,969
1,861
0
2,706
8,326
4,712
503
0
7,892
0
45,941
W
Discordia
MITILLO
Discordia
8,545
585
0
1,000
9,553
3,120
0
7,021
2,442
55,046
0
L
4,567
2,071
0
2,414
12,382
4,893
0
3,936
8,446
0
46,656
L
Cthulhu
2,900
571
0
612
10,077
8,630
0
1,274
8,803
24,498
0
W
11,145
5,043
0
772
6,863
3,063
0
2,959
3,904
0
75,248
L
Mulan
axiliyen
Mulan
7,089
821
0
3,465
9,051
7,296
0
0
9,051
0
46,195
W
Ne Zha
i sold foo
Ne Zha
5,429
2,166
0
2,644
12,100
4,054
1,733
2,125
9,791
0
58,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,303
Gold Earned
34,428
405
Minions Killed
353
0
Camps Cleared
0
1,206,087
Distance Traveled
1,242,952
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,949
496
71
6
0
232,359
5
L
Anubis
7,987
666
95
8
0
228,072
0
W
Ymir
7,500
625
22
2
0
229,772
2
W
Hercules
7,042
587
88
7
0
247,209
0
W
Discordia
7,612
634
90
8
0
236,327
0
L
Kali
6,678
557
69
6
0
264,263
0
L
Cthulhu
6,594
550
31
3
0
268,260
4
W
Skadi
8,469
706
120
10
0
228,749
1
L
Mulan
7,220
602
87
7
0
249,998
1
W
Ne Zha
7,680
640
85
7
0
264,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role