Player Matchup

Discordia
Discordia
Gold II
Emababa
Discordia
Gold II
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 40L
1,773 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
JaydensMe
Kuzenbo
Gold III
Level 91
God Stats
4W - 2L
1,537 SR
Queue Stats
51W - 43L
1,611 MMR
Party 1
Izanami
Izanami
Silver I
NLMBChriss
Izanami
Silver I
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,485 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,512 SR
1,623 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,385 SR
1,574 MMR
Ullr
Ullr
Gold V
Cholord
Ullr
Gold V
Level 159
God Stats
16W - 21L
1,511 SR
Queue Stats
357W - 382L
1,575 MMR
Solo
Horus
Horus
Gold IV
TrailerParkHer0
Horus
Gold IV
Level 155
God Stats
1W - 4L
1,227 SR
Queue Stats
39W - 38L
1,376 MMR
Party 2
Scylla
Scylla
Gold IV
kukuMissMe
Scylla
Gold IV
Level 127
God Stats
2W - 4L
1,416 SR
Queue Stats
27W - 15L
1,771 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Emababa
Discordia
15
8 / 0 / 8
12,525
895
20,462
6,396
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Kuzenbo
JaydensMe
Kuzenbo
14
3 / 1 / 13
10,856
775
7,062
15,735
21,128
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
NLMBChriss
Izanami
14
5 / 3 / 9
11,386
813
10,076
12,030
4,570
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
Ne ZhaAchillesThothBaba YagaRavana

VS

Bans
FenrirYmirShivaBacchusMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cholord
Ullr
11
2 / 5 / 0
9,153
654
7,267
14,964
5,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 4 / 3
8,990
642
7,086
16,226
13,652
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
kukuMissMe
Scylla
13
2 / 7 / 0
9,729
695
11,051
12,306
4,701
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
4
4
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ullr
Cholord
Ullr
2
5
0
0.4
W
Discordia
Emababa
Discordia
8
0
8
12
W
Kuzenbo
JaydensMe
Kuzenbo
3
1
13
9.5
W
Izanami
NLMBChriss
Izanami
5
3
9
3.17
L
0
4
3
0.38
L
Scylla
kukuMissMe
Scylla
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,600
Damage
25,404
34,161
Taken
43,496
28,213
Mitigated
23,867
3,572
Healing
8,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Cholord
Ullr
7,267
3,184
0
1,423
14,964
5,514
0
9,106
5,567
0
30,846
W
Discordia
Emababa
Discordia
20,462
2,218
0
989
6,396
2,515
525
1,836
4,560
76,681
0
W
Kuzenbo
JaydensMe
Kuzenbo
7,062
2,787
0
1,029
15,735
21,128
386
4,790
10,945
13,190
240
W
Izanami
NLMBChriss
Izanami
10,076
6,338
0
1,554
12,030
4,570
1,957
4,885
7,145
0
56,554
L
7,086
2,504
1,692
4,785
16,226
13,652
0
9,309
6,682
0
15,758
L
Scylla
kukuMissMe
Scylla
11,051
978
0
291
12,306
4,701
0
8,917
3,342
43,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
27,872
168
Minions Killed
115
0
Camps Cleared
0
779,339
Distance Traveled
703,861
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,153
654
50
4
0
220,034
0
W
Discordia
12,525
895
82
6
0
266,410
2
W
Kuzenbo
10,856
775
13
1
0
276,977
0
W
Izanami
11,386
813
73
5
0
235,952
0
L
Horus
8,990
642
13
1
0
250,666
0
L
Scylla
9,729
695
52
4
0
233,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role