Player Matchup

Danzaburou
Danzaburou
Dönerheld
Danzaburou
Level 29
God Stats
3W - 8L
1,332 SR
Queue Stats
280W - 322L
1,587 Elo+
Solo
Chernobog
Chernobog
Masteur18
Chernobog
Level 131
God Stats
3W - 2L
1,623 SR
Queue Stats
122W - 110L
1,575 Elo+
Solo
Apollo
Apollo
Runningshadow
Apollo
Level 148
God Stats
2W - 2L
1,789 SR
Queue Stats
283W - 259L
1,566 Elo+
Solo
Xing Tian
Xing Tian
Skogisplayer
Xing Tian
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
ZxzXXXzxZ
Gilgamesh
Level 96
God Stats
12W - 22L
1,298 SR
Queue Stats
635W - 633L
1,471 Elo+
Solo
Team Averages
Level 96
1,508 SR
1,509 Elo+

VS

Team Averages
Level 101
1,547 SR
1,357 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
OopsSheWas13
Ah Puch
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,168 Elo+
Party 1
Loki
Loki
Tanathil
Loki
Level 147
God Stats
14W - 8L
1,709 SR
Queue Stats
582W - 573L
1,485 Elo+
Solo
Discordia
Discordia
pulling4hairs
Discordia
Level 129
God Stats
10W - 7L
1,527 SR
Queue Stats
869W - 846L
1,530 Elo+
Solo
Baba Yaga
Baba Yaga
vavast
Baba Yaga
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dönerheld
Danzaburou
14
1 / 4 / 5
8,336
641
8,078
9,982
4,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Masteur18
Chernobog
17
1 / 2 / 4
8,504
654
7,524
9,044
4,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 5 / 2
8,520
655
7,932
12,632
6,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Skogisplayer
Xing Tian
13
0 / 4 / 5
8,285
637
5,458
13,907
17,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
ZxzXXXzxZ
Gilgamesh
16
4 / 3 / 3
9,144
703
7,822
12,032
13,557
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 1 / 10
11,295
869
9,160
10,011
9,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
OopsSheWas13
Ah Puch
14
2 / 4 / 5
9,158
704
7,934
9,596
5,659
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
18
7 / 2 / 4
10,888
838
9,695
10,494
6,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
pulling4hairs
Discordia
18
4 / 1 / 10
10,739
826
14,356
7,856
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baba Yaga
vavast
Baba Yaga
15
2 / 3 / 9
9,504
731
9,704
10,518
6,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
9
Kills
18
18
Deaths
11
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
10
8
L
Danzaburou
Dönerheld
Danzaburou
1
4
5
0.88
L
Chernobog
Masteur18
Chernobog
1
2
4
1.5
W
Ah Puch
OopsSheWas13
Ah Puch
2
4
5
1.13
L
3
5
2
0.8
L
Xing Tian
Skogisplayer
Xing Tian
0
4
5
0.63
W
Loki
7
2
4
4.5
L
Gilgamesh
ZxzXXXzxZ
Gilgamesh
4
3
3
1.83
W
Discordia
pulling4hairs
Discordia
4
1
10
9
W
Baba Yaga
vavast
Baba Yaga
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,814
Damage
50,849
57,597
Taken
48,475
46,533
Mitigated
33,014
15,770
Healing
12,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,160
3,488
0
1,928
10,011
9,876
1,091
2,156
7,731
17,078
0
L
Danzaburou
Dönerheld
Danzaburou
8,078
2,017
175
1,874
9,982
4,215
0
7,439
2,543
0
19,426
L
Chernobog
Masteur18
Chernobog
7,524
1,562
1,487
2,633
9,044
4,631
0
6,292
2,680
0
34,887
W
Ah Puch
OopsSheWas13
Ah Puch
7,934
719
85
590
9,596
5,659
509
770
8,826
12,939
0
L
7,932
4,346
219
2,858
12,632
6,299
0
9,544
3,088
0
23,358
L
Xing Tian
Skogisplayer
Xing Tian
5,458
321
1,706
2,285
13,907
17,831
0
9,306
4,461
11,717
0
W
Loki
9,695
1,131
2,310
2,468
10,494
6,840
1,149
784
9,710
0
33,962
L
Gilgamesh
ZxzXXXzxZ
Gilgamesh
7,822
1,321
578
1,955
12,032
13,557
0
8,402
3,630
0
14,230
W
Discordia
pulling4hairs
Discordia
14,356
619
1,299
2,134
7,856
4,255
1,816
928
6,796
32,334
0
W
Baba Yaga
vavast
Baba Yaga
9,704
502
113
1,905
10,518
6,384
2,043
1,038
9,370
19,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,789
Gold Earned
51,584
204
Minions Killed
150
0
Camps Cleared
0
1,122,365
Distance Traveled
1,227,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,295
869
19
1
0
240,380
0
L
Danzaburou
8,336
641
33
3
0
158,084
0
L
Chernobog
8,504
654
72
6
0
239,324
0
W
Ah Puch
9,158
704
11
1
0
258,486
0
L
Apollo
8,520
655
74
6
0
232,652
0
L
Xing Tian
8,285
637
8
1
0
227,999
0
W
Loki
10,888
838
56
4
0
246,061
0
L
Gilgamesh
9,144
703
17
1
0
264,306
0
W
Discordia
10,739
826
45
3
0
246,407
0
W
Baba Yaga
9,504
731
19
1
0
236,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role