Player Matchup

Loki
Loki
ElNithoCuh
Loki
Level 86
God Stats
1W - 3L
1,419 SR
Queue Stats
41W - 46L
1,337 Elo+
Party 2
Cerberus
Cerberus
ElestevanCuh
Cerberus
Level 8
God Stats
3W - 4L
1,442 SR
Queue Stats
9W - 17L
1,153 Elo+
Party 2
Thanatos
Thanatos
JoshySi8772
Thanatos
Level 35
God Stats
0W - 1L
1,426 SR
Queue Stats
17W - 22L
1,242 Elo+
Solo
Lancelot
Lancelot
MetroKingCash12
Lancelot
Level 68
God Stats
0W - 2L
1,236 SR
Queue Stats
34W - 38L
1,336 Elo+
Party 2
Rama
Rama
ketteric08
Rama
Level 84
God Stats
8W - 10L
1,672 SR
Queue Stats
181W - 159L
1,500 Elo+
Solo
Team Averages
Level 56
1,439 SR
1,314 Elo+

VS

Team Averages
Level 76
1,545 SR
1,355 Elo+
Ganesha
Ganesha
Clancinator2007
Ganesha
Level 43
God Stats
5W - 7L
1,289 SR
Queue Stats
42W - 51L
1,355 Elo+
Solo
Nox
Nox
Daniel_Ram1608
Nox
Level 47
God Stats
7W - 8L
1,727 SR
Queue Stats
254W - 280L
1,315 Elo+
Solo
Cernunnos
Cernunnos
EL_TACO_GUAPO_XD
Cernunnos
Level 115
God Stats
5W - 3L
1,603 SR
Queue Stats
161W - 168L
1,397 Elo+
Party 1
Tyr
Tyr
Sola Requiem
Tyr
Level 85
God Stats
3W - 3L
1,372 SR
Queue Stats
221W - 271L
1,339 Elo+
Solo
Mercury
Mercury
eduardo_el_24
Mercury
Level 89
God Stats
14W - 6L
1,735 SR
Queue Stats
206W - 204L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,190
516
4,533
9,547
3,988
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
ElestevanCuh
Cerberus
8
0 / 5 / 4
5,423
452
958
7,013
6,168
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thanatos
JoshySi8772
Thanatos
8
0 / 4 / 2
5,413
451
3,389
8,905
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Lancelot
11
3 / 2 / 2
6,543
545
3,239
8,823
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 0
6,257
521
6,370
9,399
3,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
6,455
538
1,805
6,204
3,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 1
7,319
610
4,090
4,901
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
13
7 / 3 / 0
8,065
672
8,910
11,278
4,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 0 / 1
7,755
646
6,852
10,146
9,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
11
4 / 4 / 3
7,156
596
5,488
10,404
3,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
17
17
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
1
0
1
1.5
W
Cernunnos
7
3
0
2.33
L
1
4
0
0.25
L
Cerberus
ElestevanCuh
Cerberus
0
5
4
0.4
L
Thanatos
JoshySi8772
Thanatos
0
4
2
0.25
L
Lancelot
3
2
2
2
W
5
0
1
5.5
W
Mercury
4
4
3
1.38
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,489
Damage
27,145
43,687
Taken
42,933
19,546
Mitigated
23,104
9,210
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,805
278
0
985
6,204
3,955
0
268
5,936
12,334
0
W
4,090
145
0
0
4,901
1,968
639
0
4,901
48,792
0
W
Cernunnos
8,910
5,210
0
2,362
11,278
4,486
834
838
10,320
0
68,804
L
4,533
1,283
0
403
9,547
3,988
108
1,336
8,135
0
30,082
L
Cerberus
ElestevanCuh
Cerberus
958
244
0
303
7,013
6,168
0
513
6,500
5,182
0
L
Thanatos
JoshySi8772
Thanatos
3,389
1,243
0
3,857
8,905
2,952
0
436
8,397
0
25,782
L
Lancelot
3,239
1,389
0
1,138
8,823
3,255
0
2,036
6,637
0
33,136
W
6,852
785
0
1,246
10,146
9,224
0
0
10,146
0
39,073
W
Mercury
5,488
3,558
0
2,057
10,404
3,471
0
7
10,397
0
39,907
L
6,370
5,257
0
3,509
9,399
3,183
0
1,292
7,974
0
44,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
36,750
218
Minions Killed
323
0
Camps Cleared
0
1,142,017
Distance Traveled
1,229,717
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,455
538
4
0
0
255,696
9
W
Nox
7,319
610
84
7
0
235,935
0
W
Cernunnos
8,065
672
106
9
0
212,875
0
L
Loki
6,190
516
43
4
0
224,982
0
L
Cerberus
5,423
452
7
1
0
207,921
0
L
Thanatos
5,413
451
36
3
0
233,325
0
L
Lancelot
6,543
545
54
5
0
279,294
0
W
Tyr
7,755
646
66
6
0
224,342
2
W
Mercury
7,156
596
63
5
0
300,869
0
L
Rama
6,257
521
78
7
0
196,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role