Player Matchup

Skadi
Skadi
BoldfaceZebra1
Skadi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 47L
1,027 Elo+
Party 1
Jormungandr
Jormungandr
blondedzo
Jormungandr
Level 118
God Stats
8W - 14L
1,404 SR
Queue Stats
203W - 170L
1,524 Elo+
Solo
Nemesis
Nemesis
itsjoshua2005
Nemesis
Level 15
God Stats
4W - 13L
1,302 SR
Queue Stats
8W - 26L
995 Elo+
Party 1
Team Averages
Level 56
1,402 SR
1,182 Elo+

VS

Team Averages
Level 87
1,440 SR
1,480 Elo+
Scylla
Scylla
DUBxSZN
Scylla
Level 129
God Stats
18W - 17L
1,471 SR
Queue Stats
21W - 20L
1,478 Elo+
Solo
Ravana
Ravana
Pegaso2006
Ravana
Level 104
God Stats
6W - 5L
1,331 SR
Queue Stats
356W - 357L
1,518 Elo+
Party 2
Chaac
Chaac
StampedSteak416
Chaac
Level 28
God Stats
15W - 9L
1,517 SR
Queue Stats
165W - 167L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
10,381
649
7,651
16,580
6,655
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
blondedzo
Jormungandr
15
3 / 4 / 1
11,509
719
14,664
23,240
27,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
12
0 / 6 / 2
9,782
611
5,206
17,592
9,472
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DUBxSZN
Scylla
16
11 / 0 / 6
13,835
865
23,691
9,757
4,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Pegaso2006
Ravana
15
7 / 1 / 8
12,803
800
17,083
10,036
5,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 3 / 11
11,341
709
8,878
16,010
18,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
18
18
Deaths
4
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Scylla
DUBxSZN
Scylla
11
0
6
14
W
Ravana
Pegaso2006
Ravana
7
1
8
11
W
0
3
11
1.83
L
Jormungandr
blondedzo
Jormungandr
3
4
1
0.88
L
Nemesis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,521
Damage
49,652
57,412
Taken
35,803
43,642
Mitigated
27,883
4,487
Healing
6,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,651
3,084
0
0
16,580
6,655
0
9,629
6,951
0
32,305
W
Scylla
DUBxSZN
Scylla
23,691
2,167
0
403
9,757
4,072
665
5,541
4,152
69,356
0
W
Ravana
Pegaso2006
Ravana
17,083
6,183
0
3,908
10,036
5,568
1,619
4,179
5,739
0
44,619
W
8,878
936
0
1,967
16,010
18,243
305
4,529
11,379
0
35,422
L
Jormungandr
blondedzo
Jormungandr
14,664
3,631
1,016
2,513
23,240
27,515
0
6,077
16,271
53,048
654
L
Nemesis
5,206
1,171
0
958
17,592
9,472
0
8,625
8,745
0
17,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
37,979
116
Minions Killed
165
0
Camps Cleared
0
817,863
Distance Traveled
879,488
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,381
649
42
3
0
251,339
0
W
Scylla
13,835
865
72
5
0
302,583
0
W
Ravana
12,803
800
56
4
0
265,900
0
W
Chaac
11,341
709
37
2
0
311,005
0
L
Jormungandr
11,509
719
58
4
0
266,672
4
L
Nemesis
9,782
611
16
1
0
299,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role