Player Matchup

Odin
Odin
EstCarnevil
Odin
Level 120
God Stats
2W - 8L
1,495 SR
Queue Stats
546W - 536L
1,441 Elo+
Party 1
Vulcan
Vulcan
IllMysticllI1
Vulcan
Level 66
God Stats
4W - 5L
1,699 SR
Queue Stats
175W - 170L
1,347 Elo+
Party 1
Camazotz
Camazotz
SMHhowboutno
Camazotz
Level 105
God Stats
4W - 6L
1,679 SR
Queue Stats
247W - 249L
1,422 Elo+
Party 1
Cernunnos
Cernunnos
Sintharia27
Cernunnos
Level 107
God Stats
5W - 8L
1,760 SR
Queue Stats
525W - 517L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
VadjniArden
Danzaburou
Level 86
God Stats
0W - 1L
1,720 SR
Queue Stats
39W - 42L
1,561 Elo+
Solo
Team Averages
Level 97
1,671 SR
1,444 Elo+

VS

Team Averages
Level 83
1,545 SR
1,415 Elo+
Xbalanque
Xbalanque
GOD OF MOBN
Xbalanque
Level 132
God Stats
10W - 11L
1,435 SR
Queue Stats
841W - 853L
1,488 Elo+
Solo
Xing Tian
Xing Tian
MalMan09
Xing Tian
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
218W - 191L
1,419 Elo+
Solo
Geb
Geb
Siglor
Geb
Level 111
God Stats
1W - 2L
1,428 SR
Queue Stats
98W - 97L
1,418 Elo+
Solo
Vulcan
Vulcan
WiseDrop323
Vulcan
Level 38
God Stats
11W - 9L
1,861 SR
Queue Stats
971W - 953L
1,465 Elo+
Solo
Skadi
Skadi
Wyatt Earp3158
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
9,735
649
13,807
14,164
15,559
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 8
9,475
632
12,524
10,245
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
SMHhowboutno
Camazotz
17
3 / 4 / 12
9,721
648
13,808
19,817
9,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
Sintharia27
Cernunnos
18
5 / 4 / 8
10,439
696
12,044
13,114
6,911
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
VadjniArden
Danzaburou
19
5 / 3 / 9
10,817
721
13,130
11,561
6,425
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GOD OF MOBN
Xbalanque
15
1 / 5 / 7
9,790
653
6,814
12,169
6,178
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
MalMan09
Xing Tian
20
7 / 3 / 8
12,644
843
13,070
28,991
25,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Geb
Siglor
Geb
17
3 / 7 / 10
11,274
752
12,059
24,562
33,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
19
4 / 4 / 8
11,583
772
15,939
11,526
6,557
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 1 / 10
11,601
773
12,561
8,432
4,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
62
19
Kills
19
19
Deaths
20
46
Assists
43
Player
Kills
Deaths
Assists
KDA
L
5
3
9
3.17
W
Xbalanque
GOD OF MOBN
Xbalanque
1
5
7
0.9
L
1
5
8
1
W
Xing Tian
MalMan09
Xing Tian
7
3
8
3.67
L
Camazotz
SMHhowboutno
Camazotz
3
4
12
2.25
W
Geb
Siglor
Geb
3
7
10
1.14
L
Cernunnos
Sintharia27
Cernunnos
5
4
8
2.25
L
Danzaburou
VadjniArden
Danzaburou
5
3
9
3.17
W
Vulcan
4
4
8
2
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,313
Damage
60,443
68,901
Taken
85,680
43,327
Mitigated
76,885
21,419
Healing
27,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,807
211
776
2,519
14,164
15,559
13
7,671
6,381
0
20,489
W
Xbalanque
GOD OF MOBN
Xbalanque
6,814
2,897
1,857
1,818
12,169
6,178
2,143
1,307
10,724
0
17,971
L
12,524
6,999
42
455
10,245
5,182
421
7,431
2,786
28,279
0
W
Xing Tian
MalMan09
Xing Tian
13,070
411
3,497
8,265
28,991
25,541
940
3,234
25,114
21,445
0
L
Camazotz
SMHhowboutno
Camazotz
13,808
2,248
99
8,534
19,817
9,250
0
12,092
7,681
0
20,652
W
Geb
Siglor
Geb
12,059
336
2,659
2,403
24,562
33,645
809
4,152
20,075
18,872
0
L
Cernunnos
Sintharia27
Cernunnos
12,044
4,366
2,294
2,749
13,114
6,911
525
8,566
4,460
0
33,400
L
Danzaburou
VadjniArden
Danzaburou
13,130
3,949
994
2,957
11,561
6,425
871
5,333
6,228
0
34,222
W
Vulcan
15,939
5,032
1,813
1,073
11,526
6,557
1,413
2,200
9,326
39,629
0
W
12,561
2,562
1,858
1,953
8,432
4,964
2,146
1,737
6,326
0
47,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,187
Gold Earned
56,892
161
Minions Killed
184
0
Camps Cleared
0
1,381,617
Distance Traveled
1,425,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,735
649
12
1
0
301,671
0
W
Xbalanque
9,790
653
31
2
0
252,455
0
L
Vulcan
9,475
632
39
3
0
278,288
0
W
Xing Tian
12,644
843
3
0
0
301,761
0
L
Camazotz
9,721
648
25
2
0
293,623
0
W
Geb
11,274
752
13
1
0
275,012
0
L
Cernunnos
10,439
696
45
3
0
254,788
0
L
Danzaburou
10,817
721
40
3
0
253,247
0
W
Vulcan
11,583
772
67
4
0
312,562
0
W
Skadi
11,601
773
70
5
0
283,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role