Player Matchup

Fenrir
Fenrir
DeeJoe19
Fenrir
Level 139
God Stats
8W - 5L
1,545 SR
Queue Stats
210W - 214L
1,486 Elo+
Solo
Nox
Nox
Olympiodoros
Nox
Level 152
God Stats
2W - 0L
1,438 SR
Queue Stats
20W - 21L
1,587 Elo+
Party 1
Ymir
Ymir
StymphalianBird
Ymir
Level 149
God Stats
1W - 0L
1,518 SR
Queue Stats
55W - 51L
1,712 Elo+
Party 1
Team Averages
Level 147
1,500 SR
1,595 Elo+

VS

Team Averages
Level 144
1,496 SR
1,411 Elo+
Set
Set
EternaLdOPe
Set
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,371 Elo+
Party 2
Atlas
Atlas
ExemplarySupport
Atlas
Level 148
God Stats
0W - 1L
1,534 SR
Queue Stats
2W - 2L
1,603 Elo+
Party 2
Zeus
Zeus
Reynei
Zeus
Level 126
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeeJoe19
Fenrir
10
0 / 0 / 4
7,177
718
4,266
9,566
4,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
5 / 0 / 0
8,334
833
4,600
5,789
2,482
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 4
7,598
760
3,903
8,240
7,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
7,391
739
6,574
6,490
3,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 0 / 1
7,151
715
6,815
6,251
5,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zeus
Reynei
Zeus
10
0 / 4 / 1
7,236
724
6,095
5,563
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
6
Kills
1
1
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
DeeJoe19
Fenrir
0
0
4
2
L
1
2
0
0.5
L
0
0
1
0.5
W
5
0
0
5
L
Zeus
Reynei
Zeus
0
4
1
0.13
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,769
Damage
19,484
23,595
Taken
18,304
14,459
Mitigated
11,219
843
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
DeeJoe19
Fenrir
4,266
963
0
513
9,566
4,618
0
6,274
3,264
0
14,017
L
6,574
2,673
0
909
6,490
3,485
0
2,502
3,988
0
31,348
L
6,815
2,480
271
1,595
6,251
5,639
0
3,356
2,830
20,266
0
W
4,600
290
0
330
5,789
2,482
0
2,597
3,192
37,325
0
L
Zeus
Reynei
Zeus
6,095
892
0
244
5,563
2,095
0
3,008
2,555
33,153
0
W
3,903
435
0
0
8,240
7,359
0
4,544
3,616
23,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,109
Gold Earned
21,778
116
Minions Killed
119
0
Camps Cleared
0
609,555
Distance Traveled
546,578
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,177
718
22
2
0
208,139
0
L
Set
7,391
739
53
5
0
195,544
2
L
Atlas
7,151
715
23
2
0
188,740
0
W
Nox
8,334
833
68
7
0
197,660
0
L
Zeus
7,236
724
43
4
0
162,294
0
W
Ymir
7,598
760
26
3
0
203,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role