Player Matchup

Eset
Eset
BotChungus
Eset
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,751 Elo+
Party 1
Cthulhu
Cthulhu
ElAceChungus
Cthulhu
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
53W - 37L
1,683 Elo+
Party 1
Neith
Neith
Zallisun
Neith
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 31L
1,688 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,708 Elo+

VS

Team Averages
Level 46
1,674 SR
1,434 Elo+
Awilix
Awilix
Chief_Shumpfan
Awilix
Level 68
God Stats
14W - 8L
1,613 SR
Queue Stats
165W - 150L
1,404 Elo+
Party 2
Zhong Kui
Zhong Kui
LoganCI17
Zhong Kui
Level 44
God Stats
5W - 2L
1,753 SR
Queue Stats
73W - 64L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
MigrantLord
Sun Wukong
Level 26
God Stats
10W - 2L
1,655 SR
Queue Stats
129W - 94L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
10,523
809
17,798
9,100
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ElAceChungus
Cthulhu
14
4 / 2 / 8
10,664
820
10,335
14,436
13,846
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Zallisun
Neith
14
7 / 0 / 4
11,165
859
8,292
5,970
2,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 3
8,706
670
5,529
12,044
4,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
LoganCI17
Zhong Kui
12
3 / 4 / 0
9,582
737
10,004
16,459
14,021
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
MigrantLord
Sun Wukong
12
0 / 3 / 4
8,858
681
4,847
13,379
10,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
4
4
Deaths
12
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
1
5
3
0.5
W
Cthulhu
ElAceChungus
Cthulhu
4
2
8
4
L
Zhong Kui
LoganCI17
Zhong Kui
3
4
0
0.75
L
Sun Wukong
MigrantLord
Sun Wukong
0
3
4
0.67
W
Neith
Zallisun
Neith
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,425
Damage
20,380
29,506
Taken
41,882
19,673
Mitigated
29,277
5,704
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,798
1,298
591
1,052
9,100
3,503
547
3,542
5,443
52,649
0
L
5,529
1,707
0
143
12,044
4,621
0
8,555
3,438
0
17,516
W
Cthulhu
ElAceChungus
Cthulhu
10,335
649
814
1,278
14,436
13,846
10
4,777
9,659
34,004
1,511
L
Zhong Kui
LoganCI17
Zhong Kui
10,004
605
0
5,588
16,459
14,021
0
10,124
6,335
45,797
0
L
Sun Wukong
MigrantLord
Sun Wukong
4,847
962
0
2,784
13,379
10,635
0
8,523
4,856
0
25,122
W
Neith
Zallisun
Neith
8,292
3,533
0
1,969
5,970
2,324
1,624
2,319
3,651
0
39,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,352
Gold Earned
27,146
168
Minions Killed
104
0
Camps Cleared
0
793,233
Distance Traveled
698,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,523
809
48
4
0
278,506
0
L
Awilix
8,706
670
23
2
0
243,905
0
W
Cthulhu
10,664
820
44
3
0
275,027
0
L
Zhong Kui
9,582
737
46
4
0
224,247
0
L
Sun Wukong
8,858
681
35
3
0
230,223
0
W
Neith
11,165
859
76
6
0
239,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role