Player Matchup

Cabrakan
Cabrakan
Bigsm0key16
Cabrakan
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,508 Elo+
Party 2
Ymir
Ymir
Ethics9433
Ymir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 71L
1,470 Elo+
Party 2
Skadi
Skadi
ObligedTube1989
Skadi
Level 64
God Stats
0W - 1L
1,696 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Nemesis
Nemesis
SenseiYakuma
Nemesis
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 27L
1,525 Elo+
Party 2
Chernobog
Chernobog
SpookyCherryUwU
Chernobog
Level 86
God Stats
2W - 1L
1,683 SR
Queue Stats
245W - 277L
1,545 Elo+
Party 2
Team Averages
Level 74
1,576 SR
1,510 Elo+

VS

Team Averages
Level 115
1,409 SR
1,486 Elo+
Achilles
Achilles
DerivedAmoeba0
Achilles
Level 122
God Stats
8W - 3L
1,391 SR
Queue Stats
218W - 187L
1,525 Elo+
Party 1
Merlin
Merlin
Elium8
Merlin
Level 107
God Stats
3W - 3L
1,177 SR
Queue Stats
178W - 161L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
SHORTI-ROQ
Nu Wa
Level 123
God Stats
14W - 6L
1,585 SR
Queue Stats
450W - 461L
1,406 Elo+
Solo
Charybdis
Charybdis
demonchild57
Charybdis
Level 78
God Stats
3W - 2L
1,392 SR
Queue Stats
152W - 152L
1,481 Elo+
Party 3
Kali
Kali
foolishdemigod9
Kali
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
364W - 401L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bigsm0key16
Cabrakan
15
2 / 9 / 6
9,489
791
5,289
19,051
17,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 4 / 4
9,946
829
6,708
15,108
14,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 8 / 5
8,280
690
6,861
14,006
6,509
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
SenseiYakuma
Nemesis
16
2 / 5 / 4
8,490
708
7,297
15,347
17,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chernobog
SpookyCherryUwU
Chernobog
17
2 / 6 / 6
9,308
776
14,820
14,825
6,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
14 / 3 / 17
11,537
961
16,746
16,452
18,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Elium8
Merlin
18
8 / 1 / 17
10,930
911
19,524
7,507
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
18
3 / 2 / 26
10,235
853
14,150
7,739
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
demonchild57
Charybdis
18
3 / 2 / 22
10,268
856
14,135
8,599
4,859
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 3 / 24
10,903
909
9,676
16,567
19,246
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
138
11
Kills
32
32
Deaths
11
25
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Bigsm0key16
Cabrakan
2
9
6
0.56
W
Achilles
14
3
17
7.5
W
Merlin
Elium8
Merlin
8
1
17
16.5
L
4
4
4
1.5
L
1
8
5
0.44
W
Nu Wa
3
2
26
8
L
Nemesis
SenseiYakuma
Nemesis
2
5
4
0.8
L
Chernobog
SpookyCherryUwU
Chernobog
2
6
6
0.83
W
Charybdis
demonchild57
Charybdis
3
2
22
7
W
4
3
24
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,975
Damage
74,231
78,337
Taken
56,864
61,632
Mitigated
50,620
11,937
Healing
23,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Bigsm0key16
Cabrakan
5,289
969
696
2,073
19,051
17,048
0
9,064
9,370
16,080
0
W
Achilles
16,746
1,577
2,638
4,268
16,452
18,462
828
4,085
11,666
0
21,975
W
Merlin
Elium8
Merlin
19,524
215
1,813
1,070
7,507
4,178
969
1,627
5,502
41,453
0
L
6,708
32
0
1,229
15,108
14,320
0
7,148
7,541
15,312
0
L
6,861
3,069
0
375
14,006
6,509
0
5,049
8,640
0
22,689
W
Nu Wa
14,150
4,053
2,797
983
7,739
3,875
2,831
575
6,965
33,840
0
L
Nemesis
SenseiYakuma
Nemesis
7,297
1,672
840
3,054
15,347
17,036
0
6,319
8,668
0
15,154
L
Chernobog
SpookyCherryUwU
Chernobog
14,820
5,856
623
3,047
14,825
6,719
0
5,505
8,685
0
42,608
W
Charybdis
demonchild57
Charybdis
14,135
6,621
1,381
1,369
8,599
4,859
2,784
1,578
6,463
0
35,859
W
9,676
3,292
2,200
5,269
16,567
19,246
182
4,134
12,087
0
15,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,513
Gold Earned
53,873
135
Minions Killed
160
0
Camps Cleared
0
989,040
Distance Traveled
1,143,400
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,489
791
13
1
0
168,569
0
W
Achilles
11,537
961
13
1
0
260,624
0
W
Merlin
10,930
911
37
3
0
192,736
0
L
Ymir
9,946
829
17
1
0
198,625
0
L
Skadi
8,280
690
31
3
0
180,173
0
W
Nu Wa
10,235
853
41
3
0
235,419
0
L
Nemesis
8,490
708
18
2
0
247,492
0
L
Chernobog
9,308
776
56
5
0
194,181
0
W
Charybdis
10,268
856
62
5
0
232,188
1
W
Kali
10,903
909
7
1
0
222,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role