Player Matchup

Chang'e
Chang'e
Frhyde
Chang'e
Level 149
God Stats
3W - 6L
1,553 SR
Queue Stats
395W - 406L
1,505 Elo+
Solo
Anubis
Anubis
Haxfall
Anubis
Level 148
God Stats
1W - 4L
1,256 SR
Queue Stats
123W - 128L
1,555 Elo+
Solo
Thoth
Thoth
Nuttt2268
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,403 Elo+
Solo
Atlas
Atlas
Salllvador
Atlas
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 182L
1,512 Elo+
Solo
Thor
Thor
TheNutin
Thor
Level 65
God Stats
5W - 3L
1,159 SR
Queue Stats
159W - 124L
1,550 Elo+
Solo
Team Averages
Level 81
1,394 SR
1,505 Elo+

VS

Team Averages
Level 108
1,609 SR
1,517 Elo+
Ares
Ares
Chiefohio
Ares
Level 103
God Stats
1W - 0L
1,685 SR
Queue Stats
5W - 6L
1,386 Elo+
Solo
Guan Yu
Guan Yu
Da angel123
Guan Yu
Level 27
God Stats
2W - 1L
1,364 SR
Queue Stats
89W - 92L
1,469 Elo+
Solo
Merlin
Merlin
RichHomiVlad
Merlin
Level 137
God Stats
6W - 1L
1,874 SR
Queue Stats
338W - 354L
1,603 Elo+
Solo
Martichoras
Martichoras
Zinedson
Martichoras
Level 146
God Stats
14W - 5L
1,622 SR
Queue Stats
1,013W - 985L
1,573 Elo+
Solo
Discordia
Discordia
tennisballprions
Discordia
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
154W - 143L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Frhyde
Chang'e
15
3 / 3 / 4
7,952
795
6,838
13,147
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
Haxfall
Anubis
12
1 / 11 / 3
7,912
791
3,318
17,878
8,064
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thoth
Nuttt2268
Thoth
14
5 / 5 / 2
8,020
802
7,354
11,062
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Atlas
14
0 / 4 / 5
7,612
761
5,249
15,717
15,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
15
2 / 2 / 6
7,713
771
9,363
13,643
10,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 3 / 13
9,370
937
6,117
13,536
16,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Guan Yu
Da angel123
Guan Yu
14
2 / 4 / 14
9,291
929
5,142
14,286
13,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
16
6 / 1 / 14
9,350
935
13,995
7,906
3,946
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
Zinedson
Martichoras
18
11 / 2 / 9
10,931
1,093
20,691
8,166
4,530
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Discordia
16
3 / 1 / 13
8,951
895
12,429
4,340
2,435
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
88
11
Kills
25
25
Deaths
11
20
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
13
3.17
W
Guan Yu
Da angel123
Guan Yu
2
4
14
2.25
L
Chang'e
Frhyde
Chang'e
3
3
4
1.67
L
Anubis
Haxfall
Anubis
1
11
3
0.23
L
Thoth
Nuttt2268
Thoth
5
5
2
1.2
W
Merlin
6
1
14
13
L
Atlas
0
4
5
0.63
L
Thor
2
2
6
2.5
W
Martichoras
Zinedson
Martichoras
11
2
9
7.75
W
Discordia
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,122
Damage
58,374
71,447
Taken
48,234
43,585
Mitigated
41,145
21,769
Healing
14,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,117
285
431
1,528
13,536
16,480
367
5,026
8,510
9,658
0
W
Guan Yu
Da angel123
Guan Yu
5,142
348
3,301
3,691
14,286
13,754
267
6,310
7,976
0
10,412
L
Chang'e
Frhyde
Chang'e
6,838
257
8,840
6,349
13,147
5,477
0
5,353
7,794
18,878
0
L
Anubis
Haxfall
Anubis
3,318
188
301
770
17,878
8,064
0
6,683
11,163
11,380
0
L
Thoth
Nuttt2268
Thoth
7,354
392
166
794
11,062
4,136
0
6,278
4,784
14,047
0
W
Merlin
13,995
870
1,272
2,625
7,906
3,946
918
4,248
3,528
28,405
0
L
Atlas
5,249
1,563
272
2,012
15,717
15,711
0
6,264
9,453
17,432
0
L
Thor
9,363
894
935
1,330
13,643
10,197
0
7,993
5,650
158
16,489
W
Martichoras
Zinedson
Martichoras
20,691
5,516
0
1,401
8,166
4,530
3,511
4,574
3,592
0
42,885
W
Discordia
12,429
838
0
26
4,340
2,435
2,165
2,904
1,436
21,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,209
Gold Earned
47,893
92
Minions Killed
123
0
Camps Cleared
0
918,096
Distance Traveled
968,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,370
937
5
1
0
198,483
0
W
Guan Yu
9,291
929
23
2
0
196,372
0
L
Chang'e
7,952
795
27
3
0
207,853
0
L
Anubis
7,912
791
12
1
0
172,590
0
L
Thoth
8,020
802
14
1
0
179,427
0
W
Merlin
9,350
935
24
2
0
172,428
0
L
Atlas
7,612
761
17
2
0
182,600
0
L
Thor
7,713
771
22
2
0
175,626
0
W
Martichoras
10,931
1,093
48
5
0
186,543
0
W
Discordia
8,951
895
23
2
0
214,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role