Player Matchup

Ares
Ares
BlackNight07
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
HaruNoYukki
Jing Wei
Level 152
God Stats
4W - 4L
1,659 SR
Queue Stats
47W - 58L
1,407 Elo+
Party 2
Thanatos
Thanatos
PIN_PON_11
Thanatos
Level 81
God Stats
1W - 1L
1,872 SR
Queue Stats
17W - 23L
1,473 Elo+
Solo
Mulan
Mulan
SanPochoklo
Mulan
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,500 Elo+
Solo
Tiamat
Tiamat
daxvi1493
Tiamat
Level 142
God Stats
1W - 1L
1,744 SR
Queue Stats
179W - 182L
1,473 Elo+
Party 2
Team Averages
Level 88
1,655 SR
1,470 Elo+

VS

Team Averages
Level 91
1,549 SR
1,420 Elo+
Arachne
Arachne
BULLET PROOF019
Arachne
Level 105
God Stats
11W - 12L
1,445 SR
Queue Stats
640W - 682L
1,311 Elo+
Solo
Ix Chel
Ix Chel
LaYounganT5
Ix Chel
Level 27
God Stats
7W - 4L
1,654 SR
Queue Stats
39W - 35L
1,436 Elo+
Party 1
Sylvanus
Sylvanus
ThicccWater
Sylvanus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 133L
1,490 Elo+
Solo
Cernunnos
Cernunnos
TriSGoCrxzy_
Cernunnos
Level 89
God Stats
13W - 13L
1,632 SR
Queue Stats
238W - 235L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Wub Wubb BASS
Cu Chulainn
Level 105
God Stats
21W - 17L
1,517 SR
Queue Stats
217W - 193L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,613
432
3,078
9,593
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
HaruNoYukki
Jing Wei
10
0 / 2 / 0
5,943
457
4,271
8,819
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
PIN_PON_11
Thanatos
10
0 / 3 / 0
5,851
450
1,380
12,258
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 4 / 0
5,657
435
1,082
6,710
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
daxvi1493
Tiamat
11
0 / 7 / 0
6,139
472
2,944
11,782
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
7,307
562
2,485
5,317
1,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ix Chel
LaYounganT5
Ix Chel
14
6 / 0 / 6
8,445
650
12,716
7,054
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ThicccWater
Sylvanus
12
3 / 0 / 5
8,010
616
4,332
5,943
3,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
TriSGoCrxzy_
Cernunnos
12
4 / 0 / 5
7,485
576
10,043
7,839
2,984
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Wub Wubb BASS
Cu Chulainn
11
4 / 0 / 6
7,784
599
3,836
8,616
4,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
22
22
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
6
0
0
L
Jing Wei
HaruNoYukki
Jing Wei
0
2
0
0
W
Ix Chel
LaYounganT5
Ix Chel
6
0
6
9
L
Thanatos
PIN_PON_11
Thanatos
0
3
0
0
L
0
4
0
0
W
Sylvanus
ThicccWater
Sylvanus
3
0
5
5.5
W
Cernunnos
TriSGoCrxzy_
Cernunnos
4
0
5
6.5
W
Cu Chulainn
Wub Wubb BASS
Cu Chulainn
4
0
6
7
L
Tiamat
daxvi1493
Tiamat
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,755
Damage
33,412
49,162
Taken
34,769
25,529
Mitigated
15,990
9,437
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,485
1,950
0
2,015
5,317
1,874
103
806
4,511
0
37,027
L
3,078
398
0
742
9,593
8,781
0
1,969
7,534
9,066
0
L
Jing Wei
HaruNoYukki
Jing Wei
4,271
3,304
0
1,508
8,819
2,738
0
219
8,600
0
40,443
W
Ix Chel
LaYounganT5
Ix Chel
12,716
2,402
236
1,695
7,054
2,536
734
2,811
4,015
60,252
0
L
Thanatos
PIN_PON_11
Thanatos
1,380
191
0
5,007
12,258
4,505
0
4,080
8,004
0
42,987
L
1,082
124
0
433
6,710
3,980
0
2,527
3,735
0
20,329
W
Sylvanus
ThicccWater
Sylvanus
4,332
1,061
560
2,950
5,943
3,710
386
85
5,607
42,566
0
W
Cernunnos
TriSGoCrxzy_
Cernunnos
10,043
5,293
0
2,720
7,839
2,984
612
1,242
6,597
0
53,000
W
Cu Chulainn
Wub Wubb BASS
Cu Chulainn
3,836
480
1,945
2,904
8,616
4,886
0
1,307
7,189
128
30,559
L
Tiamat
daxvi1493
Tiamat
2,944
349
0
1,747
11,782
5,525
0
7,638
4,099
36,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,203
Gold Earned
39,031
260
Minions Killed
333
0
Camps Cleared
0
1,196,255
Distance Traveled
1,314,329
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,307
562
59
5
0
296,210
0
L
Ares
5,613
432
6
0
0
217,801
0
L
Jing Wei
5,943
457
69
5
0
254,347
3
W
Ix Chel
8,445
650
85
7
0
261,451
0
L
Thanatos
5,851
450
77
6
0
284,187
0
L
Mulan
5,657
435
38
3
0
241,284
1
W
Sylvanus
8,010
616
74
6
0
223,035
2
W
Cernunnos
7,485
576
71
5
0
270,759
4
W
Cu Chulainn
7,784
599
44
3
0
262,874
1
L
Tiamat
6,139
472
70
5
0
198,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role