Player Matchup

Tyr
Tyr
CHATO_MORRIS
Tyr
Level 83
God Stats
83W - 85L
1,518 SR
Queue Stats
408W - 370L
1,502 Elo+
Solo
Mercury
Mercury
JDC-gt
Mercury
Level 107
God Stats
4W - 1L
1,729 SR
Queue Stats
10W - 6L
1,428 Elo+
Solo
Hades
Hades
Sigtre_
Hades
Level 108
God Stats
10W - 7L
1,755 SR
Queue Stats
224W - 207L
1,477 Elo+
Party 2
Artio
Artio
SprainedTech00
Artio
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 54L
1,409 Elo+
Solo
Chiron
Chiron
facio_02
Chiron
Level 129
God Stats
8W - 10L
1,488 SR
Queue Stats
328W - 303L
1,538 Elo+
Party 2
Team Averages
Level 100
1,598 SR
1,471 Elo+

VS

Team Averages
Level 91
1,537 SR
1,498 Elo+
Arachne
Arachne
 
Arachne
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AishaSlaysss
Amaterasu
Level 80
God Stats
7W - 8L
1,508 SR
Queue Stats
142W - 99L
1,478 Elo+
Solo
Cthulhu
Cthulhu
MilkyMart
Cthulhu
Level 108
God Stats
11W - 6L
1,454 SR
Queue Stats
183W - 163L
1,566 Elo+
Party 1
Nu Wa
Nu Wa
choco_tunda
Nu Wa
Level 124
God Stats
7W - 4L
1,691 SR
Queue Stats
258W - 226L
1,550 Elo+
Party 1
Cernunnos
Cernunnos
rage_maximus2nv
Cernunnos
Level 50
God Stats
8W - 9L
1,534 SR
Queue Stats
178W - 190L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 0
8,801
629
13,889
18,404
17,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
JDC-gt
Mercury
13
3 / 2 / 3
7,677
548
3,986
11,342
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Sigtre_
Hades
10
2 / 2 / 4
7,096
507
5,979
12,214
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 2
5,704
407
2,734
12,343
5,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chiron
facio_02
Chiron
9
4 / 3 / 2
6,354
454
11,291
11,475
4,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
4 / 4 / 5
7,603
543
8,235
12,047
4,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
AishaSlaysss
Amaterasu
13
4 / 4 / 0
8,445
603
10,948
20,509
12,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
MilkyMart
Cthulhu
10
0 / 4 / 5
6,897
493
7,481
15,442
9,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 5
8,273
591
10,476
5,447
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
rage_maximus2nv
Cernunnos
12
3 / 1 / 0
6,901
493
7,808
9,358
3,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
14
Kills
13
13
Deaths
14
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
4
5
1.63
W
Amaterasu
AishaSlaysss
Amaterasu
4
4
0
1
L
5
3
0
1.67
L
Mercury
JDC-gt
Mercury
3
2
3
2.25
W
Cthulhu
MilkyMart
Cthulhu
0
4
5
0.63
L
Hades
Sigtre_
Hades
2
2
4
2
L
0
3
2
0.33
W
2
1
5
4.5
L
Chiron
facio_02
Chiron
4
3
2
1.67
W
Cernunnos
rage_maximus2nv
Cernunnos
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,879
Damage
44,948
65,778
Taken
62,803
36,037
Mitigated
32,163
19,464
Healing
20,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
8,235
7,084
0
1,292
12,047
4,530
277
1,710
10,337
0
45,703
W
Amaterasu
AishaSlaysss
Amaterasu
10,948
6,178
0
10,821
20,509
12,137
0
284
20,225
0
64,967
L
13,889
3,172
0
5,955
18,404
17,004
0
665
17,739
400
67,089
L
Mercury
JDC-gt
Mercury
3,986
2,067
0
500
11,342
3,469
372
3,116
8,226
0
44,874
W
Cthulhu
MilkyMart
Cthulhu
7,481
1,080
1,646
3,739
15,442
9,924
70
2,374
12,712
32,774
0
L
Hades
Sigtre_
Hades
5,979
922
444
5,206
12,214
6,287
169
4,329
7,885
31,850
0
L
2,734
271
360
1,900
12,343
5,201
0
5,289
7,054
27,951
0
W
10,476
4,458
0
770
5,447
2,031
600
2,048
3,339
63,702
0
L
Chiron
facio_02
Chiron
11,291
4,482
353
4,746
11,475
4,076
655
4,640
6,835
0
37,285
W
Cernunnos
rage_maximus2nv
Cernunnos
7,808
1,683
0
1,802
9,358
3,541
2
2,412
6,946
0
42,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,632
Gold Earned
38,119
308
Minions Killed
344
0
Camps Cleared
0
1,418,792
Distance Traveled
1,496,324
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,603
543
55
4
0
337,247
2
W
Amaterasu
8,445
603
104
7
0
301,068
1
L
Tyr
8,801
629
88
6
0
291,513
0
L
Mercury
7,677
548
78
6
0
327,960
0
W
Cthulhu
6,897
493
43
3
0
314,409
0
L
Hades
7,096
507
52
4
0
256,622
1
L
Artio
5,704
407
44
3
0
271,781
2
W
Nu Wa
8,273
591
87
6
0
277,818
0
L
Chiron
6,354
454
46
3
0
270,916
0
W
Cernunnos
6,901
493
55
4
0
265,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role