Player Matchup

Kukulkan
Kukulkan
Drencrom
Kukulkan
Level 87
God Stats
37W - 48L
1,371 SR
Queue Stats
78W - 102L
1,148 Elo+
Solo
Kali
Kali
Jesheehee
Kali
Level 85
God Stats
5W - 2L
1,789 SR
Queue Stats
348W - 294L
1,503 Elo+
Solo
Achilles
Achilles
SoaringRaven3
Achilles
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,609 Elo+
Solo
Ganesha
Ganesha
T_Overlord2
Ganesha
Level 109
God Stats
3W - 5L
1,248 SR
Queue Stats
178W - 171L
1,465 Elo+
Solo
Medusa
Medusa
goat for mayor
Medusa
Level 41
God Stats
5W - 5L
1,187 SR
Queue Stats
60W - 61L
1,389 Elo+
Solo
Team Averages
Level 86
1,419 SR
1,423 Elo+

VS

Team Averages
Level 111
1,601 SR
1,457 Elo+
Kuzenbo
Kuzenbo
FireChic
Kuzenbo
Level 119
God Stats
8W - 8L
1,565 SR
Queue Stats
38W - 49L
1,464 Elo+
Party 1
Camazotz
Camazotz
FrostyG96
Camazotz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
507W - 531L
1,497 Elo+
Party 1
Hera
Hera
Magana best
Hera
Level 103
God Stats
1W - 2L
1,490 SR
Queue Stats
69W - 83L
1,451 Elo+
Party 1
Skadi
Skadi
Ssddf
Skadi
Level 88
God Stats
4W - 0L
1,884 SR
Queue Stats
48W - 50L
1,440 Elo+
Solo
Arachne
Arachne
mommyapproved
Arachne
Level 87
God Stats
19W - 15L
1,565 SR
Queue Stats
311W - 317L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drencrom
Kukulkan
16
1 / 6 / 3
9,670
484
7,669
11,524
6,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
17
8 / 6 / 1
11,455
573
16,821
23,273
13,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
SoaringRaven3
Achilles
16
2 / 3 / 0
10,025
501
11,061
19,603
28,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
T_Overlord2
Ganesha
14
0 / 4 / 7
9,071
454
8,818
20,514
24,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 6 / 2
8,832
442
14,002
19,903
9,404
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FireChic
Kuzenbo
15
2 / 0 / 13
9,854
493
7,176
15,292
20,951
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Camazotz
FrostyG96
Camazotz
19
1 / 1 / 5
11,468
573
11,787
22,088
16,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 2 / 9
10,790
540
11,989
10,163
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Ssddf
Skadi
17
10 / 5 / 5
11,518
576
19,901
16,964
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
17
7 / 4 / 8
10,946
547
14,952
22,685
10,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
12
Kills
24
25
Deaths
12
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Drencrom
Kukulkan
1
6
3
0.42
W
Kuzenbo
FireChic
Kuzenbo
2
0
13
8.5
W
Camazotz
FrostyG96
Camazotz
1
1
5
3.5
L
Kali
8
6
1
1.42
W
4
2
9
4.25
L
Achilles
SoaringRaven3
Achilles
2
3
0
0.67
W
Skadi
Ssddf
Skadi
10
5
5
2.5
L
Ganesha
T_Overlord2
Ganesha
0
4
7
0.88
L
1
6
2
0.33
W
Arachne
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,371
Damage
65,805
94,817
Taken
87,192
82,299
Mitigated
59,699
14,697
Healing
24,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Drencrom
Kukulkan
7,669
413
0
750
11,524
6,238
694
3,259
8,265
87,589
0
W
Kuzenbo
FireChic
Kuzenbo
7,176
2,904
658
875
15,292
20,951
322
4,450
10,685
25,282
0
W
Camazotz
FrostyG96
Camazotz
11,787
3,633
0
9,687
22,088
16,598
579
1,554
20,534
1,527
95,315
L
Kali
16,821
6,178
0
4,491
23,273
13,309
43
3,536
19,713
0
110,624
W
11,989
4,346
188
1,656
10,163
4,331
170
3,557
6,490
70,161
0
L
Achilles
SoaringRaven3
Achilles
11,061
2,249
0
3,280
19,603
28,509
20
1,978
17,625
0
74,709
W
Skadi
Ssddf
Skadi
19,901
12,949
0
4,847
16,964
6,958
2,702
3,723
13,133
0
72,133
L
Ganesha
T_Overlord2
Ganesha
8,818
814
0
2,718
20,514
24,839
0
5,946
14,514
37,344
0
L
14,002
4,132
322
3,136
19,903
9,404
516
4,923
14,980
0
73,234
W
Arachne
14,952
9,831
0
6,715
22,685
10,861
1,075
4,470
18,215
0
90,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,053
Gold Earned
54,576
557
Minions Killed
479
0
Camps Cleared
0
1,935,255
Distance Traveled
1,960,515
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,670
484
161
8
0
379,842
0
W
Kuzenbo
9,854
493
30
2
0
388,683
0
W
Camazotz
11,468
573
136
7
0
405,804
8
L
Kali
11,455
573
157
8
0
415,044
0
W
Hera
10,790
540
121
6
0
388,626
4
L
Achilles
10,025
501
108
5
0
371,818
2
W
Skadi
11,518
576
78
4
0
353,062
4
L
Ganesha
9,071
454
7
0
0
390,744
0
L
Medusa
8,832
442
124
6
0
377,807
0
W
Arachne
10,946
547
114
6
0
424,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role