Player Matchup

Rama
Rama
Platinum II
Haileous
Rama
Platinum II
Level 159
God Stats
44W - 46L
1,629 SR
Queue Stats
296W - 276L
1,709 MMR
Party 1
King Arthur
King Arthur
Platinum I
Nier8931
King Arthur
Platinum I
Level 77
God Stats
1W - 5L
1,685 SR
Queue Stats
148W - 147L
1,842 MMR
Party 3
Tiamat
Tiamat
Gold I
OhAveo
Tiamat
Gold I
Level 148
God Stats
5W - 11L
1,391 SR
Queue Stats
311W - 312L
1,698 MMR
Solo
He Bo
He Bo
Platinum I
PhrostTea
He Bo
Platinum I
Level 156
God Stats
5W - 7L
1,599 SR
Queue Stats
271W - 251L
1,795 MMR
Party 1
Mulan
Mulan
Gold II
TwJers
Mulan
Gold II
Level 150
God Stats
1W - 2L
1,764 SR
Queue Stats
74W - 81L
1,580 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,614 SR
1,725 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,605 SR
1,723 MMR
Fenrir
Fenrir
Platinum II
MrTrqfql
Fenrir
Platinum II
Level 163
God Stats
4W - 3L
1,500 SR
Queue Stats
233W - 227L
1,732 MMR
Solo
Apollo
Apollo
Diamond V
Paralvzed
Apollo
Diamond V
Level 121
God Stats
2W - 0L
1,383 SR
Queue Stats
141W - 117L
1,849 MMR
Party 2
Jormungandr
Jormungandr
Platinum II
ProdiigyJT
Jormungandr
Platinum II
Level 87
God Stats
2W - 0L
1,730 SR
Queue Stats
135W - 115L
1,692 MMR
Party 2
Kukulkan
Kukulkan
Gold II
SYNCH4044
Kukulkan
Gold II
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 177L
1,709 MMR
Solo
Maui
Maui
Gold I
c-penny3
Maui
Gold I
Level 167
God Stats
1W - 2L
1,911 SR
Queue Stats
138W - 142L
1,636 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
1 / 5 / 3
9,837
518
7,724
17,043
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Nier8931
King Arthur
15
1 / 5 / 0
9,235
486
8,131
20,302
21,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tiamat
OhAveo
Tiamat
16
2 / 3 / 2
9,749
513
11,213
9,399
6,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
PhrostTea
He Bo
16
6 / 4 / 2
10,333
544
11,587
14,852
5,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
TwJers
Mulan
15
2 / 3 / 5
9,499
500
10,453
16,673
17,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
RavanaAo KuangKaliThor

VS

Bans
ThanatosBakasuraHachimanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrTrqfql
Fenrir
18
7 / 1 / 5
11,619
612
10,872
20,043
10,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Paralvzed
Apollo
19
8 / 1 / 7
12,362
651
11,977
14,841
6,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
ProdiigyJT
Jormungandr
18
2 / 1 / 7
11,892
626
14,412
18,196
18,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
SYNCH4044
Kukulkan
17
2 / 5 / 6
10,671
562
9,680
13,027
5,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
15
1 / 4 / 9
9,631
507
5,711
17,800
15,321
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
12
Kills
20
20
Deaths
12
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Rama
1
5
3
0.5
W
Fenrir
MrTrqfql
Fenrir
7
1
5
9.5
L
King Arthur
Nier8931
King Arthur
1
5
0
0.2
L
Tiamat
OhAveo
Tiamat
2
3
2
1
W
Apollo
Paralvzed
Apollo
8
1
7
11.5
L
He Bo
PhrostTea
He Bo
6
4
2
1.75
W
Jormungandr
ProdiigyJT
Jormungandr
2
1
7
5.5
W
Kukulkan
SYNCH4044
Kukulkan
2
5
6
1
L
Mulan
TwJers
Mulan
2
3
5
1.5
W
Maui
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,108
Damage
52,652
78,269
Taken
83,907
57,219
Mitigated
55,781
20,234
Healing
24,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
7,724
6,008
0
5,985
17,043
6,456
3,594
3,446
13,597
0
86,136
W
Fenrir
MrTrqfql
Fenrir
10,872
1,965
0
5,411
20,043
10,008
66
7,114
12,929
0
92,476
L
King Arthur
Nier8931
King Arthur
8,131
589
0
958
20,302
21,320
0
10,742
9,560
81
73,603
L
Tiamat
OhAveo
Tiamat
11,213
1,208
0
2,304
9,399
6,875
14
4,014
5,385
87,977
0
W
Apollo
Paralvzed
Apollo
11,977
7,287
0
7,767
14,841
6,443
632
2,904
11,923
39
104,012
L
He Bo
PhrostTea
He Bo
11,587
462
0
3,996
14,852
5,317
0
3,708
11,144
88,743
0
W
Jormungandr
ProdiigyJT
Jormungandr
14,412
3,442
0
4,218
18,196
18,883
80
3,223
14,973
105,508
807
W
Kukulkan
SYNCH4044
Kukulkan
9,680
824
0
876
13,027
5,126
114
9,020
4,007
94,496
0
L
Mulan
TwJers
Mulan
10,453
1,527
0
6,991
16,673
17,251
0
7,232
9,339
112
44,879
W
Maui
5,711
1,510
2,570
3,251
17,800
15,321
19
4,187
13,547
24,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,653
Gold Earned
56,175
620
Minions Killed
627
0
Camps Cleared
0
1,830,144
Distance Traveled
1,918,391
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,837
518
159
8
0
339,865
5
W
Fenrir
11,619
612
107
6
0
427,471
2
L
King Arthur
9,235
486
109
6
0
341,983
1
L
Tiamat
9,749
513
171
9
0
364,930
2
W
Apollo
12,362
651
158
8
0
395,540
6
L
He Bo
10,333
544
120
6
0
380,322
4
W
Jormungandr
11,892
626
165
9
0
347,137
4
W
Kukulkan
10,671
562
166
9
0
374,248
2
L
Mulan
9,499
500
61
3
0
403,044
7
W
Maui
9,631
507
31
2
0
373,995
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role