Player Matchup

Horus
Horus
BiggieDee428
Horus
Level 109
God Stats
16W - 7L
1,662 SR
Queue Stats
145W - 141L
1,504 Elo+
Party 2
Anubis
Anubis
Grimreaper12635
Anubis
Level 153
God Stats
18W - 19L
1,439 SR
Queue Stats
383W - 429L
1,515 Elo+
Party 1
Hachiman
Hachiman
Jackinyouoff
Hachiman
Level 125
God Stats
1W - 0L
1,280 SR
Queue Stats
154W - 127L
1,576 Elo+
Party 2
Ao Kuang
Ao Kuang
MallyTrue
Ao Kuang
Level 89
God Stats
15W - 14L
1,566 SR
Queue Stats
157W - 214L
1,468 Elo+
Solo
Chaac
Chaac
redeeminglife
Chaac
Level 116
God Stats
18W - 11L
1,672 SR
Queue Stats
57W - 61L
1,498 Elo+
Party 1
Team Averages
Level 118
1,524 SR
1,512 Elo+

VS

Team Averages
Level 122
1,534 SR
1,473 Elo+
Cupid
Cupid
GivenchyDior
Cupid
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,419 Elo+
Party 3
Baba Yaga
Baba Yaga
MiniChedMaster
Baba Yaga
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,527 Elo+
Party 3
Thanatos
Thanatos
Saage30
Thanatos
Level 148
God Stats
4W - 5L
1,502 SR
Queue Stats
137W - 146L
1,433 Elo+
Party 3
Fafnir
Fafnir
restlessbike
Fafnir
Level 141
God Stats
0W - 2L
1,709 SR
Queue Stats
60W - 38L
1,554 Elo+
Solo
Thor
Thor
wulfhaleyyyy
Thor
Level 114
God Stats
5W - 6L
1,458 SR
Queue Stats
126W - 141L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 8
8,253
590
5,716
9,041
6,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 1
8,509
608
9,686
10,849
4,650
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Jackinyouoff
Hachiman
14
4 / 0 / 5
8,259
590
15,101
8,791
3,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
MallyTrue
Ao Kuang
14
3 / 0 / 6
7,729
552
5,170
12,575
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 0
8,131
581
8,878
14,677
10,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,692
407
4,926
11,572
3,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
MiniChedMaster
Baba Yaga
12
1 / 3 / 0
6,942
496
8,948
8,345
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Saage30
Thanatos
12
0 / 3 / 1
6,862
490
4,962
14,094
4,851
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fafnir
10
0 / 3 / 0
6,642
474
2,564
16,729
15,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 0
8,566
612
9,154
14,971
13,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
15
Kills
4
4
Deaths
15
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
0
5
0
0
W
6
1
1
6.5
W
Hachiman
Jackinyouoff
Hachiman
4
0
5
6.5
W
Ao Kuang
MallyTrue
Ao Kuang
3
0
6
6
L
Baba Yaga
MiniChedMaster
Baba Yaga
1
3
0
0.33
L
Thanatos
Saage30
Thanatos
0
3
1
0.17
W
1
3
0
0.33
L
Fafnir
0
3
0
0
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,551
Damage
30,554
55,933
Taken
65,711
30,112
Mitigated
39,289
28,429
Healing
26,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,716
2,065
2,629
3,547
9,041
6,263
208
2,428
6,613
0
27,140
L
4,926
2,916
272
2,415
11,572
3,025
884
1,425
10,147
0
40,582
W
9,686
114
0
6,594
10,849
4,650
1,788
5,684
5,165
63,327
0
W
Hachiman
Jackinyouoff
Hachiman
15,101
10,979
0
4,222
8,791
3,367
2,361
1,315
7,476
0
72,179
W
Ao Kuang
MallyTrue
Ao Kuang
5,170
1,394
0
7,617
12,575
5,187
0
2,085
10,490
49,641
0
L
Baba Yaga
MiniChedMaster
Baba Yaga
8,948
615
0
2,099
8,345
2,625
0
5,949
2,396
53,380
0
L
Thanatos
Saage30
Thanatos
4,962
757
0
11,080
14,094
4,851
0
4,641
9,453
0
61,142
W
8,878
1,748
0
3,820
14,677
10,645
198
45
14,367
0
62,483
L
Fafnir
2,564
837
1,657
5,472
16,729
15,381
244
2,591
14,138
21,164
0
L
9,154
2,157
0
3,278
14,971
13,407
112
498
14,473
0
70,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,881
Gold Earned
34,704
425
Minions Killed
375
0
Camps Cleared
0
1,334,850
Distance Traveled
1,318,060
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,253
590
31
2
0
256,426
0
L
Cupid
5,692
407
69
5
0
225,222
0
W
Anubis
8,509
608
116
8
0
269,230
2
W
Hachiman
8,259
590
102
7
0
230,307
1
W
Ao Kuang
7,729
552
74
5
0
322,499
0
L
Baba Yaga
6,942
496
77
6
0
275,340
0
L
Thanatos
6,862
490
90
6
0
302,887
0
W
Chaac
8,131
581
102
7
0
256,388
2
L
Fafnir
6,642
474
22
2
0
257,790
0
L
Thor
8,566
612
117
8
0
256,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role