Player Matchup

Bastet
Bastet
FlipKilla77
Bastet
Level 123
God Stats
21W - 21L
1,595 SR
Queue Stats
104W - 112L
1,404 Elo+
Party 2
Bacchus
Bacchus
SUPA STEW 13
Bacchus
Level 117
God Stats
2W - 1L
1,526 SR
Queue Stats
28W - 27L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
ToiletSex420
Nu Wa
Level 102
God Stats
2W - 4L
1,442 SR
Queue Stats
44W - 51L
1,280 Elo+
Party 2
Team Averages
Level 114
1,521 SR
1,373 Elo+

VS

Team Averages
Level 107
1,594 SR
1,354 Elo+
Anubis
Anubis
EldenDruid
Anubis
Level 108
God Stats
36W - 40L
1,782 SR
Queue Stats
84W - 88L
1,490 Elo+
Solo
King Arthur
King Arthur
Erickkach
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,287 Elo+
Party 1
Odin
Odin
ravenswood38
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
4 / 6 / 8
10,399
800
8,453
11,948
4,022
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
SUPA STEW 13
Bacchus
12
2 / 2 / 11
10,094
776
6,258
10,591
13,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
11 / 1 / 3
12,011
924
18,326
5,320
1,929
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EldenDruid
Anubis
15
5 / 3 / 3
11,578
891
9,070
11,218
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Erickkach
King Arthur
11
3 / 8 / 4
9,486
730
3,946
13,958
7,250
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

11
0 / 6 / 7
8,924
686
2,385
13,815
3,551
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
8
9
Deaths
17
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
EldenDruid
Anubis
5
3
3
2.17
L
King Arthur
Erickkach
King Arthur
3
8
4
0.63
W
Bastet
4
6
8
1.33
W
Bacchus
SUPA STEW 13
Bacchus
2
2
11
3.75
W
11
1
3
12.5
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,037
Damage
15,401
27,859
Taken
38,991
19,279
Mitigated
15,021
2,948
Healing
3,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
EldenDruid
Anubis
9,070
239
0
2,867
11,218
4,220
0
7,847
3,371
57,849
0
L
King Arthur
Erickkach
King Arthur
3,946
256
93
627
13,958
7,250
0
8,609
5,349
52
15,706
W
Bastet
8,453
1,542
402
1,820
11,948
4,022
587
3,966
7,982
0
26,003
W
Bacchus
SUPA STEW 13
Bacchus
6,258
327
292
434
10,591
13,328
680
3,638
6,853
16,596
0
W
18,326
3,618
0
0
5,320
1,929
1,468
1,624
3,696
73,723
0
L
2,385
664
128
199
13,815
3,551
0
8,725
5,090
0
22,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,504
Gold Earned
29,988
126
Minions Killed
141
0
Camps Cleared
0
723,585
Distance Traveled
601,443
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,578
891
84
6
0
194,365
2
L
King Arthur
9,486
730
18
1
0
194,574
0
W
Bastet
10,399
800
22
2
0
255,775
0
W
Bacchus
10,094
776
23
2
0
228,903
0
W
Nu Wa
12,011
924
81
6
0
238,907
0
L
Odin
8,924
686
39
3
0
212,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role