Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Eden9
Cerberus
Level 128
God Stats
1W - 0L
1,287 SR
Queue Stats
19W - 11L
1,677 Elo+
Party 2
Atlas
Atlas
LAGERKEIT
Atlas
Level 154
God Stats
15W - 2L
1,587 SR
Queue Stats
41W - 22L
1,619 Elo+
Party 2
Baba Yaga
Baba Yaga
NacheteX
Baba Yaga
Level 166
God Stats
1W - 1L
1,198 SR
Queue Stats
32W - 20L
1,589 Elo+
Party 2
Cupid
Cupid
Rayjack
Cupid
Level 173
God Stats
1W - 0L
1,690 SR
Queue Stats
11W - 11L
1,514 Elo+
Party 2
Team Averages
Level 149
1,453 SR
1,580 Elo+

VS

Team Averages
Level 95
1,576 SR
1,537 Elo+
Discordia
Discordia
Barbario
Discordia
Level 122
God Stats
3W - 1L
1,528 SR
Queue Stats
7W - 5L
1,796 Elo+
Solo
Nu Wa
Nu Wa
Deathlokko
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Surtr
Surtr
Jullynnss
Surtr
Level 147
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anhur
Anhur
MileiJavier
Anhur
Level 28
God Stats
2W - 1L
1,636 SR
Queue Stats
5W - 12L
1,387 Elo+
Solo
Tyr
Tyr
Pedras-Aerolitos
Tyr
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 3 / 3
7,209
801
5,957
13,422
10,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Eden9
Cerberus
14
1 / 2 / 6
7,243
805
7,158
8,588
3,093
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
LAGERKEIT
Atlas
14
2 / 0 / 5
7,830
870
3,822
6,293
5,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
NacheteX
Baba Yaga
14
2 / 1 / 5
7,338
815
7,477
5,727
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cupid
Rayjack
Cupid
14
2 / 0 / 3
7,175
797
3,937
6,036
2,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Barbario
Discordia
15
3 / 4 / 2
7,705
856
8,303
7,190
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
13
1 / 3 / 3
6,824
758
6,421
7,424
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Surtr
Jullynnss
Surtr
10
0 / 0 / 0
5,746
638
371
1,066
525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 2 / 1
6,836
760
5,448
8,482
3,502
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 2
6,904
767
3,002
8,585
8,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
10
Kills
6
6
Deaths
11
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
3
1.5
L
Discordia
Barbario
Discordia
3
4
2
1
L
Nu Wa
1
3
3
0.83
W
Cerberus
Eden9
Cerberus
1
2
6
2
L
Surtr
Jullynnss
Surtr
0
0
0
0
W
Atlas
LAGERKEIT
Atlas
2
0
5
4.5
L
1
2
1
0.75
W
Baba Yaga
NacheteX
Baba Yaga
2
1
5
4.5
L
1
2
2
1
W
Cupid
Rayjack
Cupid
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,351
Damage
23,545
40,066
Taken
32,747
24,536
Mitigated
16,803
8,035
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,957
267
0
470
13,422
10,983
90
3,097
10,150
68
24,420
L
Discordia
Barbario
Discordia
8,303
152
0
0
7,190
2,374
0
5,296
1,886
32,397
0
L
Nu Wa
6,421
2,248
0
0
7,424
2,377
0
5,512
1,898
18,785
0
W
Cerberus
Eden9
Cerberus
7,158
152
0
1,408
8,588
3,093
0
3,501
5,048
27,505
0
L
Surtr
Jullynnss
Surtr
371
39
0
51
1,066
525
0
141
925
27
2,748
W
Atlas
LAGERKEIT
Atlas
3,822
1,028
0
1,131
6,293
5,793
0
3,637
2,503
18,103
0
L
5,448
3,495
0
1,133
8,482
3,502
0
3,193
5,206
0
20,900
W
Baba Yaga
NacheteX
Baba Yaga
7,477
293
0
1,589
5,727
2,410
282
3,333
2,353
34,013
0
L
3,002
224
0
1,940
8,585
8,025
0
4,178
4,290
0
13,637
W
Cupid
Rayjack
Cupid
3,937
2,224
479
2,958
6,036
2,257
1,152
1,087
4,857
0
18,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,795
Gold Earned
34,015
234
Minions Killed
162
0
Camps Cleared
0
1,055,863
Distance Traveled
842,968
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,209
801
46
5
0
225,480
0
L
Discordia
7,705
856
61
7
0
195,722
0
L
Nu Wa
6,824
758
25
3
0
189,965
0
W
Cerberus
7,243
805
61
7
0
216,572
0
L
Surtr
5,746
638
4
0
0
52,581
0
W
Atlas
7,830
870
30
3
0
215,761
0
L
Anhur
6,836
760
45
5
0
181,696
0
W
Baba Yaga
7,338
815
65
7
0
194,510
1
L
Tyr
6,904
767
27
3
0
223,004
0
W
Cupid
7,175
797
32
4
0
203,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role