Player Matchup

Anubis
Anubis
Silver I
AcID grINd69
Anubis
Silver I
Level 159
God Stats
9W - 9L
1,520 SR
Queue Stats
359W - 381L
1,148 MMR
Solo
Zeus
Zeus
Silver I
DeathSt1nger
Zeus
Silver I
Level 139
God Stats
7W - 4L
1,617 SR
Queue Stats
139W - 165L
1,113 MMR
Solo
Mercury
Mercury
Silver I
EL PADRIN040
Mercury
Silver I
Level 141
God Stats
6W - 1L
1,472 SR
Queue Stats
53W - 63L
1,124 MMR
Party 1
Ymir
Ymir
Silver V
Navy LoOLoO
Ymir
Silver V
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 30L
1,061 MMR
Party 1
Neith
Neith
Silver II
samucahenrique2
Neith
Silver II
Level 155
God Stats
7W - 4L
1,709 SR
Queue Stats
254W - 269L
1,022 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 144
1,564 SR
1,094 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,535 SR
1,094 MMR
Eset
Eset
Silver I
CallMeChrisSr
Eset
Silver I
Level 158
God Stats
2W - 1L
1,798 SR
Queue Stats
312W - 320L
1,139 MMR
Solo
Artio
Artio
Silver II
DoYaDirty
Artio
Silver II
Level 94
God Stats
21W - 40L
1,405 SR
Queue Stats
172W - 198L
1,121 MMR
Solo
Rama
Rama
Silver II
Grillwild
Rama
Silver II
Level 144
God Stats
5W - 5L
1,768 SR
Queue Stats
295W - 315L
1,061 MMR
Solo
Serqet
Serqet
Silver I
ItsDreYooo
Serqet
Silver I
Level 144
God Stats
6W - 8L
1,176 SR
Queue Stats
326W - 339L
1,168 MMR
Solo
Hercules
Hercules
Silver III
ZardiNogre
Hercules
Silver III
Level 133
God Stats
1W - 3L
1,529 SR
Queue Stats
126W - 140L
982 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 2 / 1
10,212
638
9,118
11,123
5,517
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 3
9,661
604
6,576
7,041
2,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
EL PADRIN040
Mercury
15
4 / 2 / 4
9,464
592
7,430
13,028
4,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 5
8,562
535
3,241
10,334
8,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
6 / 3 / 2
9,507
594
9,750
14,938
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AphroditeAgniRavanaLoki

VS

Bans
BakasuraBacchusXbalanqueCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
7,981
499
4,890
6,458
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
DoYaDirty
Artio
13
1 / 2 / 1
7,554
472
5,638
14,190
10,629
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
13
1 / 8 / 3
8,022
501
10,571
15,374
8,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
ItsDreYooo
Serqet
14
4 / 4 / 2
8,589
537
6,252
10,877
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
ZardiNogre
Hercules
11
2 / 1 / 2
7,528
471
4,291
9,841
7,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
17
Kills
8
10
Deaths
17
15
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
2
1
2.25
L
0
2
4
1
W
2
2
3
1.75
L
Artio
DoYaDirty
Artio
1
2
1
0.75
W
Mercury
EL PADRIN040
Mercury
4
2
4
3
L
Rama
1
8
3
0.31
L
Serqet
ItsDreYooo
Serqet
4
4
2
1.25
W
1
1
5
3.5
L
Hercules
ZardiNogre
Hercules
2
1
2
3
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,115
Damage
31,642
56,464
Taken
56,740
26,863
Mitigated
33,216
20,176
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,118
1,092
0
8,084
11,123
5,517
0
5,005
5,916
91,779
0
L
4,890
111
432
1,108
6,458
2,522
0
1,880
4,578
64,025
0
W
6,576
334
0
750
7,041
2,584
368
1,584
5,307
87,162
0
L
Artio
DoYaDirty
Artio
5,638
995
55
5,373
14,190
10,629
0
6,739
7,440
40,079
0
W
Mercury
EL PADRIN040
Mercury
7,430
4,483
0
2,597
13,028
4,918
404
1,742
11,178
0
82,182
L
Rama
10,571
8,086
0
3,263
15,374
8,108
579
894
14,480
0
60,676
L
Serqet
ItsDreYooo
Serqet
6,252
1,041
0
130
10,877
4,234
0
4,221
6,656
0
57,285
W
3,241
896
0
2,553
10,334
8,425
112
2,366
7,668
26,205
0
L
Hercules
ZardiNogre
Hercules
4,291
1,332
0
3,762
9,841
7,723
0
5,257
4,578
0
15,446
W
9,750
5,658
0
6,192
14,938
5,419
91
364
13,859
0
73,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,406
Gold Earned
39,674
542
Minions Killed
432
0
Camps Cleared
0
1,555,959
Distance Traveled
1,579,183
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,212
638
150
9
0
249,793
2
L
Eset
7,981
499
145
9
0
302,098
0
W
Zeus
9,661
604
151
9
0
309,400
0
L
Artio
7,554
472
85
5
0
323,345
2
W
Mercury
9,464
592
107
7
0
397,103
0
L
Rama
8,022
501
103
6
0
289,191
1
L
Serqet
8,589
537
85
5
0
374,898
4
W
Ymir
8,562
535
26
2
0
324,715
3
L
Hercules
7,528
471
14
1
0
289,651
2
W
Neith
9,507
594
108
7
0
274,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role