Player Matchup

Fenrir
Fenrir
Gold II
Donuthole41
Fenrir
Gold II
Level 69
God Stats
1W - 0L
1,547 SR
Queue Stats
59W - 53L
1,657 MMR
Party 1
Chang'e
Chang'e
Gold II
lnsaneCurlz
Chang'e
Gold II
Level 129
God Stats
6W - 6L
1,641 SR
Queue Stats
59W - 53L
1,707 MMR
Party 1
Shiva
Shiva
Gold II
temp-953571
Shiva
Gold II
Level 88
God Stats
1W - 4L
1,227 SR
Queue Stats
58W - 53L
1,707 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,472 SR
1,690 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,666 SR
1,662 MMR
Terra
Terra
Gold I
SkarDDO
Terra
Gold I
Level 99
God Stats
0W - 1L
1,623 SR
Queue Stats
96W - 103L
1,578 MMR
Solo
Thor
Thor
Gold II
Vain-Superior
Thor
Gold II
Level 105
God Stats
71W - 53L
1,647 SR
Queue Stats
106W - 119L
1,666 MMR
Solo
Thoth
Thoth
Platinum III
ΦΧξΩ
Thoth
Platinum III
Level 140
God Stats
5W - 4L
1,727 SR
Queue Stats
87W - 107L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
9 / 3 / 8
14,184
887
26,801
20,926
8,041
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
lnsaneCurlz
Chang'e
17
4 / 3 / 10
13,131
821
13,293
15,323
10,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
6 / 6 / 10
13,458
841
8,849
15,567
6,267
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
AphroditeAchillesBaron SamediJanusGuan Yu

VS

Bans
HachimanKuzenboHou YiYemojaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
SkarDDO
Terra
14
1 / 5 / 9
10,884
680
10,752
22,407
23,621
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 9 / 5
12,561
785
11,904
20,537
5,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
ΦΧξΩ
Thoth
16
5 / 5 / 4
12,604
788
15,681
13,951
3,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
30
19
Kills
12
12
Deaths
19
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
9
3
8
4.33
L
Terra
SkarDDO
Terra
1
5
9
1.1
L
6
9
5
0.94
W
Chang'e
lnsaneCurlz
Chang'e
4
3
10
3
W
6
6
10
1.83
L
Thoth
ΦΧξΩ
Thoth
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,943
Damage
38,337
51,816
Taken
56,895
24,372
Mitigated
33,268
16,608
Healing
3,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
26,801
12,287
0
7,026
20,926
8,041
2,100
8,670
11,704
0
65,116
L
Terra
SkarDDO
Terra
10,752
976
656
1,279
22,407
23,621
56
6,176
16,231
28,609
0
L
11,904
2,408
0
808
20,537
5,945
0
4,268
16,269
0
37,346
W
Chang'e
lnsaneCurlz
Chang'e
13,293
2,156
2,911
5,556
15,323
10,064
478
9,059
6,252
67,293
0
W
8,849
1,236
212
903
15,567
6,267
732
9,279
5,482
0
30,436
L
Thoth
ΦΧξΩ
Thoth
15,681
582
0
813
13,951
3,702
232
3,071
10,880
62,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
36,049
177
Minions Killed
149
0
Camps Cleared
0
916,534
Distance Traveled
813,847
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,184
887
67
4
0
315,916
0
L
Terra
10,884
680
14
1
0
292,063
0
L
Thor
12,561
785
50
3
0
254,750
4
W
Chang'e
13,131
821
76
5
0
292,730
0
W
Shiva
13,458
841
34
2
0
307,888
0
L
Thoth
12,604
788
85
5
0
267,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role