Player Matchup

Horus
Horus
CaptainC1ue1ess
Horus
Level 95
God Stats
2W - 1L
1,731 SR
Queue Stats
50W - 40L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
Chapatime6
Hou Yi
Level 60
God Stats
6W - 5L
1,529 SR
Queue Stats
221W - 216L
1,423 Elo+
Solo
Ishtar
Ishtar
Steaksauce85
Ishtar
Level 102
God Stats
2W - 2L
1,692 SR
Queue Stats
50W - 40L
1,506 Elo+
Party 1
Ares
Ares
TheOwl1993
Ares
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 141L
1,347 Elo+
Solo
Ganesha
Ganesha
carloslecherojj
Ganesha
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,684 Elo+
Solo
Team Averages
Level 60
1,590 SR
1,492 Elo+

VS

Team Averages
Level 54
1,419 SR
1,439 Elo+
Vulcan
Vulcan
 
Vulcan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
AmberProduct443
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 59L
1,300 Elo+
Solo
Chronos
Chronos
Lancec15
Chronos
Level 108
God Stats
2W - 7L
1,311 SR
Queue Stats
401W - 390L
1,522 Elo+
Solo
Merlin
Merlin
stiven_0917
Merlin
Level 47
God Stats
0W - 3L
1,285 SR
Queue Stats
129W - 186L
1,382 Elo+
Solo
Thor
Thor
yungscrut
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,961
1,192
1,397
5,732
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
Chapatime6
Hou Yi
12
2 / 1 / 3
6,252
1,250
2,165
4,556
2,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ishtar
14
5 / 1 / 2
7,499
1,500
5,431
3,725
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 0 / 6
6,448
1,290
2,390
6,026
5,139
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

7
0 / 1 / 2
5,252
1,050
315
2,492
1,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
5
0 / 0 / 0
4,388
878
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
1,388
278
0
0
0
Chronos
Lancec15
Chronos
13
0 / 2 / 3
5,092
1,018
3,494
4,938
2,155
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
11
1 / 4 / 2
5,221
1,044
4,158
5,305
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
3 / 1 / 1
5,734
1,147
5,600
3,045
1,433
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
7
Kills
4
4
Deaths
7
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
0
0
0
L
0
0
0
0
W
0
1
4
2
W
Hou Yi
Chapatime6
Hou Yi
2
1
3
3.5
L
Chronos
Lancec15
Chronos
0
2
3
0.75
W
Ishtar
5
1
2
6
W
0
0
6
3
W
0
1
2
1
L
Merlin
1
4
2
0.5
L
Thor
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,698
Damage
13,252
22,531
Taken
13,288
14,968
Mitigated
5,646
9,749
Healing
2,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,397
613
1,333
2,209
5,732
3,443
62
1,026
4,507
0
4,560
W
Hou Yi
Chapatime6
Hou Yi
2,165
734
64
594
4,556
2,603
267
2,477
2,061
0
15,712
L
Chronos
Lancec15
Chronos
3,494
589
142
1,003
4,938
2,155
0
821
4,053
7,696
0
W
Ishtar
5,431
3,615
198
636
3,725
1,813
613
938
2,787
0
15,417
W
2,390
40
1,041
3,327
6,026
5,139
140
2,341
3,465
4,831
0
W
315
0
71
276
2,492
1,970
120
576
1,684
1,460
0
L
Merlin
4,158
113
246
429
5,305
2,058
0
1,035
4,043
13,459
0
L
Thor
5,600
247
70
612
3,045
1,433
0
730
2,229
0
11,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,412
Gold Earned
21,823
70
Minions Killed
37
0
Camps Cleared
0
541,052
Distance Traveled
304,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,388
878
0
0
0
0
0
L
Chang'e
1,388
278
0
0
0
0
0
W
Horus
5,961
1,192
11
2
0
117,249
0
W
Hou Yi
6,252
1,250
19
4
0
119,506
0
L
Chronos
5,092
1,018
10
2
0
108,985
0
W
Ishtar
7,499
1,500
32
6
0
115,505
0
W
Ares
6,448
1,290
7
1
0
141,918
0
W
Ganesha
5,252
1,050
1
0
0
46,874
0
L
Merlin
5,221
1,044
13
3
0
98,508
0
L
Thor
5,734
1,147
14
3
0
97,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role