Player Matchup

Yu Huang
Yu Huang
DeSpecial
Yu Huang
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 15L
1,659 Elo+
Party 1
Ullr
Ullr
IfUr12Im12
Ullr
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 12L
1,588 Elo+
Party 1
Artemis
Artemis
Nuttt2268
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Chang'e
Chang'e
Spacingout6879
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,571 Elo+
Solo
Chaac
Chaac
ToxiCcAtom
Chaac
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 16L
1,645 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,593 Elo+

VS

Team Averages
Level 52
1,562 SR
1,581 Elo+
Guan Yu
Guan Yu
Alurl
Guan Yu
Level 29
God Stats
3W - 4L
1,550 SR
Queue Stats
142W - 112L
1,503 Elo+
Solo
Thanatos
Thanatos
ChaoticStupid
Thanatos
Level 66
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 2L
1,736 Elo+
Party 2
Serqet
Serqet
SallyIsTaken
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Rama
Rama
Theominator3478
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,427 Elo+
Solo
Bastet
Bastet
Vulpixilate
Bastet
Level 126
God Stats
0W - 1L
1,788 SR
Queue Stats
1W - 2L
1,736 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DeSpecial
Yu Huang
16
9 / 2 / 18
9,663
966
15,647
10,810
4,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
7 / 3 / 17
9,420
942
10,661
7,991
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Nuttt2268
Artemis
15
5 / 2 / 18
9,288
929
9,030
8,759
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

17
8 / 1 / 18
9,610
961
9,275
11,396
9,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chaac
17
7 / 3 / 23
9,981
998
19,568
17,636
25,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Alurl
Guan Yu
11
0 / 7 / 7
7,254
725
5,582
16,609
15,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
ChaoticStupid
Thanatos
12
2 / 9 / 4
7,289
729
6,338
12,762
5,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
12
2 / 8 / 4
7,312
731
2,755
13,310
10,482
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 6 / 3
7,299
730
4,926
12,070
5,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
15
5 / 6 / 4
8,447
845
19,843
14,048
6,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
32
36
Kills
10
11
Deaths
36
94
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Alurl
Guan Yu
0
7
7
0.5
L
Thanatos
ChaoticStupid
Thanatos
2
9
4
0.44
W
Yu Huang
DeSpecial
Yu Huang
9
2
18
9
W
7
3
17
5.17
W
Artemis
Nuttt2268
Artemis
5
2
18
7
L
Serqet
2
8
4
0.5
W
8
1
18
17
L
1
6
3
0.42
W
Chaac
7
3
23
6.17
L
Bastet
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,181
Damage
39,444
56,592
Taken
68,799
44,418
Mitigated
44,595
30,379
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Alurl
Guan Yu
5,582
495
2,428
2,573
16,609
15,673
0
5,823
10,546
0
9,077
L
Thanatos
ChaoticStupid
Thanatos
6,338
1,859
1,077
2,726
12,762
5,959
0
6,478
6,284
0
12,870
W
Yu Huang
DeSpecial
Yu Huang
15,647
1,342
799
1,506
10,810
4,532
1,426
28
10,406
24,288
0
W
10,661
5,035
159
630
7,991
2,604
1,205
63
7,487
0
16,679
W
Artemis
Nuttt2268
Artemis
9,030
3,613
0
535
8,759
3,027
3,370
63
8,491
0
18,676
L
Serqet
2,755
267
0
736
13,310
10,482
0
5,320
7,970
0
4,563
W
9,275
654
13,230
7,966
11,396
9,190
625
55
10,994
17,683
0
L
4,926
2,903
0
1,176
12,070
5,777
0
2,404
9,530
0
15,747
W
Chaac
19,568
2,335
915
4,639
17,636
25,065
215
40
17,076
0
36,702
L
Bastet
19,843
2,599
569
2,303
14,048
6,704
0
5,056
8,917
0
28,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,962
Gold Earned
37,601
115
Minions Killed
64
0
Camps Cleared
0
974,059
Distance Traveled
808,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,254
725
4
0
0
171,453
0
L
Thanatos
7,289
729
12
1
0
147,308
0
W
Yu Huang
9,663
966
16
2
0
191,493
0
W
Ullr
9,420
942
18
2
0
193,369
0
W
Artemis
9,288
929
28
3
0
179,329
0
L
Serqet
7,312
731
3
0
0
155,555
0
W
Chang'e
9,610
961
22
2
0
189,814
0
L
Rama
7,299
730
25
3
0
144,097
0
W
Chaac
9,981
998
31
3
0
220,054
0
L
Bastet
8,447
845
20
2
0
190,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role