Player Matchup

Fenrir
Fenrir
Freximus
Fenrir
Level 155
God Stats
0W - 1L
1,575 SR
Queue Stats
34W - 32L
1,576 Elo+
Party 1
Agni
Agni
Mydeys
Agni
Level 129
God Stats
7W - 6L
1,543 SR
Queue Stats
213W - 187L
1,580 Elo+
Party 1
Chiron
Chiron
NightBrisk-
Chiron
Level 67
God Stats
0W - 2L
1,712 SR
Queue Stats
3W - 5L
1,416 Elo+
Party 1
Bacchus
Bacchus
TheAxeCop
Bacchus
Level 120
God Stats
0W - 1L
1,950 SR
Queue Stats
42W - 40L
1,539 Elo+
Party 1
Mulan
Mulan
joryanw
Mulan
Level 138
God Stats
3W - 4L
1,500 SR
Queue Stats
46W - 47L
1,562 Elo+
Solo
Team Averages
Level 122
1,656 SR
1,534 Elo+

VS

Team Averages
Level 125
1,588 SR
1,579 Elo+
Khepri
Khepri
 
Khepri
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AddisonR
Skadi
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
322W - 130L
1,675 Elo+
Solo
Tyr
Tyr
JollyBurst
Tyr
Level 138
God Stats
14W - 10L
1,705 SR
Queue Stats
43W - 25L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
NozzerGames
Tsukuyomi
Level 126
God Stats
10W - 10L
1,704 SR
Queue Stats
254W - 202L
1,543 Elo+
Party 2
Discordia
Discordia
drowzy003
Discordia
Level 87
God Stats
39W - 20L
1,533 SR
Queue Stats
158W - 124L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Freximus
Fenrir
14
2 / 4 / 1
7,757
705
4,511
14,319
10,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
Mydeys
Agni
14
1 / 3 / 2
7,771
706
8,719
10,290
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
1 / 4 / 1
7,594
690
5,460
9,693
3,609
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TheAxeCop
Bacchus
13
0 / 3 / 1
7,363
669
3,555
11,759
10,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
joryanw
Mulan
14
0 / 7 / 3
7,589
690
7,725
14,525
11,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 0 / 9
9,058
823
3,425
5,489
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
AddisonR
Skadi
16
2 / 1 / 3
8,818
802
7,359
7,119
3,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 2 / 6
8,767
797
13,436
11,392
9,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Tsukuyomi
NozzerGames
Tsukuyomi
16
9 / 1 / 9
9,660
878
14,675
12,855
10,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
drowzy003
Discordia
15
3 / 1 / 12
8,761
796
11,461
4,940
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
60
4
Kills
21
21
Deaths
5
8
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
9
6.5
W
Skadi
AddisonR
Skadi
2
1
3
3.5
L
Fenrir
Freximus
Fenrir
2
4
1
0.63
W
5
2
6
4
L
Agni
Mydeys
Agni
1
3
2
0.67
L
Chiron
1
4
1
0.38
W
Tsukuyomi
NozzerGames
Tsukuyomi
9
1
9
13.5
L
Bacchus
TheAxeCop
Bacchus
0
3
1
0.17
W
Discordia
drowzy003
Discordia
3
1
12
9
L
Mulan
joryanw
Mulan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,970
Damage
50,356
60,586
Taken
41,795
40,359
Mitigated
33,331
8,551
Healing
8,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,425
492
0
1,473
5,489
7,916
405
1,688
3,801
12,171
0
W
Skadi
AddisonR
Skadi
7,359
4,076
0
2,078
7,119
3,149
1,857
1,752
5,213
0
47,968
L
Fenrir
Freximus
Fenrir
4,511
1,046
0
2,291
14,319
10,940
0
2,399
11,440
0
18,559
W
13,436
973
0
2,693
11,392
9,496
458
2,018
8,711
43
25,828
L
Agni
Mydeys
Agni
8,719
539
0
500
10,290
3,580
0
3,893
6,197
29,159
0
L
Chiron
5,460
2,816
592
1,730
9,693
3,609
0
1,660
7,743
0
23,595
W
Tsukuyomi
NozzerGames
Tsukuyomi
14,675
2,577
0
1,755
12,855
10,692
0
5,010
7,513
82
33,209
L
Bacchus
TheAxeCop
Bacchus
3,555
379
0
1,476
11,759
10,957
0
2,543
8,996
12,876
0
W
Discordia
drowzy003
Discordia
11,461
325
0
594
4,940
2,078
542
1,890
2,859
32,599
0
L
Mulan
joryanw
Mulan
7,725
625
0
1,962
14,525
11,273
0
4,350
9,851
0
23,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,074
Gold Earned
45,064
183
Minions Killed
236
0
Camps Cleared
0
1,046,098
Distance Traveled
1,245,093
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,058
823
18
2
0
253,885
0
W
Skadi
8,818
802
94
9
0
215,628
0
L
Fenrir
7,757
705
29
3
0
199,174
1
W
Tyr
8,767
797
26
2
0
264,828
0
L
Agni
7,771
706
57
5
0
222,259
0
L
Chiron
7,594
690
41
4
0
198,126
0
W
Tsukuyomi
9,660
878
34
3
0
271,749
2
L
Bacchus
7,363
669
14
1
0
217,918
0
W
Discordia
8,761
796
64
6
0
239,003
0
L
Mulan
7,589
690
42
4
0
208,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role