Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Bath tissue7143
Cthulhu
Level 68
God Stats
1W - 0L
1,641 SR
Queue Stats
18W - 16L
1,552 Elo+
Solo
Izanami
Izanami
Cashgasm
Izanami
Level 113
God Stats
13W - 20L
1,653 SR
Queue Stats
250W - 259L
1,500 Elo+
Party 2
Bellona
Bellona
MJVD1990
Bellona
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
557W - 522L
1,353 Elo+
Solo
Vulcan
Vulcan
Mandingosim
Vulcan
Level 28
God Stats
6W - 3L
1,118 SR
Queue Stats
220W - 210L
1,461 Elo+
Party 2
Team Averages
Level 76
1,483 SR
1,473 Elo+

VS

Team Averages
Level 123
1,475 SR
1,429 Elo+
Nemesis
Nemesis
Compa celo
Nemesis
Level 67
God Stats
2W - 1L
1,790 SR
Queue Stats
16W - 16L
1,495 Elo+
Party 1
Ix Chel
Ix Chel
Daredevilase
Ix Chel
Level 159
God Stats
1W - 5L
1,264 SR
Queue Stats
559W - 564L
1,506 Elo+
Solo
Zeus
Zeus
IVI A X 1 M U 5
Zeus
Level 149
God Stats
0W - 1L
1,495 SR
Queue Stats
34W - 39L
1,478 Elo+
Party 1
Neith
Neith
ThEdArKmAsTeR91
Neith
Level 156
God Stats
2W - 6L
1,525 SR
Queue Stats
272W - 286L
1,430 Elo+
Solo
Danzaburou
Danzaburou
koZmik-KiDD23
Danzaburou
Level 86
God Stats
9W - 12L
1,300 SR
Queue Stats
700W - 751L
1,233 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
5 / 4 / 7
10,617
817
8,176
11,207
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 5 / 22
11,241
865
14,771
17,637
24,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Cashgasm
Izanami
20
12 / 4 / 12
12,649
973
21,516
12,689
6,429
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bellona
MJVD1990
Bellona
19
7 / 5 / 20
11,654
896
12,628
20,687
28,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Vulcan
18
6 / 5 / 13
11,269
867
11,959
10,136
4,929
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Compa celo
Nemesis
14
2 / 10 / 8
8,946
688
7,799
21,532
12,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
Daredevilase
Ix Chel
16
1 / 7 / 8
9,333
718
7,555
13,936
6,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

20
13 / 6 / 5
12,387
953
29,116
14,093
6,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 5 / 8
10,425
802
8,516
13,381
7,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
koZmik-KiDD23
Danzaburou
16
2 / 5 / 9
9,476
729
8,657
14,755
7,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
61
32
Kills
23
23
Deaths
33
74
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
4
7
2.13
W
2
5
22
2.6
W
Izanami
Cashgasm
Izanami
12
4
12
4.5
L
Nemesis
Compa celo
Nemesis
2
10
8
0.6
L
Ix Chel
Daredevilase
Ix Chel
1
7
8
0.71
L
13
6
5
2.58
W
Bellona
MJVD1990
Bellona
7
5
20
3.4
W
Vulcan
6
5
13
2.5
L
5
5
8
1.8
L
Danzaburou
koZmik-KiDD23
Danzaburou
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,050
Damage
61,643
72,356
Taken
77,697
70,305
Mitigated
40,037
19,470
Healing
20,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,176
1,018
1,571
3,803
11,207
6,250
815
7,900
3,173
28,106
0
W
14,771
176
894
1,917
17,637
24,248
60
7,657
9,750
26,623
1,592
W
Izanami
Cashgasm
Izanami
21,516
15,917
1,520
2,804
12,689
6,429
6,128
6,533
6,025
0
42,783
L
Nemesis
Compa celo
Nemesis
7,799
3,104
793
4,267
21,532
12,975
104
9,534
11,782
0
14,827
L
Ix Chel
Daredevilase
Ix Chel
7,555
1,215
2,285
2,426
13,936
6,256
47
5,692
7,989
17,180
0
L
29,116
1,818
1,059
2,695
14,093
6,163
405
6,315
7,630
47,171
0
W
Bellona
MJVD1990
Bellona
12,628
3,739
1,663
4,336
20,687
28,449
432
8,159
12,042
0
22,266
W
Vulcan
11,959
3,340
463
499
10,136
4,929
1,002
6,470
3,625
22,252
0
L
8,516
3,181
1,106
2,578
13,381
7,628
1,035
4,911
8,359
0
23,275
L
Danzaburou
koZmik-KiDD23
Danzaburou
8,657
2,399
265
2,740
14,755
7,015
285
6,882
7,545
0
20,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,430
Gold Earned
50,567
165
Minions Killed
140
0
Camps Cleared
0
1,158,051
Distance Traveled
1,094,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,617
817
43
3
0
219,938
0
W
Cthulhu
11,241
865
26
2
0
234,095
0
W
Izanami
12,649
973
51
4
0
202,734
0
L
Nemesis
8,946
688
17
1
0
227,276
0
L
Ix Chel
9,333
718
23
2
0
231,933
0
L
Zeus
12,387
953
43
3
0
193,032
0
W
Bellona
11,654
896
26
2
0
236,065
0
W
Vulcan
11,269
867
19
1
0
265,219
0
L
Neith
10,425
802
32
2
0
202,977
0
L
Danzaburou
9,476
729
25
2
0
239,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role