Player Matchup

Ravana
Ravana
Chybee
Ravana
Level 124
God Stats
3W - 6L
1,548 SR
Queue Stats
136W - 159L
1,497 Elo+
Party 1
Heimdallr
Heimdallr
Misteranim
Heimdallr
Level 126
God Stats
8W - 7L
1,499 SR
Queue Stats
68W - 73L
1,485 Elo+
Solo
Tiamat
Tiamat
PersBunny
Tiamat
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 157L
1,523 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SomeDumbDuck
Kumbhakarna
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
433W - 433L
1,478 Elo+
Party 1
Awilix
Awilix
SsG Rosey
Awilix
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
411W - 401L
1,523 Elo+
Party 1
Team Averages
Level 134
1,509 SR
1,501 Elo+

VS

Team Averages
Level 88
1,645 SR
1,493 Elo+
Bakasura
Bakasura
ChiinoCapitan
Bakasura
Level 125
God Stats
12W - 9L
1,618 SR
Queue Stats
159W - 148L
1,542 Elo+
Solo
Nemesis
Nemesis
P3TTYOFFICER117
Nemesis
Level 59
God Stats
13W - 11L
1,479 SR
Queue Stats
25W - 27L
1,404 Elo+
Solo
Nox
Nox
SourApache
Nox
Level 108
God Stats
3W - 0L
1,764 SR
Queue Stats
35W - 22L
1,617 Elo+
Party 2
Thoth
Thoth
ZAKOXWAKO
Thoth
Level 83
God Stats
2W - 2L
1,641 SR
Queue Stats
32W - 26L
1,565 Elo+
Party 2
Cernunnos
Cernunnos
lonematt238
Cernunnos
Level 67
God Stats
2W - 3L
1,723 SR
Queue Stats
6W - 11L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Chybee
Ravana
14
1 / 1 / 0
8,651
509
10,005
9,308
8,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Misteranim
Heimdallr
14
0 / 3 / 1
8,404
494
7,873
12,906
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
PersBunny
Tiamat
13
0 / 5 / 1
7,548
444
2,719
12,627
7,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
SomeDumbDuck
Kumbhakarna
11
0 / 2 / 4
7,128
419
3,806
14,843
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
SsG Rosey
Awilix
15
7 / 1 / 1
9,260
545
12,245
14,275
6,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ChiinoCapitan
Bakasura
19
3 / 0 / 0
11,684
687
11,646
19,858
16,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 4 / 2
8,309
489
5,187
13,668
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 3
8,762
515
8,475
9,987
10,682
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
ZAKOXWAKO
Thoth
15
3 / 3 / 5
9,584
564
11,818
7,849
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
lonematt238
Cernunnos
15
1 / 0 / 3
9,194
541
9,119
9,272
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
8
Kills
12
12
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
ChiinoCapitan
Bakasura
3
0
0
3
L
Ravana
Chybee
Ravana
1
1
0
1
L
Heimdallr
Misteranim
Heimdallr
0
3
1
0.17
W
1
4
2
0.5
L
Tiamat
PersBunny
Tiamat
0
5
1
0.1
L
Kumbhakarna
SomeDumbDuck
Kumbhakarna
0
2
4
1
W
4
1
3
5.5
L
Awilix
SsG Rosey
Awilix
7
1
1
7.5
W
Thoth
ZAKOXWAKO
Thoth
3
3
5
1.83
W
Cernunnos
lonematt238
Cernunnos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,648
Damage
46,245
63,959
Taken
60,634
42,317
Mitigated
39,717
11,178
Healing
22,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
ChiinoCapitan
Bakasura
11,646
6,887
0
11,312
19,858
16,604
106
919
18,873
0
88,155
L
Ravana
Chybee
Ravana
10,005
2,268
0
1,553
9,308
8,663
36
225
6,914
132
72,042
L
Heimdallr
Misteranim
Heimdallr
7,873
4,837
0
5,268
12,906
6,408
985
1,392
11,514
0
70,202
W
5,187
1,898
0
2,210
13,668
5,490
0
1,129
12,539
35
66,525
L
Tiamat
PersBunny
Tiamat
2,719
408
0
1,922
12,627
7,094
0
6,383
6,104
48,340
0
L
Kumbhakarna
SomeDumbDuck
Kumbhakarna
3,806
914
0
1,027
14,843
13,653
0
7,242
7,601
16,440
0
W
8,475
1,662
0
1,626
9,987
10,682
0
2,337
7,650
30,199
0
L
Awilix
SsG Rosey
Awilix
12,245
5,159
0
1,408
14,275
6,499
0
5,239
8,402
0
73,891
W
Thoth
ZAKOXWAKO
Thoth
11,818
540
0
1,359
7,849
3,059
70
2,240
5,609
70,882
0
W
Cernunnos
lonematt238
Cernunnos
9,119
5,068
0
5,790
9,272
3,882
521
68
9,204
0
73,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,991
Gold Earned
47,533
470
Minions Killed
566
0
Camps Cleared
0
1,703,797
Distance Traveled
1,833,696
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,684
687
196
12
0
378,405
4
L
Ravana
8,651
509
137
8
0
330,391
2
L
Heimdallr
8,404
494
125
7
0
293,505
4
W
Nemesis
8,309
489
102
6
0
418,252
3
L
Tiamat
7,548
444
99
6
0
308,636
0
L
Kumbhakarna
7,128
419
17
1
0
351,094
3
W
Nox
8,762
515
38
2
0
335,356
10
L
Awilix
9,260
545
92
5
0
420,171
4
W
Thoth
9,584
564
114
7
0
355,707
0
W
Cernunnos
9,194
541
116
7
0
345,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role