Player Matchup

Chronos
Chronos
DLJ1
Chronos
Level 153
God Stats
1W - 1L
1,348 SR
Queue Stats
52W - 60L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Polar Buurrr
Ah Muzen Cab
Level 149
God Stats
13W - 10L
1,574 SR
Queue Stats
290W - 266L
1,545 Elo+
Party 1
Discordia
Discordia
derailed563
Discordia
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 49L
1,399 Elo+
Party 2
Chaac
Chaac
lolilover21
Chaac
Level 135
God Stats
4W - 1L
1,871 SR
Queue Stats
217W - 202L
1,536 Elo+
Party 1
Cerberus
Cerberus
papiarzac
Cerberus
Level 62
God Stats
4W - 2L
1,492 SR
Queue Stats
103W - 74L
1,568 Elo+
Party 1
Team Averages
Level 129
1,557 SR
1,499 Elo+

VS

Team Averages
Level 107
1,627 SR
1,520 Elo+
Geb
Geb
Aringail
Geb
Level 145
God Stats
2W - 4L
1,613 SR
Queue Stats
254W - 278L
1,534 Elo+
Party 4
Atlas
Atlas
BAYOUCITY RAM
Atlas
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 88L
1,502 Elo+
Party 4
Nike
Nike
LiL Dragger
Nike
Level 98
God Stats
2W - 4L
1,506 SR
Queue Stats
408W - 423L
1,491 Elo+
Party 3
Cernunnos
Cernunnos
bicho_feo598
Cernunnos
Level 25
God Stats
1W - 1L
1,684 SR
Queue Stats
19W - 29L
1,575 Elo+
Solo
Chiron
Chiron
xJGthe78x
Chiron
Level 139
God Stats
4W - 1L
1,833 SR
Queue Stats
139W - 140L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DLJ1
Chronos
17
8 / 2 / 8
10,403
800
14,653
15,150
6,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
Polar Buurrr
Ah Muzen Cab
18
3 / 1 / 14
10,314
793
14,577
13,794
6,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
derailed563
Discordia
16
4 / 5 / 14
10,093
776
12,446
12,342
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 2 / 15
10,718
824
15,859
20,902
24,654
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
papiarzac
Cerberus
18
7 / 2 / 14
10,828
833
14,279
18,507
18,827
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 6
8,581
660
13,755
16,448
15,326
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 6
8,503
654
12,373
17,837
16,064
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
0 / 6 / 9
7,613
586
8,329
14,873
15,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
bicho_feo598
Cernunnos
16
0 / 5 / 9
8,786
676
12,183
13,824
6,874
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
xJGthe78x
Chiron
17
7 / 2 / 5
9,335
718
13,784
12,633
6,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
47
24
Kills
12
12
Deaths
24
65
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
5
6
1.4
L
1
6
6
0.67
W
Chronos
DLJ1
Chronos
8
2
8
6
L
0
6
9
0.75
W
Ah Muzen Cab
Polar Buurrr
Ah Muzen Cab
3
1
14
10
L
Cernunnos
bicho_feo598
Cernunnos
0
5
9
0.9
W
Discordia
derailed563
Discordia
4
5
14
2.2
W
2
2
15
4.75
W
Cerberus
papiarzac
Cerberus
7
2
14
7
L
Chiron
xJGthe78x
Chiron
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,814
Damage
60,424
80,695
Taken
75,615
61,743
Mitigated
59,852
33,854
Healing
14,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,755
420
864
942
16,448
15,326
0
8,683
7,156
19,605
0
L
12,373
2,853
1,354
906
17,837
16,064
0
9,833
7,595
18,838
0
W
Chronos
DLJ1
Chronos
14,653
6,079
448
2,860
15,150
6,630
1,941
4,381
10,178
23,832
0
L
8,329
340
462
937
14,873
15,014
0
8,538
5,901
0
12,264
W
Ah Muzen Cab
Polar Buurrr
Ah Muzen Cab
14,577
3,367
2,325
3,347
13,794
6,642
3,816
4,810
8,775
0
37,071
L
Cernunnos
bicho_feo598
Cernunnos
12,183
5,857
625
2,180
13,824
6,874
0
6,731
6,909
0
33,148
W
Discordia
derailed563
Discordia
12,446
320
1,277
2,941
12,342
4,990
850
3,810
8,263
27,325
0
W
15,859
1,011
2,140
10,429
20,902
24,654
686
5,702
14,655
0
23,444
W
Cerberus
papiarzac
Cerberus
14,279
534
2,409
5,678
18,507
18,827
412
7,088
10,762
19,730
1,553
L
Chiron
xJGthe78x
Chiron
13,784
3,623
3,014
2,996
12,633
6,574
246
4,305
7,810
0
28,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,356
Gold Earned
42,818
164
Minions Killed
154
0
Camps Cleared
0
1,260,484
Distance Traveled
1,143,522
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,581
660
13
1
0
208,537
0
L
Atlas
8,503
654
20
2
0
238,062
0
W
Chronos
10,403
800
29
2
0
237,364
0
L
Nike
7,613
586
11
1
0
215,720
0
W
Ah Muzen Cab
10,314
793
46
4
0
247,984
0
L
Cernunnos
8,786
676
75
6
0
226,198
0
W
Discordia
10,093
776
29
2
0
227,537
0
W
Chaac
10,718
824
20
2
0
293,705
0
W
Cerberus
10,828
833
40
3
0
253,894
0
L
Chiron
9,335
718
35
3
0
255,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role