Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Hylenn
Danzaburou
Level 17
God Stats
21W - 31L
1,529 SR
Queue Stats
48W - 72L
1,293 Elo+
Party 1
Sylvanus
Sylvanus
Larryman97
Sylvanus
Level 25
God Stats
18W - 22L
1,555 SR
Queue Stats
35W - 77L
1,318 Elo+
Party 1
Horus
Horus
Sub Zero Doowh
Horus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 118L
1,346 Elo+
Party 1
Merlin
Merlin
vPraao
Merlin
Level 124
God Stats
0W - 2L
1,289 SR
Queue Stats
41W - 72L
1,374 Elo+
Party 1
Team Averages
Level 79
1,475 SR
1,366 Elo+

VS

Team Averages
Level 97
1,452 SR
1,352 Elo+
Bellona
Bellona
CBG-2RAW
Bellona
Level 100
God Stats
2W - 1L
1,133 SR
Queue Stats
44W - 46L
1,395 Elo+
Party 2
Hercules
Hercules
D0nTsWAlLOwEM21
Hercules
Level 65
God Stats
1W - 2L
1,358 SR
Queue Stats
34W - 50L
1,327 Elo+
Party 2
Kuzenbo
Kuzenbo
KingJoey806
Kuzenbo
Level 128
God Stats
2W - 0L
1,708 SR
Queue Stats
41W - 48L
1,379 Elo+
Party 2
Hel
Hel
PartyAnimal75117
Hel
Level 113
God Stats
25W - 22L
1,550 SR
Queue Stats
65W - 53L
1,523 Elo+
Solo
Hou Yi
Hou Yi
TheProphet1206
Hou Yi
Level 81
God Stats
1W - 0L
1,509 SR
Queue Stats
4W - 5L
1,134 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
0 / 1 / 1
6,714
671
4,995
8,111
3,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
Hylenn
Danzaburou
11
0 / 7 / 1
6,239
624
8,605
12,150
5,264
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Larryman97
Sylvanus
12
1 / 3 / 0
6,390
639
5,059
17,549
11,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
0 / 2 / 1
6,279
628
3,486
16,217
11,198
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
vPraao
Merlin
12
0 / 2 / 1
6,551
655
8,879
6,612
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CBG-2RAW
Bellona
15
6 / 0 / 5
8,462
846
7,432
10,077
10,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
13
1 / 0 / 6
7,375
738
7,981
10,228
6,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
KingJoey806
Kuzenbo
14
1 / 0 / 10
7,549
755
8,942
13,876
10,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 1 / 7
8,382
838
12,177
7,831
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 0 / 8
7,544
754
16,721
8,515
3,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
1
Kills
15
15
Deaths
1
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
1
1
0.5
W
Bellona
CBG-2RAW
Bellona
6
0
5
8.5
W
Hercules
1
0
6
4
L
Danzaburou
Hylenn
Danzaburou
0
7
1
0.07
W
Kuzenbo
KingJoey806
Kuzenbo
1
0
10
6
L
Sylvanus
Larryman97
Sylvanus
1
3
0
0.33
W
5
1
7
8.5
L
0
2
1
0.25
W
2
0
8
6
L
Merlin
vPraao
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,024
Damage
53,253
60,639
Taken
50,527
33,743
Mitigated
34,278
19,468
Healing
29,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,995
2,385
0
125
8,111
3,573
0
2,559
5,227
0
15,694
W
Bellona
CBG-2RAW
Bellona
7,432
1,105
84
3,630
10,077
10,235
276
1,729
8,348
0
22,824
W
Hercules
7,981
885
502
2,573
10,228
6,266
1,012
3,906
6,310
0
17,013
L
Danzaburou
Hylenn
Danzaburou
8,605
4,212
0
1,954
12,150
5,264
0
5,194
6,592
0
16,999
W
Kuzenbo
KingJoey806
Kuzenbo
8,942
3,086
235
6,477
13,876
10,394
671
3,083
10,610
21,406
0
L
Sylvanus
Larryman97
Sylvanus
5,059
1,577
1,565
5,118
17,549
11,044
0
3,695
13,305
7,156
0
W
12,177
706
6,578
5,886
7,831
3,552
2,194
3,024
4,807
35,762
0
L
3,486
1,424
3,347
7,109
16,217
11,198
0
5,858
9,618
0
9,955
W
16,721
7,450
0
3,145
8,515
3,831
2,402
2,192
6,255
0
34,684
L
Merlin
vPraao
Merlin
8,879
586
0
250
6,612
2,664
0
3,032
3,269
28,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,173
Gold Earned
39,312
117
Minions Killed
214
0
Camps Cleared
0
925,475
Distance Traveled
1,091,211
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,714
671
41
4
0
193,626
6
W
Bellona
8,462
846
42
4
0
228,595
0
W
Hercules
7,375
738
26
3
0
221,327
0
L
Danzaburou
6,239
624
24
2
0
174,419
0
W
Kuzenbo
7,549
755
33
3
0
222,704
0
L
Sylvanus
6,390
639
0
0
0
179,388
0
W
Hel
8,382
838
73
7
0
216,706
0
L
Horus
6,279
628
9
1
0
193,606
0
W
Hou Yi
7,544
754
40
4
0
201,879
0
L
Merlin
6,551
655
43
4
0
184,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role