Player Matchup

Athena
Athena
Beircheart
Athena
Level 158
God Stats
18W - 19L
1,608 SR
Queue Stats
355W - 390L
1,555 Elo+
Party 1
Rama
Rama
DeadringerGG
Rama
Level 174
God Stats
7W - 7L
1,667 SR
Queue Stats
482W - 493L
1,584 Elo+
Party 1
Ravana
Ravana
ITSYABOILASHER
Ravana
Level 154
God Stats
12W - 9L
1,683 SR
Queue Stats
600W - 632L
1,607 Elo+
Party 1
Scylla
Scylla
Malikai03
Scylla
Level 119
God Stats
2W - 1L
1,751 SR
Queue Stats
235W - 206L
1,586 Elo+
Solo
Mercury
Mercury
TiersDontFall
Mercury
Level 156
God Stats
9W - 4L
1,683 SR
Queue Stats
461W - 468L
1,576 Elo+
Party 1
Team Averages
Level 152
1,678 SR
1,582 Elo+

VS

Team Averages
Level 128
1,587 SR
1,622 Elo+
Odin
Odin
Balkal
Odin
Level 139
God Stats
13W - 15L
1,596 SR
Queue Stats
514W - 470L
1,565 Elo+
Solo
Lancelot
Lancelot
FrostyFirebird
Lancelot
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 128L
1,689 Elo+
Party 3
Raijin
Raijin
Krækēn
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,551 Elo+
Party 2
Izanami
Izanami
XxL1N3RxX
Izanami
Level 108
God Stats
14W - 9L
1,754 SR
Queue Stats
89W - 79L
1,696 Elo+
Party 3
Gilgamesh
Gilgamesh
sinperlego
Gilgamesh
Level 119
God Stats
13W - 10L
1,584 SR
Queue Stats
246W - 205L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beircheart
Athena
10
1 / 1 / 8
6,259
569
4,427
7,697
5,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 1 / 1
7,466
679
5,702
7,999
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 0 / 2
7,604
691
8,065
5,834
4,528
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Malikai03
Scylla
12
3 / 2 / 4
6,756
614
5,639
6,039
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
11
4 / 2 / 1
6,653
605
4,431
8,761
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Balkal
Odin
9
1 / 2 / 4
5,761
524
2,691
9,864
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
12
4 / 2 / 2
6,593
599
7,775
11,044
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
Krækēn
Raijin
9
0 / 3 / 0
5,259
478
4,141
8,734
4,520
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
XxL1N3RxX
Izanami
10
1 / 5 / 3
5,818
529
5,124
8,106
2,640
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
sinperlego
Gilgamesh
9
0 / 3 / 0
5,213
474
3,230
12,917
6,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
15
Kills
6
6
Deaths
15
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Odin
Balkal
Odin
1
2
4
1.5
W
Athena
Beircheart
Athena
1
1
8
5
W
4
1
1
4.5
L
Lancelot
4
2
2
2.5
W
3
0
2
4
L
Raijin
Krækēn
Raijin
0
3
0
0
W
Scylla
Malikai03
Scylla
3
2
4
2.5
W
Mercury
4
2
1
2.25
L
Izanami
XxL1N3RxX
Izanami
1
5
3
0.5
L
Gilgamesh
sinperlego
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,264
Damage
22,961
36,330
Taken
50,665
18,164
Mitigated
24,542
12,627
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Balkal
Odin
2,691
198
0
3,137
9,864
6,489
0
1,343
8,451
0
19,897
W
Athena
Beircheart
Athena
4,427
1,133
0
2,032
7,697
5,832
0
1,217
6,392
21,751
0
W
5,702
4,589
0
4,997
7,999
2,488
1,410
42
7,957
0
63,398
L
Lancelot
7,775
2,482
0
778
11,044
4,251
0
2,637
8,219
0
47,132
W
8,065
1,922
0
3,850
5,834
4,528
0
0
5,616
0
46,434
L
Raijin
Krækēn
Raijin
4,141
289
0
2,051
8,734
4,520
0
3,359
5,227
33,630
0
W
Scylla
Malikai03
Scylla
5,639
1,090
0
748
6,039
2,145
0
2,523
3,516
40,338
0
W
Mercury
4,431
2,735
0
1,000
8,761
3,171
644
440
8,260
0
49,411
L
Izanami
XxL1N3RxX
Izanami
5,124
3,605
0
1,499
8,106
2,640
0
546
7,532
0
47,677
L
Gilgamesh
sinperlego
Gilgamesh
3,230
1,357
0
3,344
12,917
6,642
0
1,806
11,076
0
26,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,738
Gold Earned
28,644
366
Minions Killed
291
0
Camps Cleared
0
1,153,061
Distance Traveled
1,130,055
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,761
524
28
3
0
232,396
2
W
Athena
6,259
569
30
3
0
257,328
3
W
Rama
7,466
679
107
10
0
198,232
1
L
Lancelot
6,593
599
73
7
0
271,321
0
W
Ravana
7,604
691
64
6
0
214,467
1
L
Raijin
5,259
478
51
5
0
213,320
0
W
Scylla
6,756
614
87
8
0
218,251
0
W
Mercury
6,653
605
78
7
0
264,783
1
L
Izanami
5,818
529
86
8
0
206,617
3
L
Gilgamesh
5,213
474
53
5
0
206,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role