Player Matchup

Chaac
Chaac
 
Chaac
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
OleDirtyHulk
Medusa
Level 48
God Stats
3W - 1L
1,760 SR
Queue Stats
37W - 54L
1,308 Elo+
Solo
Vulcan
Vulcan
Sexy BigMac XD
Vulcan
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,443 Elo+
Party 1
Team Averages
Level 58
1,587 SR
1,417 Elo+

VS

Team Averages
Level 61
1,330 SR
1,344 Elo+
Bacchus
Bacchus
HarleyDH
Bacchus
Level 49
God Stats
82W - 49L
1,554 SR
Queue Stats
491W - 502L
1,399 Elo+
Solo
Kali
Kali
LIL_DUBZZZ
Kali
Level 67
God Stats
1W - 3L
1,213 SR
Queue Stats
66W - 62L
1,196 Elo+
Solo
Freya
Freya
NBW_Striker
Freya
Level 68
God Stats
3W - 3L
1,224 SR
Queue Stats
29W - 21L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 4
9,508
792
5,124
8,006
7,007
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
11
1 / 3 / 4
8,904
742
6,279
8,010
2,901
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
6 / 1 / 2
10,211
851
12,617
7,146
2,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HarleyDH
Bacchus
2
0 / 1 / 0
5,356
446
0
1,868
120
12
4 / 3 / 2
9,078
757
9,795
15,560
6,315
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

12
2 / 5 / 2
8,364
697
5,270
12,385
5,064
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
9
Kills
6
6
Deaths
9
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
4
2
L
Bacchus
HarleyDH
Bacchus
0
1
0
0
L
4
3
2
1.67
L
2
5
2
0.6
W
Medusa
1
3
4
1
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,020
Damage
15,065
23,162
Taken
29,813
12,516
Mitigated
11,499
2,707
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,124
580
79
1,678
8,006
7,007
541
3,134
4,872
0
24,085
L
Bacchus
HarleyDH
Bacchus
0
0
0
0
1,868
120
0
1,868
0
0
0
L
9,795
4,969
0
2,620
15,560
6,315
22
5,818
9,742
0
29,533
L
5,270
1,559
0
2,011
12,385
5,064
0
5,238
7,147
26,098
0
W
Medusa
6,279
2,880
0
700
8,010
2,901
950
1,396
6,614
0
33,551
W
12,617
3,118
0
250
7,146
2,608
980
796
6,350
35,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,623
Gold Earned
22,798
103
Minions Killed
55
0
Camps Cleared
0
643,116
Distance Traveled
408,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,508
792
22
2
0
230,220
0
L
Bacchus
5,356
446
0
0
0
493
0
L
Kali
9,078
757
29
2
0
220,356
0
L
Freya
8,364
697
26
2
0
187,267
0
W
Medusa
8,904
742
48
4
0
189,312
0
W
Vulcan
10,211
851
33
3
0
223,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role