Player Matchup

Cernunnos
Cernunnos
Bronze IV
ColdwithHeat
Cernunnos
Bronze IV
Level 88
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 4L
1,425 MMR
Solo
Nike
Nike
Gold IV
CursedXCarter
Nike
Gold IV
Level 156
God Stats
12W - 4L
1,823 SR
Queue Stats
266W - 279L
1,451 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
DankTank20
Sylvanus
Bronze IV
Level 126
God Stats
0W - 1L
1,540 SR
Queue Stats
5W - 12L
1,409 MMR
Solo
Ne Zha
Ne Zha
Gold IV
SSZero09
Ne Zha
Gold IV
Level 189
God Stats
17W - 22L
1,584 SR
Queue Stats
556W - 566L
1,435 MMR
Solo
Janus
Janus
Silver II
iWhoopa
Janus
Silver II
Level 77
God Stats
0W - 3L
1,373 SR
Queue Stats
16W - 24L
1,392 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 127
1,516 SR
1,422 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,684 SR
1,428 MMR
Sol
Sol
Gold III
Archimaz
Sol
Gold III
Level 159
God Stats
18W - 12L
1,493 SR
Queue Stats
383W - 396L
1,513 MMR
Party 1
Anubis
Anubis
Gold III
MrHenne
Anubis
Gold III
Level 110
God Stats
33W - 25L
1,724 SR
Queue Stats
312W - 308L
1,433 MMR
Solo
Hercules
Hercules
Gold III
UDCVJoker
Hercules
Gold III
Level 124
God Stats
4W - 0L
1,977 SR
Queue Stats
72W - 76L
1,388 MMR
Solo
Surtr
Surtr
Gold V
bubba200
Surtr
Gold V
Level 128
God Stats
5W - 2L
1,651 SR
Queue Stats
404W - 411L
1,329 MMR
Solo
Mercury
Mercury
Gold III
Ðenounced
Mercury
Gold III
Level 188
God Stats
41W - 42L
1,575 SR
Queue Stats
393W - 403L
1,475 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ColdwithHeat
Cernunnos
12
2 / 7 / 1
7,604
422
5,334
14,203
5,897
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 3 / 3
9,953
553
11,644
16,734
17,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
DankTank20
Sylvanus
12
0 / 5 / 5
7,367
409
6,050
21,295
18,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
SSZero09
Ne Zha
16
4 / 4 / 1
9,278
515
8,334
19,721
8,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
iWhoopa
Janus
13
0 / 5 / 3
7,901
439
8,381
10,826
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
FenrirMartichorasSun WukongAo KuangBaba Yaga

VS

Bans
KaliJormungandrCu ChulainnScyllaIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 4
11,609
645
21,309
12,417
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
MrHenne
Anubis
16
2 / 2 / 6
9,989
555
13,541
11,738
6,471
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
UDCVJoker
Hercules
15
8 / 1 / 10
10,984
610
10,412
12,824
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Surtr
bubba200
Surtr
13
2 / 7 / 3
8,200
456
5,878
16,471
9,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Mercury
Ðenounced
Mercury
17
3 / 1 / 5
10,007
556
7,428
12,009
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
52
12
Kills
24
24
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Cernunnos
ColdwithHeat
Cernunnos
2
7
1
0.36
L
6
3
3
2.5
L
Sylvanus
DankTank20
Sylvanus
0
5
5
0.5
W
Anubis
MrHenne
Anubis
2
2
6
2.5
L
Ne Zha
SSZero09
Ne Zha
4
4
1
1.13
W
Hercules
UDCVJoker
Hercules
8
1
10
13
W
Surtr
bubba200
Surtr
2
7
3
0.5
L
Janus
iWhoopa
Janus
0
5
3
0.3
W
Mercury
Ðenounced
Mercury
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,743
Damage
58,568
82,779
Taken
65,459
55,126
Mitigated
38,195
14,601
Healing
21,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,309
8,765
0
7,311
12,417
4,449
1,741
2,680
9,693
95,838
0
L
Cernunnos
ColdwithHeat
Cernunnos
5,334
2,552
143
1,560
14,203
5,897
0
6,060
8,099
0
38,808
L
11,644
909
0
1,809
16,734
17,256
395
5,149
10,984
2,691
78,988
L
Sylvanus
DankTank20
Sylvanus
6,050
2,094
1,186
4,376
21,295
18,752
0
12,427
8,706
26,258
10,188
W
Anubis
MrHenne
Anubis
13,541
351
0
5,390
11,738
6,471
931
4,475
7,161
95,725
0
L
Ne Zha
SSZero09
Ne Zha
8,334
1,930
0
5,097
19,721
8,950
0
6,006
13,674
0
81,028
W
Hercules
UDCVJoker
Hercules
10,412
2,402
0
5,107
12,824
12,509
56
3,708
8,888
0
29,068
W
Surtr
bubba200
Surtr
5,878
2,055
0
2,842
16,471
9,890
12
2,741
13,582
619
38,174
L
Janus
iWhoopa
Janus
8,381
509
0
430
10,826
4,271
0
5,413
5,385
67,345
0
W
Mercury
Ðenounced
Mercury
7,428
4,960
0
1,149
12,009
4,876
1,122
2,519
9,330
0
101,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,103
Gold Earned
50,789
487
Minions Killed
522
0
Camps Cleared
0
1,658,911
Distance Traveled
1,794,375
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,609
645
143
8
0
334,029
4
L
Cernunnos
7,604
422
55
3
0
291,529
0
L
Nike
9,953
553
130
7
0
320,512
1
L
Sylvanus
7,367
409
52
3
0
338,491
0
W
Anubis
9,989
555
137
8
0
332,893
0
L
Ne Zha
9,278
515
120
7
0
377,725
2
W
Hercules
10,984
610
39
2
0
401,173
0
W
Surtr
8,200
456
56
3
0
303,516
4
L
Janus
7,901
439
130
7
0
330,654
0
W
Mercury
10,007
556
147
8
0
422,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role