Player Matchup

Anubis
Anubis
SourApache
Anubis
Level 108
God Stats
1W - 2L
1,590 SR
Queue Stats
18W - 12L
1,664 Elo+
Party 1
Sobek
Sobek
ZAKOXWAKO
Sobek
Level 83
God Stats
13W - 6L
1,716 SR
Queue Stats
135W - 122L
1,603 Elo+
Party 1
Cernunnos
Cernunnos
lonematt238
Cernunnos
Level 67
God Stats
8W - 2L
1,775 SR
Queue Stats
34W - 25L
1,627 Elo+
Party 1
Team Averages
Level 86
1,694 SR
1,631 Elo+

VS

Team Averages
Level 142
1,500 SR
1,573 Elo+
Cernunnos
Cernunnos
CLA Apollo
Cernunnos
Level 155
God Stats
1W - 0L
1,638 SR
Queue Stats
93W - 74L
1,640 Elo+
Party 2
Kuzenbo
Kuzenbo
Diepression
Kuzenbo
Level 148
God Stats
1W - 0L
1,261 SR
Queue Stats
53W - 45L
1,608 Elo+
Party 2
Poseidon
Poseidon
PopTartP0under
Poseidon
Level 123
God Stats
4W - 4L
1,602 SR
Queue Stats
12W - 16L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SourApache
Anubis
14
6 / 3 / 4
11,160
797
11,281
9,629
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sobek
ZAKOXWAKO
Sobek
12
0 / 3 / 12
9,916
708
7,957
16,488
18,648
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
lonematt238
Cernunnos
15
6 / 4 / 6
11,632
831
13,815
11,311
5,365
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CLA Apollo
Cernunnos
16
4 / 3 / 4
11,563
826
13,914
12,339
5,386
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Diepression
Kuzenbo
13
2 / 5 / 6
10,190
728
7,940
17,798
20,643
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
15
4 / 4 / 5
11,351
811
10,649
9,181
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
12
Kills
10
10
Deaths
12
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CLA Apollo
Cernunnos
4
3
4
2
W
Kuzenbo
Diepression
Kuzenbo
2
5
6
1
W
Poseidon
4
4
5
1.63
L
Anubis
SourApache
Anubis
6
3
4
2.67
L
Sobek
ZAKOXWAKO
Sobek
0
3
12
2
L
Cernunnos
lonematt238
Cernunnos
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,053
Damage
32,503
37,428
Taken
39,318
30,067
Mitigated
29,579
3,054
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CLA Apollo
Cernunnos
13,914
6,369
0
5,557
12,339
5,386
2,027
5,748
6,579
0
55,959
W
Kuzenbo
Diepression
Kuzenbo
7,940
2,029
0
3,702
17,798
20,643
576
7,078
10,647
20,824
481
W
Poseidon
10,649
1,316
0
951
9,181
3,550
468
6,357
2,824
55,439
0
L
Anubis
SourApache
Anubis
11,281
506
0
324
9,629
6,054
354
4,789
4,784
54,322
0
L
Sobek
ZAKOXWAKO
Sobek
7,957
502
0
1,810
16,488
18,648
75
5,699
10,641
18,658
629
L
Cernunnos
lonematt238
Cernunnos
13,815
8,050
0
920
11,311
5,365
860
7,773
3,366
0
54,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,708
Gold Earned
33,104
174
Minions Killed
149
0
Camps Cleared
0
737,700
Distance Traveled
765,310
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,563
826
65
5
0
240,759
0
W
Kuzenbo
10,190
728
11
1
0
260,740
0
W
Poseidon
11,351
811
73
5
0
263,811
0
L
Anubis
11,160
797
73
5
0
240,031
1
L
Sobek
9,916
708
17
1
0
274,864
1
L
Cernunnos
11,632
831
84
6
0
222,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role