Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Apocalypto7344
Janus
Level 114
God Stats
7W - 4L
1,687 SR
Queue Stats
136W - 125L
1,451 Elo+
Solo
Artemis
Artemis
Jalovicar
Artemis
Level 26
God Stats
2W - 3L
1,486 SR
Queue Stats
2W - 4L
1,291 Elo+
Party 1
Team Averages
Level 88
1,558 SR
1,414 Elo+

VS

Team Averages
Level 69
1,602 SR
1,407 Elo+
Anubis
Anubis
DarkDevil_056
Anubis
Level 83
God Stats
68W - 62L
1,592 SR
Queue Stats
490W - 501L
1,393 Elo+
Solo
Mercury
Mercury
NBW_Striker
Mercury
Level 68
God Stats
13W - 7L
1,563 SR
Queue Stats
29W - 21L
1,421 Elo+
Solo
Bacchus
Bacchus
qBeaxt
Bacchus
Level 57
God Stats
19W - 7L
1,652 SR
Queue Stats
133W - 115L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 8 / 1
6,631
663
3,633
13,655
8,696
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
6,834
683
7,176
4,676
1,326
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Jalovicar
Artemis
9
1 / 6 / 0
6,856
686
4,323
9,265
2,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 7
9,014
901
11,848
5,758
2,933
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
NBW_Striker
Mercury
11
8 / 0 / 6
8,666
867
4,966
7,783
3,366
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
qBeaxt
Bacchus
10
1 / 1 / 14
7,813
781
6,867
9,893
11,229
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
16
16
Deaths
1
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
8
1
0.06
L
0
2
0
0
W
7
0
7
10.5
L
Artemis
Jalovicar
Artemis
1
6
0
0.17
W
Mercury
NBW_Striker
Mercury
8
0
6
11
W
Bacchus
qBeaxt
Bacchus
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,132
Damage
23,681
27,596
Taken
23,434
12,465
Mitigated
17,528
2,534
Healing
4,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,633
242
141
1,322
13,655
8,696
0
8,526
5,129
0
15,372
L
7,176
856
252
496
4,676
1,326
0
3,828
848
30,298
0
W
11,848
892
0
1,633
5,758
2,933
102
2,046
3,712
46,002
0
L
Artemis
Jalovicar
Artemis
4,323
1,814
0
323
9,265
2,443
0
6,674
2,447
0
14,251
W
Mercury
NBW_Striker
Mercury
4,966
1,963
0
1,029
7,783
3,366
0
3,427
4,356
0
18,538
W
Bacchus
qBeaxt
Bacchus
6,867
758
0
1,985
9,893
11,229
12
1,979
7,914
16,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,321
Gold Earned
25,493
77
Minions Killed
100
0
Camps Cleared
0
466,418
Distance Traveled
592,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,631
663
16
2
0
168,865
0
L
Janus
6,834
683
42
4
0
173,005
0
W
Anubis
9,014
901
61
6
0
168,664
0
L
Artemis
6,856
686
19
2
0
124,548
0
W
Mercury
8,666
867
29
3
0
228,623
0
W
Bacchus
7,813
781
10
1
0
195,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role