Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
CorvetteStorm
Agni
Level 155
God Stats
2W - 0L
1,247 SR
Queue Stats
83W - 78L
1,545 Elo+
Party 1
Ganesha
Ganesha
MyNameIsButters
Ganesha
Level 69
God Stats
3W - 2L
1,541 SR
Queue Stats
22W - 23L
1,462 Elo+
Party 2
Serqet
Serqet
Rodeohummer9006
Serqet
Level 18
God Stats
3W - 2L
1,443 SR
Queue Stats
13W - 16L
1,456 Elo+
Party 2
Eset
Eset
yuhboi_sup
Eset
Level 153
God Stats
1W - 2L
1,490 SR
Queue Stats
211W - 196L
1,509 Elo+
Party 1
Team Averages
Level 104
1,444 SR
1,494 Elo+

VS

Team Averages
Level 112
1,415 SR
1,487 Elo+
Kumbhakarna
Kumbhakarna
BCNATION300
Kumbhakarna
Level 106
God Stats
17W - 29L
1,375 SR
Queue Stats
69W - 98L
1,458 Elo+
Party 3
Hercules
Hercules
BattIefieIdMedic
Hercules
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 15L
1,601 Elo+
Solo
Achilles
Achilles
Inmate Al
Achilles
Level 126
God Stats
0W - 2L
1,297 SR
Queue Stats
59W - 65L
1,464 Elo+
Party 3
Cernunnos
Cernunnos
MasterWienke
Cernunnos
Level 106
God Stats
1W - 3L
1,513 SR
Queue Stats
16W - 26L
1,420 Elo+
Party 3
Zhong Kui
Zhong Kui
Shakstef
Zhong Kui
Level 159
God Stats
1W - 1L
1,391 SR
Queue Stats
87W - 84L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
4 / 0 / 7
10,403
743
18,046
11,501
6,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 0 / 8
9,803
700
11,939
7,516
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 10
10,078
720
10,138
15,703
19,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 4
10,128
723
3,281
10,462
11,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 2 / 5
11,065
790
16,545
8,831
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BCNATION300
Kumbhakarna
14
0 / 3 / 0
8,092
578
3,024
16,316
16,571
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 0 / 0
8,665
619
9,227
15,653
10,314
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Achilles
Inmate Al
Achilles
14
0 / 1 / 2
8,447
603
6,231
11,734
14,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
MasterWienke
Cernunnos
17
1 / 5 / 1
9,488
678
13,113
13,949
6,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Shakstef
Zhong Kui
17
0 / 4 / 3
9,905
708
13,952
16,210
13,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
13
Kills
3
3
Deaths
13
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
0
7
7.5
L
Kumbhakarna
BCNATION300
Kumbhakarna
0
3
0
0
L
2
0
0
2
W
1
0
8
5
L
Achilles
Inmate Al
Achilles
0
1
2
1
L
Cernunnos
MasterWienke
Cernunnos
1
5
1
0.3
W
0
1
10
5
W
3
0
4
5
L
Zhong Kui
Shakstef
Zhong Kui
0
4
3
0.38
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,949
Damage
45,547
54,013
Taken
73,862
46,950
Mitigated
61,416
11,754
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
18,046
9,454
0
3,615
11,501
6,897
533
4,428
6,729
0
50,354
L
Kumbhakarna
BCNATION300
Kumbhakarna
3,024
282
0
0
16,316
16,571
0
8,120
8,085
11,137
0
L
9,227
1,458
0
5,181
15,653
10,314
0
8,858
6,693
965
18,302
W
11,939
564
0
250
7,516
3,828
0
2,819
4,656
44,184
0
L
Achilles
Inmate Al
Achilles
6,231
405
0
1,353
11,734
14,674
0
5,345
6,205
0
17,899
L
Cernunnos
MasterWienke
Cernunnos
13,113
4,477
0
2,267
13,949
6,165
0
8,362
5,587
0
51,783
W
10,138
1,167
2,492
2,324
15,703
19,816
0
4,546
10,601
23,296
0
W
3,281
698
0
2,014
10,462
11,632
0
3,295
6,932
0
7,387
L
Zhong Kui
Shakstef
Zhong Kui
13,952
1,165
0
6,672
16,210
13,692
0
7,939
7,873
54,474
0
W
16,545
1,393
531
528
8,831
4,777
0
2,195
6,595
55,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,477
Gold Earned
44,597
283
Minions Killed
248
0
Camps Cleared
0
1,483,157
Distance Traveled
1,384,562
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,403
743
94
7
0
290,488
0
L
Kumbhakarna
8,092
578
9
1
0
268,232
0
L
Hercules
8,665
619
19
1
0
294,715
0
W
Agni
9,803
700
81
6
0
280,199
0
L
Achilles
8,447
603
28
2
0
269,350
0
L
Cernunnos
9,488
678
87
6
0
290,396
0
W
Ganesha
10,078
720
0
0
0
298,320
3
W
Serqet
10,128
723
12
1
0
330,975
7
L
Zhong Kui
9,905
708
105
8
0
261,869
0
W
Eset
11,065
790
96
7
0
283,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role