Player Matchup

Olorun
Olorun
AGirlNamedChaos
Olorun
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 117L
1,393 Elo+
Party 3
Ares
Ares
GremlinGoblin
Ares
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 75L
1,486 Elo+
Party 2
Skadi
Skadi
HannahBanana5599
Skadi
Level 27
God Stats
1W - 2L
1,306 SR
Queue Stats
10W - 30L
1,234 Elo+
Party 3
Sobek
Sobek
TMasylum
Sobek
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 62L
1,399 Elo+
Party 2
Chernobog
Chernobog
bigbadwolf15
Chernobog
Level 49
God Stats
2W - 1L
1,806 SR
Queue Stats
82W - 96L
1,405 Elo+
Party 2
Team Averages
Level 60
1,522 SR
1,383 Elo+

VS

Team Averages
Level 69
1,512 SR
1,379 Elo+
Sol
Sol
Kamlyn_Payj
Sol
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 66L
1,267 Elo+
Party 1
Danzaburou
Danzaburou
X C C 18
Danzaburou
Level 67
God Stats
8W - 6L
1,342 SR
Queue Stats
253W - 263L
1,453 Elo+
Solo
Artio
Artio
cynnicist
Artio
Level 65
God Stats
2W - 0L
1,732 SR
Queue Stats
29W - 11L
1,503 Elo+
Solo
Hera
Hera
kinga_1245
Hera
Level 108
God Stats
3W - 3L
1,488 SR
Queue Stats
89W - 85L
1,460 Elo+
Solo
Bacchus
Bacchus
thelacsboy9819
Bacchus
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 61L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
8,817
519
9,022
19,495
12,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
1 / 6 / 10
9,356
550
9,207
22,530
20,810
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
3 / 1 / 7
9,779
575
9,049
8,551
5,258
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
TMasylum
Sobek
17
4 / 7 / 6
9,856
580
10,226
28,262
40,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
bigbadwolf15
Chernobog
17
2 / 5 / 10
9,699
571
12,831
16,362
11,120
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 14
11,068
651
19,509
16,564
8,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
X C C 18
Danzaburou
20
13 / 2 / 6
13,502
794
17,055
13,597
7,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
cynnicist
Artio
20
6 / 3 / 12
11,975
704
12,288
20,528
14,941
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

20
3 / 1 / 14
12,237
720
27,079
11,667
6,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 2 / 22
13,010
765
13,827
20,492
32,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
94
11
Kills
26
26
Deaths
12
38
Assists
68
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
1
6
10
1
L
3
1
7
6.5
W
2
4
14
2.25
L
Sobek
TMasylum
Sobek
4
7
6
1
W
Danzaburou
X C C 18
Danzaburou
13
2
6
8
L
Chernobog
bigbadwolf15
Chernobog
2
5
10
1.4
W
Artio
cynnicist
Artio
6
3
12
4
W
3
1
14
10
W
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,335
Damage
89,758
95,200
Taken
82,848
89,829
Mitigated
69,885
22,256
Healing
44,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,022
2,251
1,083
3,200
19,495
12,398
0
16,013
3,482
27,858
0
L
9,207
219
1,319
1,421
22,530
20,810
0
18,439
4,031
18,479
0
L
9,049
1,731
0
145
8,551
5,258
0
5,915
2,460
0
26,311
W
19,509
4,289
2,555
5,771
16,564
8,681
1,522
6,231
10,241
38,515
0
L
Sobek
TMasylum
Sobek
10,226
331
1,416
7,026
28,262
40,243
0
18,586
9,565
14,702
0
W
Danzaburou
X C C 18
Danzaburou
17,055
5,339
1,187
5,345
13,597
7,511
2,947
5,394
8,123
0
34,511
L
Chernobog
bigbadwolf15
Chernobog
12,831
6,227
3,858
2,788
16,362
11,120
0
13,399
2,815
0
35,037
W
Artio
cynnicist
Artio
12,288
1,019
4,457
7,514
20,528
14,941
0
6,690
13,670
28,036
0
W
27,079
6,662
1,174
3,957
11,667
6,511
2,048
4,864
6,721
53,668
0
W
13,827
783
4,032
8,919
20,492
32,241
664
4,999
15,357
25,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,507
Gold Earned
61,792
143
Minions Killed
187
0
Camps Cleared
0
1,434,982
Distance Traveled
1,654,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,817
519
37
2
0
231,512
0
L
Ares
9,356
550
10
1
0
303,046
0
L
Skadi
9,779
575
23
1
0
320,658
0
W
Sol
11,068
651
40
2
0
297,648
0
L
Sobek
9,856
580
9
1
0
291,829
0
W
Danzaburou
13,502
794
37
2
0
322,423
0
L
Chernobog
9,699
571
64
4
0
287,937
0
W
Artio
11,975
704
28
2
0
348,919
0
W
Hera
12,237
720
53
3
0
297,018
0
W
Bacchus
13,010
765
29
2
0
388,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role