Player Matchup

Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Demonic2501
Sol
Level 82
God Stats
7W - 8L
1,425 SR
Queue Stats
497W - 478L
1,533 Elo+
Solo
Skadi
Skadi
Joker369 xD
Skadi
Level 62
God Stats
3W - 3L
1,377 SR
Queue Stats
17W - 34L
1,331 Elo+
Solo
Pele
Pele
JolynekujoUwU
Pele
Level 41
God Stats
2W - 2L
1,283 SR
Queue Stats
3W - 5L
1,199 Elo+
Solo
Ix Chel
Ix Chel
inariwhitewolf
Ix Chel
Level 80
God Stats
3W - 5L
1,500 SR
Queue Stats
175W - 188L
1,481 Elo+
Party 2
Team Averages
Level 84
1,417 SR
1,409 Elo+

VS

Team Averages
Level 107
1,362 SR
1,444 Elo+
Rama
Rama
DESIGNATI0NX
Rama
Level 70
God Stats
5W - 6L
1,509 SR
Queue Stats
539W - 520L
1,389 Elo+
Party 1
Hades
Hades
ElderKillian
Hades
Level 128
God Stats
9W - 7L
1,586 SR
Queue Stats
186W - 196L
1,448 Elo+
Party 1
Hun Batz
Hun Batz
Panch0013
Hun Batz
Level 128
God Stats
0W - 5L
1,110 SR
Queue Stats
266W - 269L
1,487 Elo+
Solo
Xing Tian
Xing Tian
TheGodFouader
Xing Tian
Level 108
God Stats
9W - 26L
1,280 SR
Queue Stats
259W - 248L
1,473 Elo+
Solo
Guan Yu
Guan Yu
lil_shtt323
Guan Yu
Level 102
God Stats
3W - 5L
1,325 SR
Queue Stats
190W - 193L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
2 / 0 / 0
8,116
580
8,349
12,459
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 1 / 1
6,857
490
7,531
8,517
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 0 / 1
7,127
509
4,669
5,174
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 2
7,150
511
3,344
10,727
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 5 / 3
7,330
524
4,856
7,558
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,438
460
4,739
7,963
2,797
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 2 / 0
6,803
486
3,666
8,772
4,031
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hun Batz
Panch0013
Hun Batz
12
3 / 3 / 1
6,865
490
6,025
11,504
4,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
TheGodFouader
Xing Tian
10
0 / 1 / 4
7,112
508
4,437
11,486
10,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
lil_shtt323
Guan Yu
11
0 / 0 / 0
6,197
443
2,980
9,637
8,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
11
7
Kills
5
6
Deaths
7
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
0
2
L
2
1
1
2.5
W
0
1
1
0.5
L
0
2
0
0
W
2
0
1
2.5
W
1
0
2
2
L
Hun Batz
Panch0013
Hun Batz
3
3
1
1.17
L
Xing Tian
TheGodFouader
Xing Tian
0
1
4
2
W
2
5
3
0.7
L
Guan Yu
lil_shtt323
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,749
Damage
21,847
44,435
Taken
49,362
18,661
Mitigated
30,137
14,524
Healing
15,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,349
1,788
0
4,807
12,459
7,553
0
3,666
8,793
0
79,288
L
4,739
3,755
0
3,793
7,963
2,797
0
2,986
4,780
0
36,866
W
7,531
3,621
0
5,074
8,517
2,665
665
1,387
7,130
60,473
0
L
3,666
993
455
4,436
8,772
4,031
552
0
8,772
54,420
0
W
4,669
1,458
0
750
5,174
1,653
1,381
1,106
4,068
0
35,763
W
3,344
589
115
2,353
10,727
4,016
0
1,092
9,635
0
50,874
L
Hun Batz
Panch0013
Hun Batz
6,025
1,104
124
2,262
11,504
4,410
699
3,762
7,706
0
44,718
L
Xing Tian
TheGodFouader
Xing Tian
4,437
239
0
2,570
11,486
10,272
78
5,292
6,194
21,003
0
W
4,856
508
618
807
7,558
2,774
196
911
6,647
41,070
0
L
Guan Yu
lil_shtt323
Guan Yu
2,980
437
331
1,592
9,637
8,627
196
543
9,094
0
36,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,580
Gold Earned
33,415
434
Minions Killed
306
0
Camps Cleared
0
1,410,361
Distance Traveled
1,332,749
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,116
580
130
9
0
286,725
0
L
Rama
6,438
460
69
5
0
236,771
1
W
Sol
6,857
490
91
7
0
285,477
0
L
Hades
6,803
486
99
7
0
217,794
1
W
Skadi
7,127
509
69
5
0
272,489
0
W
Pele
7,150
511
69
5
0
301,387
0
L
Hun Batz
6,865
490
67
5
0
307,041
0
L
Xing Tian
7,112
508
14
1
0
267,821
0
W
Ix Chel
7,330
524
75
5
0
264,283
0
L
Guan Yu
6,197
443
57
4
0
303,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role