Player Matchup

Fenrir
Fenrir
Diamond IV
 
Fenrir
Diamond IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond II
GreggCNC
Set
Diamond II
Level 162
God Stats
1W - 2L
1,546 SR
Queue Stats
172W - 139L
2,282 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
Vanden
Kuzenbo
Platinum II
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
147W - 133L
2,069 MMR
Solo
Hachiman
Hachiman
Diamond II
Zerâ
Hachiman
Diamond II
Level 129
God Stats
1W - 5L
1,443 SR
Queue Stats
118W - 94L
2,282 MMR
Party 2
Awilix
Awilix
Platinum I
catman15
Awilix
Platinum I
Level 157
God Stats
6W - 11L
1,758 SR
Queue Stats
99W - 81L
1,937 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,550 SR
2,014 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,600 SR
1,780 MMR
Jormungandr
Jormungandr
Diamond II
 
Jormungandr
Diamond II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum IV
 
Apollo
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond II
GegovskiWasTaken
Thanatos
Diamond II
Level 122
God Stats
4W - 3L
1,699 SR
Queue Stats
60W - 61L
2,266 MMR
Party 3
Serqet
Serqet
Masters
Suuussss
Serqet
Masters
Level 74
God Stats
5W - 1L
1,803 SR
Queue Stats
417W - 401L
2,136 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 6 / 0
4,087
409
556
7,225
1,867
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
3 / 3 / 2
5,006
501
1,927
6,338
1,745
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kuzenbo
Vanden
Kuzenbo
7
0 / 7 / 1
4,649
465
1,505
12,443
6,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Zerâ
Hachiman
12
1 / 1 / 1
5,993
599
4,612
5,767
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
catman15
Awilix
10
3 / 4 / 1
6,156
616
4,957
9,785
3,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
KaliAo KuangThor

VS

Bans
RavanaLokiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
3 / 0 / 2
7,253
725
4,269
4,479
3,027
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Camazotz
 
Camazotz
12
1 / 2 / 6
7,173
717
3,922
9,373
3,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Apollo
 
Apollo
12
1 / 1 / 2
6,865
687
4,026
8,723
3,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
13 / 3 / 1
7,027
703
12,342
8,898
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serqet
Suuussss
Serqet
8
1 / 1 / 5
5,846
585
2,532
9,493
6,573
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
19
21
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
0
0
W
Jormungandr
 
Jormungandr
3
0
2
4
W
Camazotz
 
Camazotz
1
2
6
2
W
Apollo
 
Apollo
1
1
2
2
W
13
3
1
4.5
L
3
3
2
1.33
W
Serqet
Suuussss
Serqet
1
1
5
3.5
L
Kuzenbo
Vanden
Kuzenbo
0
7
1
0.07
L
Hachiman
Zerâ
Hachiman
1
1
1
1.5
L
Awilix
catman15
Awilix
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,557
Damage
27,091
41,558
Taken
40,966
15,555
Mitigated
18,848
9,081
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
556
285
0
128
7,225
1,867
0
35
7,182
0
4,694
W
Jormungandr
 
Jormungandr
4,269
812
0
1,277
4,479
3,027
144
282
4,197
59,200
0
W
Camazotz
 
Camazotz
3,922
800
0
4,183
9,373
3,166
0
153
9,220
0
51,887
W
Apollo
 
Apollo
4,026
2,781
0
4,839
8,723
3,358
0
186
8,449
0
56,230
W
12,342
4,715
0
6,033
8,898
2,724
287
270
8,628
0
36,801
L
1,927
1,106
0
1,067
6,338
1,745
0
0
6,248
0
13,078
W
Serqet
Suuussss
Serqet
2,532
310
0
1,594
9,493
6,573
20
579
8,876
0
14,722
L
Kuzenbo
Vanden
Kuzenbo
1,505
541
586
1,086
12,443
6,629
0
1,849
10,456
7,690
0
L
Hachiman
Zerâ
Hachiman
4,612
3,201
0
3,378
5,767
1,938
0
0
5,767
0
43,819
L
Awilix
catman15
Awilix
4,957
2,156
0
2,836
9,785
3,376
234
2,525
7,170
0
38,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
34,164
171
Minions Killed
365
0
Camps Cleared
0
784,835
Distance Traveled
1,005,180
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,087
409
5
1
0
74,625
0
W
Jormungandr
7,253
725
100
10
0
166,946
1
W
Camazotz
7,173
717
93
9
0
208,978
0
W
Apollo
6,865
687
100
10
0
211,190
0
W
Thanatos
7,027
703
50
5
0
199,427
0
L
Set
5,006
501
22
2
0
75,465
0
W
Serqet
5,846
585
22
2
0
218,639
0
L
Kuzenbo
4,649
465
4
0
0
187,971
0
L
Hachiman
5,993
599
69
7
0
199,264
0
L
Awilix
6,156
616
71
7
0
247,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role