Player Matchup

Vamana
Vamana
Foggsi
Vamana
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 46L
1,636 Elo+
Solo
Kali
Kali
HockOnFire1
Kali
Level 21
God Stats
2W - 5L
1,404 SR
Queue Stats
235W - 231L
1,361 Elo+
Party 2
Izanami
Izanami
MrXTillerXTTV
Izanami
Level 107
God Stats
5W - 6L
1,465 SR
Queue Stats
11W - 16L
1,413 Elo+
Party 2
Yu Huang
Yu Huang
SunsetLeo
Yu Huang
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,223 Elo+
Party 2
Kuzenbo
Kuzenbo
fattyixchel
Kuzenbo
Level 45
God Stats
9W - 8L
1,759 SR
Queue Stats
217W - 187L
1,537 Elo+
Solo
Team Averages
Level 51
1,526 SR
1,434 Elo+

VS

Team Averages
Level 32
1,540 SR
1,416 Elo+
Vulcan
Vulcan
AgentP1599
Vulcan
Level 43
God Stats
30W - 11L
1,737 SR
Queue Stats
73W - 49L
1,593 Elo+
Solo
Ullr
Ullr
LongSwea
Ullr
Level 16
God Stats
7W - 10L
1,406 SR
Queue Stats
8W - 15L
1,386 Elo+
Party 1
Kuzenbo
Kuzenbo
Rigs207
Kuzenbo
Level 44
God Stats
15W - 12L
1,585 SR
Queue Stats
269W - 288L
1,372 Elo+
Party 1
Chang'e
Chang'e
dyslexiee
Chang'e
Level 28
God Stats
74W - 87L
1,413 SR
Queue Stats
361W - 365L
1,335 Elo+
Party 1
Lancelot
Lancelot
iceborb
Lancelot
Level 29
God Stats
10W - 8L
1,557 SR
Queue Stats
121W - 91L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Foggsi
Vamana
11
0 / 7 / 0
6,510
434
3,258
15,699
11,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 5 / 0
6,543
436
3,348
12,917
4,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
14
2 / 5 / 1
8,821
588
8,577
11,248
4,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
SunsetLeo
Yu Huang
10
0 / 3 / 1
6,317
421
4,098
4,972
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Kuzenbo
fattyixchel
Kuzenbo
12
3 / 3 / 1
8,271
551
5,351
12,821
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AgentP1599
Vulcan
14
4 / 1 / 2
9,177
612
8,247
6,062
2,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
14
2 / 1 / 2
8,256
550
5,385
10,766
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Rigs207
Kuzenbo
11
3 / 2 / 3
7,571
505
3,186
11,104
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
dyslexiee
Chang'e
11
1 / 1 / 2
7,212
481
4,240
7,954
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
iceborb
Lancelot
15
13 / 0 / 4
9,813
654
12,389
10,680
7,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
23
23
Deaths
5
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vulcan
AgentP1599
Vulcan
4
1
2
5
L
Vamana
Foggsi
Vamana
0
7
0
0
L
0
5
0
0
W
Ullr
2
1
2
3
L
Izanami
2
5
1
0.5
W
Kuzenbo
Rigs207
Kuzenbo
3
2
3
2.25
L
Yu Huang
SunsetLeo
Yu Huang
0
3
1
0.17
W
Chang'e
dyslexiee
Chang'e
1
1
2
2
L
Kuzenbo
fattyixchel
Kuzenbo
3
3
1
1.17
W
Lancelot
iceborb
Lancelot
13
0
4
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,632
Damage
33,447
57,657
Taken
46,566
34,983
Mitigated
26,856
10,622
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
AgentP1599
Vulcan
8,247
3,402
0
2,040
6,062
2,572
290
1,253
4,659
69,883
0
L
Vamana
Foggsi
Vamana
3,258
1,750
0
1,531
15,699
11,426
0
6,133
9,547
0
37,683
L
3,348
914
0
1,588
12,917
4,701
0
2,442
10,475
0
48,435
W
Ullr
5,385
2,447
0
1,790
10,766
4,045
885
890
9,876
0
61,311
L
Izanami
8,577
5,390
0
2,941
11,248
4,411
964
812
10,436
0
81,833
W
Kuzenbo
Rigs207
Kuzenbo
3,186
1,081
0
1,266
11,104
10,232
468
2,728
8,097
16,014
92
L
Yu Huang
SunsetLeo
Yu Huang
4,098
586
0
639
4,972
1,475
0
1,126
3,846
28,659
0
W
Chang'e
dyslexiee
Chang'e
4,240
401
720
2,770
7,954
2,715
148
3,267
4,365
43,151
0
L
Kuzenbo
fattyixchel
Kuzenbo
5,351
2,249
0
3,923
12,821
12,970
0
5,538
7,131
28,084
291
W
Lancelot
iceborb
Lancelot
12,389
3,027
0
1,038
10,680
7,292
0
510
10,146
189
77,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,462
Gold Earned
42,029
367
Minions Killed
416
0
Camps Cleared
0
1,428,303
Distance Traveled
1,586,727
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,177
612
115
8
0
291,623
5
L
Vamana
6,510
434
50
3
0
276,928
0
L
Kali
6,543
436
73
5
0
341,332
0
W
Ullr
8,256
550
103
7
0
300,682
2
L
Izanami
8,821
588
148
10
0
276,867
0
W
Kuzenbo
7,571
505
23
2
0
297,209
0
L
Yu Huang
6,317
421
49
3
0
229,543
2
W
Chang'e
7,212
481
74
5
0
308,285
2
L
Kuzenbo
8,271
551
47
3
0
303,633
0
W
Lancelot
9,813
654
101
7
0
388,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role