Player Matchup

Nox
Nox
Aphr0dite9733
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,262 Elo+
Solo
Medusa
Medusa
BlewBurrayBear
Medusa
Level 61
God Stats
1W - 1L
1,482 SR
Queue Stats
65W - 75L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Okiefenokee
Ao Kuang
Level 82
God Stats
0W - 2L
1,407 SR
Queue Stats
207W - 207L
1,447 Elo+
Solo
Bastet
Bastet
X1275
Bastet
Level 68
God Stats
1W - 4L
1,142 SR
Queue Stats
36W - 51L
1,399 Elo+
Party 2
Bellona
Bellona
akaWatermelon34
Bellona
Level 19
God Stats
19W - 31L
1,449 SR
Queue Stats
26W - 42L
1,370 Elo+
Party 2
Team Averages
Level 52
1,396 SR
1,388 Elo+

VS

Team Averages
Level 63
1,498 SR
1,327 Elo+
Bacchus
Bacchus
Hollowedwisp
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,229 Elo+
Party 1
Terra
Terra
ShawnTheTailor
Terra
Level 108
God Stats
55W - 39L
1,555 SR
Queue Stats
650W - 652L
1,514 Elo+
Solo
Anubis
Anubis
Vibe226
Anubis
Level 81
God Stats
2W - 2L
1,382 SR
Queue Stats
4W - 7L
1,158 Elo+
Party 1
Izanami
Izanami
Xendoss
Izanami
Level 76
God Stats
2W - 3L
1,187 SR
Queue Stats
21W - 25L
1,390 Elo+
Party 1
Thanatos
Thanatos
imanukeyourface
Thanatos
Level 26
God Stats
4W - 0L
1,867 SR
Queue Stats
11W - 14L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
7,709
642
4,468
10,795
3,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 6 / 0
8,254
688
7,004
11,805
4,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Okiefenokee
Ao Kuang
15
2 / 4 / 0
8,047
671
5,517
12,722
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bastet
X1275
Bastet
15
2 / 3 / 2
8,797
733
8,571
9,503
3,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 5 / 1
7,540
628
3,171
12,643
8,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hollowedwisp
Bacchus
16
3 / 2 / 11
9,157
763
6,598
9,298
8,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 0 / 13
10,321
860
7,721
11,303
8,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Vibe226
Anubis
17
4 / 1 / 11
9,383
782
10,423
5,153
2,808
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Xendoss
Izanami
18
10 / 1 / 10
10,928
911
17,037
8,577
4,556
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
15
1 / 2 / 11
8,601
717
6,016
6,494
3,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
79
6
Kills
23
23
Deaths
6
7
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
1
6
0
0.17
W
Bacchus
Hollowedwisp
Bacchus
3
2
11
4.25
L
Ao Kuang
Okiefenokee
Ao Kuang
2
4
0
0.5
W
5
0
13
11.5
W
Anubis
Vibe226
Anubis
4
1
11
9.5
L
Bastet
X1275
Bastet
2
3
2
1
W
Izanami
Xendoss
Izanami
10
1
10
15
L
1
5
1
0.3
W
Thanatos
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
47,795
57,468
Taken
40,825
24,517
Mitigated
28,178
5,640
Healing
13,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,468
567
0
120
10,795
3,531
150
6,237
4,362
15,731
0
L
7,004
2,999
0
0
11,805
4,230
323
3,824
7,855
0
33,803
W
Bacchus
Hollowedwisp
Bacchus
6,598
747
0
738
9,298
8,540
412
1,771
6,483
17,698
0
L
Ao Kuang
Okiefenokee
Ao Kuang
5,517
902
0
2,752
12,722
5,294
0
4,079
8,602
24,855
0
W
7,721
993
1,591
4,065
11,303
8,528
1,162
3,612
7,691
26,485
0
W
Anubis
Vibe226
Anubis
10,423
393
0
1,814
5,153
2,808
817
1,680
3,377
38,025
0
L
Bastet
X1275
Bastet
8,571
1,939
0
2,004
9,503
3,079
0
2,749
6,703
0
26,134
W
Izanami
Xendoss
Izanami
17,037
11,367
0
2,160
8,577
4,556
4,401
2,410
6,167
0
51,968
L
3,171
831
0
764
12,643
8,383
0
7,221
5,153
0
11,727
W
Thanatos
6,016
1,248
0
3,185
6,494
3,746
717
638
5,744
0
14,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,347
Gold Earned
48,390
190
Minions Killed
247
0
Camps Cleared
0
1,175,267
Distance Traveled
1,142,244
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,709
642
30
3
0
217,815
0
L
Medusa
8,254
688
64
5
0
226,858
0
W
Bacchus
9,157
763
33
3
0
244,810
0
L
Ao Kuang
8,047
671
32
3
0
232,837
0
W
Terra
10,321
860
30
3
0
249,974
2
W
Anubis
9,383
782
64
5
0
225,946
0
L
Bastet
8,797
733
44
4
0
273,851
0
W
Izanami
10,928
911
91
8
0
203,717
0
L
Bellona
7,540
628
20
2
0
223,906
0
W
Thanatos
8,601
717
29
2
0
217,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role