Player Matchup

Cthulhu
Cthulhu
Inkedbendy
Cthulhu
Level 86
God Stats
7W - 6L
1,489 SR
Queue Stats
150W - 129L
1,453 Elo+
Solo
Vulcan
Vulcan
LDR_COBRA
Vulcan
Level 141
God Stats
5W - 2L
1,616 SR
Queue Stats
245W - 254L
1,443 Elo+
Party 2
Kali
Kali
LiLlY_Is_A_KiTtY
Kali
Level 122
God Stats
16W - 15L
1,527 SR
Queue Stats
245W - 254L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
siescc
Kuzenbo
Level 127
God Stats
2W - 2L
1,171 SR
Queue Stats
245W - 255L
1,443 Elo+
Party 2
Ishtar
Ishtar
xOakCliffx214
Ishtar
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,310 Elo+
Solo
Team Averages
Level 120
1,461 SR
1,418 Elo+

VS

Team Averages
Level 112
1,551 SR
1,412 Elo+
Morgan Le Fay
Morgan Le Fay
Bahiron14
Morgan Le Fay
Level 134
God Stats
3W - 4L
1,713 SR
Queue Stats
128W - 112L
1,444 Elo+
Party 1
Surtr
Surtr
FallenAngel9612
Surtr
Level 96
God Stats
11W - 7L
1,500 SR
Queue Stats
98W - 106L
1,372 Elo+
Party 1
Cerberus
Cerberus
Hollow_Ghost-X
Cerberus
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 139L
1,372 Elo+
Party 1
Arachne
Arachne
LokasDvinn
Arachne
Level 124
God Stats
25W - 12L
1,636 SR
Queue Stats
47W - 47L
1,403 Elo+
Solo
Hachiman
Hachiman
TheStockMetal
Hachiman
Level 61
God Stats
4W - 7L
1,408 SR
Queue Stats
68W - 72L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Inkedbendy
Cthulhu
17
5 / 2 / 6
11,142
506
23,307
18,764
21,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
LDR_COBRA
Vulcan
15
3 / 5 / 2
9,353
425
16,654
13,620
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 6 / 4
11,189
509
15,752
23,232
10,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
siescc
Kuzenbo
16
3 / 3 / 9
10,903
496
13,309
17,064
22,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

2
0 / 0 / 0
5,982
272
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bahiron14
Morgan Le Fay
17
8 / 2 / 3
11,304
514
18,805
19,164
10,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
0 / 4 / 2
8,857
403
5,794
20,530
14,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
15
4 / 3 / 6
10,775
490
9,579
23,213
26,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
LokasDvinn
Arachne
17
3 / 1 / 2
10,943
497
11,420
22,913
10,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hachiman
TheStockMetal
Hachiman
12
0 / 8 / 8
7,823
356
4,772
16,447
7,587
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
18
Kills
15
16
Deaths
18
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bahiron14
Morgan Le Fay
8
2
3
4.75
L
0
4
2
0.25
L
Cerberus
4
3
6
2.33
W
Cthulhu
Inkedbendy
Cthulhu
5
2
6
4
W
Vulcan
LDR_COBRA
Vulcan
3
5
2
0.8
W
7
6
4
1.5
L
Arachne
LokasDvinn
Arachne
3
1
2
4
L
Hachiman
TheStockMetal
Hachiman
0
8
8
0.5
W
Kuzenbo
siescc
Kuzenbo
3
3
9
2.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,022
Damage
50,370
72,680
Taken
102,267
60,464
Mitigated
69,649
13,919
Healing
24,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bahiron14
Morgan Le Fay
18,805
1,696
0
1,957
19,164
10,054
134
8,836
9,920
97,015
0
L
5,794
1,896
0
5,255
20,530
14,877
356
7,908
11,794
973
57,709
L
Cerberus
9,579
596
2,432
6,076
23,213
26,281
264
12,232
10,521
52,742
0
W
Cthulhu
Inkedbendy
Cthulhu
23,307
2,042
596
4,995
18,764
21,400
143
5,695
13,069
85,743
1,542
W
Vulcan
LDR_COBRA
Vulcan
16,654
4,202
0
895
13,620
6,021
728
7,136
6,484
81,464
0
W
15,752
9,233
0
6,097
23,232
10,598
374
9,021
14,211
0
89,999
L
Arachne
LokasDvinn
Arachne
11,420
7,185
0
8,179
22,913
10,850
646
8,652
13,866
0
101,810
L
Hachiman
TheStockMetal
Hachiman
4,772
2,672
0
507
16,447
7,587
508
11,484
4,815
0
32,647
W
Kuzenbo
siescc
Kuzenbo
13,309
5,220
0
1,336
17,064
22,445
561
6,835
10,139
49,392
578
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,569
Gold Earned
49,702
427
Minions Killed
513
0
Camps Cleared
0
1,841,813
Distance Traveled
1,946,958
18
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,304
514
147
7
0
424,459
1
L
Surtr
8,857
403
72
3
0
329,137
0
L
Cerberus
10,775
490
104
5
0
405,901
0
W
Cthulhu
11,142
506
136
6
0
451,679
0
W
Vulcan
9,353
425
102
5
0
455,427
10
W
Kali
11,189
509
126
6
0
493,008
8
L
Arachne
10,943
497
149
7
0
462,759
1
L
Hachiman
7,823
356
41
2
0
324,702
0
W
Kuzenbo
10,903
496
62
3
0
429,244
0
W
Ishtar
5,982
272
1
0
0
12,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role